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Erelei

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Erelei last won the day on January 28

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  1. Lloth was here. Deal with it.

  2. Hey everyone, First, we would like to thank those who've come forward and communicated with the Immortal Staff in regards to the matters set out below - you know who you are, and we appreciate you. If anyone has anything they want to add, they are welcome to communicate with us via the Prayer Forum. It has come to our attention that there are some players who have taken the source code that we made public and have opened their own version of the Forsaken Lands. This is not an issue, and in fact, we are happy for you to run your own world, particularly if you'd like to contribute in the furthering of our code, and making Aabahran a better place. What is not okay, however, is using our community, literature and communicative tools (such as the Discord Server and the Forum at https://theforsakenlands.com) to pressure players to leave Forsaken Lands, poach ideas from the current player-base and Immortals, disparage our game, and intentionally spread negativity. We have always encouraged open discussion about our game and, more recently, open discussion and explanation of the source code of our beautiful world. However, engaging in the above behaviour with the goal of running FL down or enticing players to leave is disrespectful and rude (to both staff and players) and it is not something the staff is prepared to tolerate. We genuinely wish the players who have started this new endeavor all the best, and we hope they achieve their goals in making a unique world that is just as beautiful and dangerous as the Forsaken Lands. We do ask that they show us and the players some courtesy by adopting the following suggestions: 1. Share your copy of the code. Not only is this generally the right thing to do, having started your endeavor with our recent code, but it is also stated in the license that this source code was released with. Any changes you make should be public and well-documented. For instance, setting up a “gitea” is a piece of cake for any webmaster, as is making use of GitHub. 2. Use your own content. Original areas like the Volcano, Maelbrim, Val Miran, Gear and others are the intellectual property of the Forsaken Lands. They were written by our players and you do not have permission to use them in your game. Please do not do so. 3. Further to the above - create your own Wiki. The Wiki that is currently up on your website is an obvious copy-paste of the FL Wiki and a lot of the content currently hosted by you is similarly a copy paste of FL help files with your own Immortal names inserted. Be original, and don’t start your game by stealing the work of others who have poured countless hours into creating that content, managing it and updating it. If you are one of the few who were involved in creating this new world and are involved in building, coding or admin we implore you to make this your own world. There are plenty of resources available to you to recruit and gather players. Pressuring players to leave FL based on minor disagreements with the current issues with FL will foster an unstable and negative atmosphere and beginning for your new world. Finally, those who are involved with the new version of Forsaken Lands that have been engaging in the negative behavior we have mentioned above are currently muted on both the Forum and here on Discord. They are still more than welcome to communicate directly with the Immortal Staff, but we are not going to allow them to continue to disparage our community. With love, The FL Staff.
  3. Hot Change Date: 05/21/2020 As of now, loans which have been 'defaulted' and not paid means you will be placed into the PK range of any Syndicate Hunter, until you are killed/collected (by a hunter). Regardless of your level, make sure you pay your loans. If you don't pay your loans, even if you're a level 30 adventurer, beware. View full hot change
  4. Anyone can clone the git repo and work on the code at their leisure, and write code. If they want to suggest a change or merge a fix, they can with an account. I'll add accounts to those who ask, and those who can show they know a thing or two about git, since I don't want to sift through crappy or 'oopsie' git merge/branch requests.
  5. Alright, after some discussion, Anume and I have decided it's best (along with a majority vote of our other Immortals) that we should make the code publicly viewable. You can see it here: https://gitlab.theforsakenlands.net/Erelei/the-forsaken-lands You do not need an account. To fork, or request a merge (or any other git commands, etc) you'll need to create an account. Account creation, however, is disabled at this time. In time, snippet coders will be given their own accounts to fork and send merge requests as we give them tasks and snippets to create.
  6. Hot Change Date: 02/16/2020 Mana gain has been changed to be in line with Hit gain (as per the edge 'Restful Mind'. View full hot change
  7. Get your fix out of you soon - I’ll be disabling the madness tomorrow morning.
  8. Halloween Madness is live! This year, Halloween Madness will start on a separate port altogether, port 1838. Remember your "advself" commands, and have fun.
  9. Hot Change Date: 08/25/2019 A very particular nexus skill has been fixed to not allow out-of-range PK. Not sure how this has been overlooked for as long as it has, but kudos to all past Nexus Leaders for being swell people and not trying this Also fixed 'duplicate' for psionicists, which allowed 'spell level' modifications to allow for higher duplicate levels, which was unintended. View full hot change
  10. Bug forum topics have been fixed, finally. You can post with detailed topics and not have to worry about other players seeing the subjects now.
  11. Hot Change Date: 06/24/2019 Lotus Scourge poison duration has been reduced from 10 to 6 hours. -str for all poison has been reduced to -1 strength; lotus scourge will now by default reduce strength by -3. Lotus scourge poison will stop doing damage past a certain percentage of health, now. This should prevent the tactic of 'poison, flee, wait for heal, poison again, flee, wait or heal, etc'. Lotus scourge poison level reduced from +15 to only +3. Strong of Flesh edge remains unchanged and reduces poison level by 10. View full hot change
  12. Hey guys, I promised I'd make a post explaining why we moved to a different IP, so here we are. As some of you know, my job is essentially managing servers for hundreds of thousands of clients either on VPS, Cloud KVM stacks, or Dedicated Servers. I've been doing this now for roughly 2.5 years and I've been excelling my career pretty steadily. Simply put, this is my dream job and I absolutely love what I do. Things are just looking up and up and up for me. Before, we were paying $540 a year, which roughly equates to $45/mo for our server. My job has allowed me the pleasure of creating my own VM stack and I've done just that. Now that I have a working stack that I personally built, all I'm paying for is the internet connection and the IP, +a permanently routed voxility / DDoS protected IP for $156 a year, which equates to something like $13/mo. What this means is that I don't need to worry about our donations going to hosting anymore - I will pay for it exclusively. I'm absolutely fine paying the monthly premium and not requiring or requesting it from our player base. Of course, you guys are still more than welcome to donate if you want, but it won't be going to the MUD for hosting, but something more pertinent like our Forum Software and other things like advertising if needed. I'm extremely happy so far with what I've built. I'm sorry I've been kind of 'not here' lately - this is what I've been working on. That, plus I got a big promotion at work, so my time coding has been declining for awhile while I've been focusing on my job - this doesn't mean I'm not coding anymore though; it just means I had my focus elsewhere for several months. Things should settle down soon within the next month and I can focus more here. Anyway, what does all of this mean? Well, unfortunately, it means a new IP as you guys know. Our permanently DDoS protected IP is 170.249.233.19 - in the event that we suddenly get DDoS'd, our main IP will be null-routed in intervals of 30 minutes at a time. If this happens, I'll manually switch the listening IP to our DDoS filtered IP which will increase latency, but will stay online all the same. If you guys have any questions let me know. PS: FWIW, since we paid $540 already, this means we have a surplus of ~3 years of hosting until we need to begin paying for hosting fees again. As I mentioned, I'll take care of those moving forward. Our website (forum, etc) is still free. Our domain names (theforsakenlands.com, theforsakenlands.org, theforsakenlands.net) are not free, though, and are $12/year each. Help in this regard would be nice yearly. I already renewed these last week or so, so we have a year for these as well.
  13. Hot Change Date: 03/23/2019 When you type "history check", immortals are notified via application automatically, and can approve your history while you're offline. View full hot change
  14. April 2018 - Gladiators will now retain their chance to avoid tripping when their standard has been stolen. - All undead mobs have had pierce immunity removed; this was a fix when players received the immunity. - Rangers can only have 4 pets at a time, now. - they must choose between a cabal pet, or a stone golem (if they have that capability) - Half-drow can now be rolled as monks. - Awards given for journals and notes now add a green 'a' next to the note or journal in question. - further, within the content, you will see 'Awarded: yes' if awarded. - this should prevent double awards moving forward. - When shooting arrows at immune targets, wimpy will no longer activate. - Wimpy has been updated to prevent fleeing if you're stunned or in a worse condition. - You can replay faction chat now. - Replays will persist after rebooting. May 2018 - Perks and racial bonuses should stack as intended, now. - Skills command will also show 'selectable skills' as green with their intended values. - Assault damage reduced to intended ~+30 damage range. September 2018 - You can no longer run behind the Black Knight if you're bloody. - A syndicate service which sent you to an unconnected area, now sends you to a connected area. October 2018 - Several item changes made, see: https://theforsakenlands.com/topic/42442-item-changes/ - Added a code check for altar screams, rather than using a mob program for consistency. - Mobs will no longer disappear when their aggressor is killed, unless it's a player they've been hunting and that player dies. - Quest 'To Find a Lost Boy' in Drkshtyre now actually gives you rewards for completing it. - Typos: - Minister echo finally fixed. - Armageddon smash updated to reflect correct spelling. - Invoke skill typo fixed. - Rhapsody of Delusion typos fixed. - Rust echo fixed. - Ammo depleting grammar fixed. - Demonpelt trousers description typo fixed. - Thanks to Magick for all of the above. November 2018 - AC diminishing returns have been reworked and are much less noticeable and require much higher AC to begin the returns. - Berserkers are capped with hitroll and damroll again, but at a slightly higher cap than other classes. December 2018 - Berserker's diminshing returns now in line with all classes. - Weaponcleave for fury berserkers updated/modified: - To permanently destroy a non-burnproofed weapon, you must be raged while cleaving. - To break a burnproofed weapon, you must be raged while cleaving. - Chance to break a burnproofed weapon and destroy a non-burnproofed weapon reduced by 10%. - Liches grasp of the crypt will always retain a 4 hour duration of enfeeble, with the max reaching 8 hours. (from 0 min, to 12 max) - Duergar can now be Dark-knights - Dwarves can now be Paladins - Score changes - Real hitroll percentage visible. - Ethos inline with 'alignment' line. - Size is now visible. - HP/MANA/MOVE recovery depending on room now shows. - Smoking herbs now in line with potion & scroll use, resulting in the same lag. January 2019 - Troll Scourge has been updated/changed - Damage decreased. - AC per hit decreased. - Max 6 hours for the effect. - Max +150 AC at any given time. - Bards gain third attack. - Status affects, like fireblind will now check immunities as they should. Feburary 2019 - Advanced handling no longer gives *HUGE* chance to hit multiple times a round. - Crusade and non-crusade bonuses and penalties are more pronounced and consistent. - High Sight no longer gets damage bonuses. High Sight will ignore resistances, however. - 2h mastery no longer guarantees a very high chance not to miss armored rush. - Fighting blind is more consistent and pronounced. - Penalties when fighting blind have been increased, while bonuses fighting against blind opponenets have been increased. March 2019 - Rhapsody of Delusion no longer prevents teleport/word of recall. - Carol of Lethargy does not drain you any longer. Mana regen however will be drained. - You can only maintain instruments twice now. - Using a material with a rating of 7 or more makes the weapon rare now. - Saves and hitroll now capped at -2 and +3. - Lullaby will now cause aggro if it fails. - Slith gain 'spew poison' - Wisdom for Sliths increased from 17 to 18, to allow for 3 practices. Additional, non-disclosed Changes April 2018 - Giant sized monks are no longer possible by using an enlarge spell, then using the dragon stance. June 2018 - Removed the ability for shadowformed characters to blackjack or steal. Both skills will bring you out of shadowform now. July 2018 - Carol of Lethargy and Echoed Voices saves check modified to work correctly, where before it returned that the victim always had 0 saves. October 2018 - Moved vnums from mudschool to Miruvhor, which affected vnum changes for the following items: rusted iron shield tarnished lantern wooden recorder buffalo water skin hooded lantern large chicken wing booklet of notes warrior booklet of notes mage potion of life whole grain energy bar - This shouldn't be an issue anymore, but if you see oddities with any of the above, just sacrifice it. - Added checks for shocking bite so that illithids can make use of holy hands. January 2019 - Liches no longer lose their phylacteries on death. They do lose 50% of their phylactery strength, however.
  15. Change Date: 03/19/2019 Important Change? No Key Changes April 2018 - Gladiators will now retain their chance to avoid tripping when their standard has been stolen. - All undead mobs have had pierce immunity removed; this was a fix when players received the immunity. - Rangers can only have 4 pets at a time, now. - they must choose between a cabal pet, or a stone golem (if they have that capability) - Half-drow can now be rolled as monks. - Awards given for journals and notes now add a green 'a' next to the note or journal in question. - further, within the content, you will see 'Awarded: yes' if awarded. - this should prevent double awards moving forward. - When shooting arrows at immune targets, wimpy will no longer activate. - Wimpy has been updated to prevent fleeing if you're stunned or in a worse condition. - You can replay faction chat now. - Replays will persist after rebooting. May 2018 - Perks and racial bonuses should stack as intended, now. - Skills command will also show 'selectable skills' as green with their intended values. - Assault damage reduced to intended ~+30 damage range. September 2018 - You can no longer run behind the Black Knight if you're bloody. - A syndicate service which sent you to an unconnected area, now sends you to a connected area. October 2018 - Several item changes made, see: https://theforsakenlands.com/topic/42442-item-changes/ - Added a code check for altar screams, rather than using a mob program for consistency. - Mobs will no longer disappear when their aggressor is killed, unless it's a player they've been hunting and that player dies. - Quest 'To Find a Lost Boy' in Drkshtyre now actually gives you rewards for completing it. - Typos: - Minister echo finally fixed. - Armageddon smash updated to reflect correct spelling. - Invoke skill typo fixed. - Rhapsody of Delusion typos fixed. - Rust echo fixed. - Ammo depleting grammar fixed. - Demonpelt trousers description typo fixed. - Thanks to Magick for all of the above. November 2018 - AC diminishing returns have been reworked and are much less noticeable and require much higher AC to begin the returns. - Berserkers are capped with hitroll and damroll again, but at a slightly higher cap than other classes. December 2018 - Berserker's diminshing returns now in line with all classes. - Weaponcleave for fury berserkers updated/modified: - To permanently destroy a non-burnproofed weapon, you must be raged while cleaving. - To break a burnproofed weapon, you must be raged while cleaving. - Chance to break a burnproofed weapon and destroy a non-burnproofed weapon reduced by 10%. - Liches grasp of the crypt will always retain a 4 hour duration of enfeeble, with the max reaching 8 hours. (from 0 min, to 12 max) - Duergar can now be Dark-knights - Dwarves can now be Paladins - Score changes - Real hitroll percentage visible. - Ethos inline with 'alignment' line. - Size is now visible. - HP/MANA/MOVE recovery depending on room now shows. - Smoking herbs now in line with potion & scroll use, resulting in the same lag. January 2019 - Troll Scourge has been updated/changed - Damage decreased. - AC per hit decreased. - Max 6 hours for the effect. - Max +150 AC at any given time. - Bards gain third attack. - Status affects, like fireblind will now check immunities as they should. Feburary 2019 - Advanced handling no longer gives *HUGE* chance to hit multiple times a round. - Crusade and non-crusade bonuses and penalties are more pronounced and consistent. - High Sight no longer gets damage bonuses. High Sight will ignore resistances, however. - 2h mastery no longer guarantees a very high chance not to miss armored rush. - Fighting blind is more consistent and pronounced. - Penalties when fighting blind have been increased, while bonuses fighting against blind opponenets have been increased. March 2019 - Rhapsody of Delusion no longer prevents teleport/word of recall. - Carol of Lethargy does not drain you any longer. Mana regen however will be drained. - You can only maintain instruments twice now. - Using a material with a rating of 7 or more makes the weapon rare now. - Saves and hitroll now capped at -2 and +3. - Lullaby will now cause aggro if it fails. - Slith gain 'spew poison' - Wisdom for Sliths increased from 17 to 18, to allow for 3 practices. Additional, non-disclosed Changes April 2018 - Giant sized monks are no longer possible by using an enlarge spell, then using the dragon stance. June 2018 - Removed the ability for shadowformed characters to blackjack or steal. Both skills will bring you out of shadowform now. July 2018 - Carol of Lethargy and Echoed Voices saves check modified to work correctly, where before it returned that the victim always had 0 saves. October 2018 - Moved vnums from mudschool to Miruvhor, which affected vnum changes for the following items: rusted iron shield tarnished lantern wooden recorder buffalo water skin hooded lantern large chicken wing booklet of notes warrior booklet of notes mage potion of life whole grain energy bar - This shouldn't be an issue anymore, but if you see oddities with any of the above, just sacrifice it. - Added checks for shocking bite so that illithids can make use of holy hands. January 2019 - Liches no longer lose their phylacteries on death. They do lose 50% of their phylactery strength, however. Bug Fixes April 2018 - Awards displaying on the wrong notes/journals fixed. (Thanks Archbishop Monk) - Altars not announcing attacks has been fixed by removing the prog, and creating a code change instead. (Thanks Trick) - Fired weapons killing target and ending combat has been fixed. Combat against remaining combatants will not continue (thanks Fool_Hardy) - Steel Wall not working sometimes fixed. (Thanks UC) - Time not being able to differentiate between 12am and 12pm fixed. (Thanks Magick) - Random stat increases when an effect ends has been fixed. (Thanks Sandbox) May 2018 - Berserkers getting 2 of their paths when selected fixed. (Thanks khaede) - Sockets adding spaces to name/short description when removed/replaced fixed. (Thanks Magick) June 2018 - Poison from weapons stacking everytime it poisons opponent has been fixed. (Thanks Archbisop Monk) - Falling asleep due to insomnia now forces Warmasters out of stance correctly. (Thanks Manual Labour) - Crusader shoulder smash actually causes opponents to bleed if they're spiked/barbed now. (Thanks Zhurong) September 2018 - Ninja decoy now checks PK level of attacker versus decoy creator. (Thanks hotspring monkey) - Sleep spell being able to be cast indefinitely on an opponent has been fixed. (Thanks Magick) - Several cabal skills and spells costing more than they should on failure has been fixed. (Thanks Magick) - Casting asphyxiate no longer causes another attack round. (Thanks tassinvegeta) - Spell forged spells crossing over to new classes during remort has been fixed. (Thanks Archbishop Monk) - Mobs now yell when zapped by a wand, where before they didn't. (Thanks Archbishop Monk) October 2018 - Dragon stance bug fixed causing no-enlarge fixed. (Thanks UB) - Focused Bash effect expiring message added. (Thanks Magick) November 2018 - Bolo should no longer allow victim to counter. (Thanks UB) - Maelbrim to Val Miran Gate, reference to Rheydin removed. (Thanks Zoichan) February 2019 - Getting a bounty placed on you message when not accepting a loan no longer happens. (Thanks Kyzarius) - Some mob progs calling mobs by their 'name' rather than short-description has been fixed. (Thanks Magick) March 2019 - Rare check when restoring characters has been fixed to ensure over-rare counts don't happen anymore. - Award 'hidden checkmark' changed to asterisk, since some of you fools don't use true UTF-8 fonts. (Uh, thanks Magick?) - Artificer Perk correctly increases the proficiency to bowyer now. (Thanks Cephirus) - Contracts / Sign now work correctly - you can now draft in different languages as a result. (Thanks Magick) - Tarot [ DEVIL ] now has a chance to affect characters. Be wary. (Thanks Magick) - You can no longer sing a song unless you have more than 1% proficiency in it. (Thanks Magick) - Shadowform no longer bypasses traps. (Thanks Zoichan) - Decoys and mirror images should no longer take precedence when characters are transferred. - A certain undead mount giver's program fixed so he doesn't ignore you for a full hour. (Thanks Trick) OLC Changes Additional Information View full change
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