What if Necro class got turned into a selection class.
This way we could have the regular Necro class, with pets and that nightmare of logistics. (PET-Necro)
And we could have a selection that was more mage and less Ranger (pet babysitter). (MAGE-Necro)
Just put raise dead as a selection for PET-Necro, and lets select some key spells for the new MAGE-Necro.
Lose:
Raize dead.
Mass invisibility
Strength Damned
Gain:
Some sort of meele defense, because you are a mage, and mages need time to land spells. You lost the Invocker like Meele damage.
Blur
Stone-skin, the real D&D stone skin not the -40AC buff.
Unholy link - absorbs 50% of damage received and sends it to pets. Since you only have the Golems this will be quite interesting.
Some insight on what weakness opponent has:
Analyze (the bard skill) as a savable spell that can be cast for distance.
Healing abilities, sort off.
-
Vampiric Drain boost.
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Corpse Drain - Allow to drain a corpse to receive Corpse Level x 10 HP heal. Drain a L50 corpse get 500 HP back.
*** This should be watched out for a tonedown from feedback from PK ***
Offensive spells:
Some minor can trips. DEX weakning, INT weakning, CON weakning. DEX saves for Mental, INT for Mal, CON for afflictive. (Idea is to drop specific saves by casting another save class spell.)
Death Stare
A new damage spells that saves on Saving vs Mental.
"A terrorizing Undead appears before you an STARES at you. You panic as ZYX stare LACERATES you."
Heart grip.
A new damage spells that saves on Saving vs Malediction.
"You fell slight disconfort as an Ice grip takes hold of your heart. ZYX heart grip === Devastates === you."
And more spells to come...
Like Roting flesh!!!