I have read a lot of complaints about the capture the flag style of warfare, personally I enjoy it. But I awoke this morning with an Idea inspired by a dream. I would like to hear your thoughts.
My idea is that we alter a room in every cabal to serve as a dungeon. These rooms would be very much like prison cells. Cabaled characters could choose to "capture" the enemy generals and hold them as prisoners of war. The victim in the cell can not recover his mind or health and sits at deaths door awaiting his execution. The cabal member who captures the enemy can enter the cell and kill their victim at any time, OR they can hold them in the cell for 100 hrs so that the enemy forces have no general for support. After 100 hrs if the prisoner has not been killed he will be released.
A couple of things;
-
I intended this to work with the current system. A prisoner can not retrieve a standard. Hes a POW.
-
This will make warfare more interesting between cabals where both sides may have goodies on their side. Such as was the case between the savants and knights in the past.
Now, the dream, because I know your curious.
I awoke as Enzekriel among the steps within the meadow. I heard my cabal guard cry out and I rushed to see if I could aid him. Arvelo, the warmaster, lowered his shoulder and bent my guardian low. I pleaded with the warmaster to stop but he claimed the lich Scorevale hid inside. I assured him he was mistaken, but he would not hear it. I tried to aid the guardian with curative spells of every measure, my mind was weak and I was failing the guardian. Suddenly I recieved news from a courier that the Knights had declared a vendetta against the tower. Knowing there was little I could do but rescue my standard later, I turned walked a short distance and began to gate away. Thinking better of it, or perhaps just glutton for punishment I instead turned back to the guard who suddenly cried out again. This time Patreus, the most powerful knight I had ever met was upon the guard beside Arvelo. I ran in to see what aid I could be, and suddenly Arvelo and Patreus turned upon me. I cried out in the name of all tranquility that they would surely kill me, but to my astonishment mercy was held. Dizzy and bruised I was dragged back across the ford and thrown into a dungeon to serve a sentence of four days.
Sorry I got you into trouble man, but Arvelo or Patreus would never beat Scorvale. 
You know what? I love this idea. I've always wanted a way for goodie v goodie cabal fighting that was RP sound. It strikes me as wrong for an elf to chop up a faerie and leave him at stunned just to be picked off by an evil. At least this way, you are both furthering your cabal and not essentially killing someone. At least now you can claim to have given your enemy quarter because of your similar reputations despite opposing ideals.
Cooooooool Idea. As KRins stated, good versus good cabal WF would kick-*** and not be NOTHING as it is now, if this were implemented.
boost CP while they are contained.
course this would make gear retrieval nearly impossible.
HUGE thumbs up. But maybe lessen it to 50 hours.
I love this idea!
Just make it very similar to the Tribunal capture system where you have the option of:
-execution
-release
-extended stay
-bail (cps paid to cabal)
-bribe (cps paid to you)
And do something like the Tribunal "bag" system where you get a bag of some shinies and they get a bag with everything else (maybe base it on their cabal rank: if the capped guy is under V you get some rares, V-T you get all rares, E+ you get everything) and you have an option of what to do with them.
Grishnak walks in.
Grishnak drops a bag marked "DeadSavant."
Grishnak walks away muttering, "They aren't even good enough for Lytholm to care."
Grishnak walks south.
Your sentence has been changed to EXECUTION.
Hrmmm...
Good idea.
50 hour is 25 min IRL.
Spending 25 min in one place is rough as guts. Way too much imo.
Making it 24 hours would be alright... Thats liek 12 minutes. Thats a long friggin time to be sitting there whilst people are attacking your ****.
Lets not make it too much like Tribunal. There system is what makes them unique.
Aulian is right about the time. Heh, 100 hours is almost a RL hour...
Good idea though, in tandem with this I would expand on army warfare and leadership. I'm not sure how exacty, but it is a part of the game that doesn't get much attention.
Tribunal auto-loot is what makes Tribunal desired, even after all of the crap they have to deal with all the time. And getting an auto-full loot bag just after capping an Elder (who should have a chance to come get their things) is a bit rough.. especially when a Tribunal has to first Exile said victim.
All other ideas are sublime.
Nice input, thanks everyone. The Long hours I chose were due to the fact that while personal battles are over quickly, cabal warfare is long and drawn out. If you do not relish being in the dungeon for that long, then you better have some close friends in your cabal to come spring you. Perhaps 50 hrs would be better than 100, I am uncertain, Personally I would like to see the time of imprisonment match the time it takes for a bastion to fall. If your not going to atleast gain a single piece of land, then imprisoning your enemy hardly helps. Keep it coming, very prodictive.
I liked the idea and I see that others have already adressed the problem I had in mind - 100 hours is a LONG time. By Aulians suggestion it should be 24 hours MAX.
Otherwise, I like the idea.
This also leaves some time for a possible RP, not just mindless PK.
All right, after much thought, if we lowered the captivity to 24 hrs AND decommisioned all the captives "readied" armies. Meaning the player imprisoned will loose any armies he has conscripted or trained. The meaning behind the dream, I am quite sure, was telling me that its a bit of a bug, that a single savant healer can hold up to three generals at bay. With a healer, I can let you take my standard, wait a few hours and go get it back. Another option I considered was denying the "gate" ability while carrying a standard. All I know for certain is that; in the past, I have been able to sweep the lands with a healer general commanding elemental armies, and either of these Ideas, would have aided the knights, and warmasters against their kind hearted foe.
How I missed this idea I am not sure but I like it. I have always had issues with the current system when an I have a vendetta with another goodie, this solves that. My imput:
~24 hr imprisonment
~ While imprisoned, their bastions defenses get cut in half, so you still gain a reasonable advantage for doing so. This would also be kind of neat to force other cabal members to come to assist their comrade or they lose land twice as fast.
~ They obviously cannot command any armies since imprisoned.
~ Rather than bag loot system, an imprisoned/executed pow could only have X amount of items looted at the spot and the rest would go back to their pit faster than normal, maybe even within one tic?
Again, a solid idea that solves a huge problem with the current cabal setup for good v good!