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Poison Change

Problem: When someone quaffs a brew, this not only stops strangle/blackjack, but it also stops the other rogue staple: poison. When affected by poison, you cannot be poisoned again. This means you can effectively negate the entire lotus scourge path and high-level poison by drinking brews---which you will do when fighting rogues anyways.

Solution: My suggestion is that a poison that is much below another poison’s level can be overridden by a much stronger poison (say 10 levels above). When you quaff that brew, you get (for example) a level 5 poison. Soon after, a thief comes in and throws some envenomed daggers and lands a poison, so your level 5 poison changes to level 50. When the thief throws another dagger a few ticks later, the original poison stays, because it is not more than 10 levels below (no poison stacking!).

We might even consider giving a bonus to land the poison when you are already infected with one, just to give this tactical choice when fighting rogues in melee: I can either poison myself and stop strangle/blackjack and risk getting seriously poisoned or I can risk strangle/blackjack and resist poison normally.

I completely agree, especially after the uslessness of dispel traps now.

I've been told by someone who used a Lotus Scourge ninja semi-recently that this is already in effect. :confused:

I am totally with you on this idea.

We'll check and discuss this one.

awesome idea C

Bump!

I was told by a tested lotus scourge ninja, that the path amplifies existing poison, such that it wouldn't negate it, but either makes it same or even worse. Just hearsay though.

That wasn't true when I played my lotus scourge ninja (Kaylia). It would just give the 'they are already poisoned' output.

However, the Godforged Sacrificial Dagger STILL stacks poison kids.

Every poisoned weapon does stacks poison, but it is only for an hour

The godforged does it in a very different way nightmare

It is the same, try it with the writhing sword, when the poison stacks it does grazes but just for an hour.