Let's just remove the XP Penalty after mob death. We've removed it up to thirty. If anyone can give me a reason beyond "we want people to appreciate death", give it to me! I can't see any reason to slap someone on the back of the hand for this.
It doesn't promote exploration and there's nothing like seeing
You can't escape!
You can't escape!
You can't escape!
You can't escape!
So and So disarms your weapon and sends it flying!
You can't escape!
You can't escape!
word
word
word
You can't escape!
The Gods have Forsaken you.
You have been KILLED!
You don't have enough mana.
You don't have enough mana.
EDIT: If you're wondering about the fleeing, I spammed that crap and still couldn't flee, with like six in game hours left on pass door. I was under half health and wanted out. I died again an hour later (Real Life hour), same place, because I didn't keep a good enough eye on pass door.
