I never claimed monks were OP though as their current skill set is I think it needs tweaking.
There are other ways for monks to lag a caster other than chakera strikes. I am not talking about air thrash or trip either.
Imagine if a warrior had the ability to remove protective shield from a caster - that lagged them. Then they could just follow through with a few bashes. (I admit there is a slight difference, but the concept is the same)
I do not think Monks need this.
We recently had a discussion about necros. Some people will claim this recent change was a nerf, however they never needed it in the first place. This is how I see monks. This unneeded bonus does not grant them the power it did a necro, but it is still not needed.
No class bane should ever be 100% shut down, just uphill. At the moment there are a few banes that can so utterly dominate a class that no skill is involved and quite frankly I think it needs to be changed.
I think it has to do with the equipment alterations throughout the years and player skill rising. Though I agree we should wait for the eq changes to go through before making many tweaks.
if you take out the lag, then the only effective lag against a caster would be trip. and random chakeras. trash lags you longer, giving them time to flee. so unless you get a lucky chakera, and can trip after the thrash, the caster will get away every single time.
monks are intended to be lag machines. completely different than the necro nerf. monks are acting as they were intended. as zokhrill said, necros were not, and that was the reason for their nerf.
monks are not a 100% lock down. chakera strikes are random. without them, you cant lag lock. they hit softer than other melees. they get the lag potential to compensate. its not 100% because you cannot predict/force a chakera strike. as such, they are an uphill fight, not a lock-down.