consider the gnome who joins Savant to learn mysterious magic arts' date=' but to do so he must help the Savants fight the Warmasters that the gnome himself would overall rather just avoid.[/quote']
I feel the same way hehe. Pildo HATES fighting, he would rather build, design, and learn all day.
But on topic of this thread, If you are worried about exp penalty, play less expensive combos. Human pally is viable instead of Elf. Ogre zerk is viable instead of Mino. Dwarf blm is viable instead of a slith. Basically you are choosing that exp penalty. You want my suggestion to clear this whole thing up? First, pinn your zerk, then pinn an elf pally, then pinn a slith blademaster. Then go about to other race/classes. You will NEVER be annoyed with ranking time after that.
Works the same way with training, my first few chars where sliths, and fire giants. I trained a fire giant warrior 100% with the 2.0 system, and the 3.0 system, I got used to wicked slow mastery. Then I tried a half-elf ranger and about took a **** in my pants. Same with an elf warrior.
Race and Class XP Bonuses
Well' date=' Why wouldn't Watcher, Syndi, WM and Savant care who he kills? If the mercenary (cabaler) in question was a Syndi, I'd understand the "anything goes", but if Warmaster were allied with knights, would the Warmster's care if one of their members wanted to kill some Knights?[/quote']
If they're allied, it's different. If they have no official treaty... why would Warmaster care? It's an align-neutral cabal. It doesn't place a super-high value on life. So long as you're not neglecting your duties or tarnishing your reputation as a Warmaster, why would Warmaster care how you spend your off time? Why would Watcher care, so long as when there are Tribs/unnaturals to fight you take care of them? Why would Savant care?
I just see it differently, where the powers aren't the payment, they're more of the car you get to drive while on duty.
Lots of people get to take the company car home and use it for personal errands.
a-g
Not starting a war if you're killing uncaballeds, now are you? ![]()
I would argue more, but I think we've already flogged this horse long enough and I doubt it would get us anywhere. For now, we shall simply have to agree to disagree on this.
Cabal powers are a reward for the responsibilities you take on as a cabal member' date=' most commonly fighting and dying for your cabal. You have greater risks, greater duties, and you are given greater powers to compensate.
No uncaballed person HAS to fight you...
there's no obligation to them outside of RP. But you HAVE to fight others. You are required to. That's the catch. That's why I have no support for protecting uncaballed people from cabal powers as a general rule, and certainly never at 50.[/quote']
They dont have to fight the caballed person, but the caballed person can initiate and fight the uncaballed for X rp reason or no reason at all and use those skills....
If the caballed person initiates the fight, they should not get to use the additional caballed powers... If they were attacked, then by all means.
Exception being: Caballed can use powers vs all Qraces and vice versa.
They dont have to fight the caballed person, but the caballed person can initiate and fight the uncaballed for X rp reason or no reason at all and use those skills....
If the caballed person initiates the fight, they should not get to use the additional caballed powers... If they were attacked, then by all means.
Exception being: Caballed can use powers vs all Qraces and vice versa.
you should call the us government and tell them to stop using such advanced tecknologies against a poorly armed foe without an official national allegiance.
this is absolutely retarded.
this is absolutely retarded.
Ditto.
you should call the us government and tell them to stop using such advanced tecknologies against a poorly armed foe without an official national allegiance.
this is absolutely retarded.
Never said it was, Just following up on possibilities that could potentially work, I dont have it all figured out.. I dont have the time to and not skilled enough or have enough background to figure it out perfectly.. Just suggestions..
So your all for L50 Nexus Vampire Leader going to the pentagram and destroying a L42 Elf Cleric while they are trying to rank.
Its not against the rules!!! I GET IT.
Its being a DICK...
Get the difference?
They dont have to fight the caballed person' date=' but the caballed person can initiate and fight the uncaballed for X rp reason or no reason at all and use those skills....[/quote']
And the uncaballed can... RUN. When that caballed guy's enemy logs on, he... HAS TO FIGHT. That's why he gets a reward... because there is a point where he absolutely HAS to fight. You don't think this deserves some kind of reward?
Seriously... do you people feel that cabal skills are so powerful that they imbalance things this much? Certain ones are a doozy, no question... but those are usually T, E or L skills. Those are skills a cabal member has to spend 30+ hours fighting for the cabal to earn. If you ask me, they are deserved... and they don't make the holder of the skills unbeatable by the uncaballed. I've beaten up plenty of cabal members with uncaballed chars.
Never said it was, Just following up on possibilities that could potentially work, I dont have it all figured out.. I dont have the time to and not skilled enough or have enough background to figure it out perfectly.. Just suggestions..
So your all for L50 Nexus Vampire Leader going to the pentagram and destroying a L42 Elf Cleric while they are trying to rank.
Its not against the rules!!! I GET IT.
Its being a DICK...
Get the difference?
And that is exactly the reason for re-arranging the XP penalties for races/classes. Not for making what you are suggesting.
And the uncaballed can... RUN.
Seriously... do you people feel that cabal skills are so powerful that they imbalance things this much?
Dude,
What I am just trying to say is.
Yes I can run at 42, and I have, I have been caught, killed and sometimes looted. For me it doesnt matter, I get rolled no matter what
But why? Why does a decked caballed extra skilled great player want to do that ??
Maybe I am in the wrong game. I like the characters, I like trying out characters, I like getting to 50, I like exploring...
All of that gets squashed and I spend a lot more time re equipping than enjoying,,,
I am not saying they should not have their powers, that powercombos shouldnt romp... Just... think of those that you catch easily, think of those in basic rag tag suits...
Think of those that run by you without even stopping to examine you... Let them live a little, beat them down to an inch of their lives, kill them, but at level 42... I get AGs point.
I HAVE NEVER BITCHED WHEN BEATEN DOWN WITH A PINN OF MINE, even naked.. so dont think I am a complainer.
BUt those in ranking areas,, it is tough to get groups.. I was ranking by myself in the only areas available for good exp, 5 different characters came in and did more than look, or I was lucky enough to be healing and could log off.....
I dont get it, I just dont.
Is it a dick move to be a 50 who spends most of his time going around beating on the unpinned? Yes.
So, because people pull dick moves and attack non-50s, cabal powers shouldn't be usable on the uncaballed (even at 50)? That's your reasoning?
Removing cabal powers from the equation won't change whether they are dicks or whether they want to come pound on you. Unfortunately, not everyone who plays here has the same level of classiness to their play, and even fewer can maintain that level at all times. Spawn campers are a plague of FPS games, people who like to constantly go after prepinns are a plague of this game.
Now, I find the idea of removing the ability of a pinn to fight prepinns to be VERY distasteful, as I like the danger and risk they pose, but this ability seems to be causing people problems. So I tossed the idea of making cabal powers only usable within a certain level range from the player, potentially one smaller than the extent of that player's PK range, so that a level 50 couldn't be using cabal powers on a level 42 but still could on a 46 or above (or whatever range). Personally I do not truly support making this kind of change, as I don't think it would actually change anything (because whether cabal powers are usable or not has nothing to do with why people hunt prepinns), but if enough people want it and the IMMs like it then hey, who am I to argue?
Also, people, remember that exp penalties are part of how combos are balanced. If you don't want to be in range of 50s at 42, don't roll up that elf paladin... make him human instead. High exp combos are meant to be tough to pinn. It's the price you pay for having that strong of a combo.
Pali your right.
In the end, people will do as they see fit. There is no answer or restriction that will change that.
Cabal powers or not, Pinned or 42.. Its the human at the keyboard that decides, not the changing of any code....
Dicks will be dicks,
Class will be class,
etc... etc...
So who is going to be the one to change this attitude? If more and more people decide not to do this, instead of trying to get revenge and perpetuating the problem, we can improve the fun level for everyone. Goes with looting, bug abusing, etc, too. Then, when there's someone hunting pre pinns, they're isolated as 'that one A hole.'
Under any circumstance for whatever it may be, and I'm purposefully being vague, my most common response is to no longer interact with such characters. One, it improves my enjoyment of the game, which alot of people argue is most important. Two, I'm no longer supporting their actions, whatever it may be. Killing someone and full looting them to teach them a lesson doesn't do anything. I did this a couple times for just spite, then felt retarded later.
I fully believe if everyone stopped interacting with people who were doing truly crappy things, then that would stop happening. There are plenty of classy players here, I've interacted with them and continue to do so. Thank you guys for making this fun. ![]()
Well usually classy players can take out the trashy players relatively easily. Someone who constantly preys on weaker opponents rare gets any in game respect, or help. Personally i make it a point to go after those people whenever possible. I have yet to see someone who preys on pre-pinns make any sort of success of their character. Same goes for trashy Pkers. I have yet to see someone who constantly performs at a trashy level go anywhere in cabal, or in game for that matter.
Also if I have seen someone who was raped by a "trashy" player, then I make it a point to arm up, and prepare that person to go thrash the person who crapped on them. And if that person continues to do so I try to step in, if it is within the bounds of my characters reasoning to do so.
I might have a solution to this. Factor pk ratios into a sliding scale type of exp penalty. Might be too much work for pre 50. If so just have it so that the better the pk record a person has at 50 over time their window might go from killing lvl 42 chars to 43 then above another threshold 44, etc. Cap it at lvl 47 or something then. That way the always decked rampaging folks at 50 narrow down their selection of picking off pre pinns. This will force some very strong 50's to stick to more suitable opponents.
First, Thank you everyone for responding, apprently pali and a-guitarist spend a lot of time on the forums, hehe.
The reason it has taken me so long so respond to the post that I started is one of the reasons it is difficult to rank to 50. I cannot get on all day like some people can. The ones who tend to be decked are the ones who are usually on the most, they have gotten into the right groups to go where you need to go to get decked. They also always seem to be there when I log on,
I have tried switching playing times by either waking up much earlier or playing later and it seems I see the same people alot. Then occasionally when I get on and I get a group, one of the ones who is not on all the time is there and where is he checking first, for the people who he knows where they might be, the lower ones that are hunting. So he or she checks the hunting spots first before running into me out where I hide. I can hide from just about anyone and keep disappeared the whole time I am online but what is the point? I have spent so much time trying to rank by myself in irregular places so people won't find me because all the fourty-ish characters are logged off and the only ones I see are at their pinnacle,
BOTTOM LINE: It makes the game at the core LESS ENJOYABLE and if we want people to not only keep playing, but bring more people here to play like I have done so the cities actually have people doing fun stuff in them. Maybe so we can have more rp events and fun things beside an occasional wedding or a lvl 50 day.
Lastly, As my level 43 minotaur berserker I, even with a mastered haymaker cannot dispell level 50 spells with any sort of effectiveness, nor can that shaman land his mali spells or an invoker without an important skill even dispel magic effectively. If levels don't matter that much, why is + spell level equipment at 50 so valuable. I've seen it work myself. And if my step-brother were still around im sure he'd still be using it all the time, killing pinnacles not lowbies. He's more into crazy eq than I am, I like tactics, much more fun.
Let me say this again... whether they are decked or not, whether they have cabal skills or not, has NOTHING TO DO with whether or not a 50 will be on the prowl for pre-pinns. This is entirely an issue of player actions. Unless you want to ban 50s from killing pre-pinns, which I think is a terrible idea, there's really not much that can be done on this one - sometimes people are just dicks in video games, and you have to work around it (I again use the comparison to spawn-campers in FPS games - they're going to happen, no matter what, so you either deal with it or stop playing).
What do you want, to ban anyone who kills a pre-pinn? I've killed pre-pinns on pinns dozens of times. I've died to pinns as a pre-pinn probably just as many times. It's just the way it is. It's the proving grounds. You batter your head into a wall until finally the damned thing falls down and you're 50. I can't endorse any desire to change that, because I love it this way.
Well, my goal I guess is to find out if everyone in the playerbase feels this way, but apparently I only got around five or six different player's viewpoints. Not everyone is active in the forum, I know a few people who aren't. The question is does this enhance the game or does it make it worse and less attractive to new people. Have you brought any new players to the game or have you made some leave? This is directly to you Pali.
You introduce a false dichotomy. Very, very few of my friends are gamers... the few that are gamers aren't RPG players, and have no interest in a game like FL. I introduced a few people years back, none of whom play anymore unfortunately, but I knew different people then. However, I sincerely doubt I have personally caused anyone to leave the game... my characters tend not to be killers. I don't think I've killed a pre-pinn with one of my 50s in well over a year.