A few years ago it never bothered me to have a high exp penalty, back then groups where around every corner with swift and safe exp.
the only minor backdraft is a bit worse pk range that only realy mattered 44-50 and that you could pass quickly
But as the environment is today with less players and less groups the exp penalty is getting harder to bypass.
I am strongly for that that good combos deserves high exp penalty, what bothers me is that less played (worse??) combos can have a extrem high exp penalty. take for example elfs, they should have their 500 exp penalty for clerics and mages but is hardly right when it comes to melee classes.
what i want is a exp penalty system based not only on class and race seperatly but in combinations of melee,rogues,casters,communer as they are pretty much the same. so for example elfs get + 500 to caster and communers, + 250 to rogues and perhaps only + 100 to melee.
This i belive would lead to less played combos would be more played for the time and effort it would take to change.