Yes, I know we've beaten this dead horse forever, but I came up with another idea.
Class-specific rares. Make a few of the high-end rares only usable by melees. Maybe a cloak that adds 2/2 hit/dam and -5 to a save, only usable by warrior, zerk, ranger, thief, ninja. Other classes that would benefit, but get their own buffs, cleric, dk, pally would lose out on this, but they get sanc or other stuff.
On another note, how about a 50-only guild quest that gives a bonus to the player's choice of:
Save vs spell
AC
Hit/Dam
Luck
Or whatever else.
This quest should be extremely difficult, and MUST be undertaken alone, the player would gain a heroism-like effect, +hit/dam, -AC, hit/mana/move gain, but no one could follow or group with them. Maybe if turn on quiet mode, or some sort of silence affect, so they couldn't even have someone go with them to help? It would be a quest that involved several parts, killing a mob, finding a mob, finding specific items and taking them to people, etc.
The player could only attempt the quest once.
Just a couple things that have been rolling around the ol' noggin.
