Invockers can be quite powerfull or extremely weak, but some of the things they have are a bit limited due to the development of the game.
Back in the day, Invocker had the power to cast high level spells.
For example they could cast santuary at a higher level than a cleric. Or detect invisibility. This was used to gather some informations.
Today this is no longer the case.
For example enchant armor.
While at start this might look as a great spell to have, it is limited by the fact that once dressed a Invoker will mostly have Level 50+ equipment.
Further, some of the recently introduced non rare common equipment, are already level 50. For example the Blue bracers and the Hydra ring.
So i propose a tweak to the enchant armor. What if instead of increasing it gradually.... We increased it in only one step.
But with a destruction rate of 50% at mastered rank 50.
IF you managed to enchant it, it would grant a -10 AC to the item but place a flag (hum,magical,glow,bless) so that it could not be enchanted again.
Another problem with invockers is that or you are lossing and there is not way to win. Lets face it, if a warrior is decked with Santuary and protection and some saves, you are not going to kill him faster than he is going to kill you.
And dispel hellstream does not work, because you need to land that dispel. This can be quite hard and while you try to displel you are not casting damage spells, and they are damaging you. Wonce you land it you if lucky manage to land one big spell and they flee and resanc and you are back at the start.
So most kills for a Invocker come from going down as their oponent is goind down an then when they both are very damaged to drop a heavy spell and finish him. But most player will flee at this point and run.
So what if invockers had a cantrip that gave them a 200 HP's shield.
Akin to the Field dresing or apuncture.
But this shield would be something like:
You cast shield.
The next 200 damage points are ignored.
Spell duration is 3 hours.
You get a 12 hours cooldown on the spell.
This way a badly injured invocker can chase for example a Blademaster who is countering his openings.
Im editing and saving... ![]()