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RP Flavor

If the IMMs would be up for this small, but cool RP change.....???

Warrior and Ranger, new 50 titles to reflect choices paths, like Crusaders kinda.

Vengeance of the Forest could remain for Tracker.

the Master of the Hoarde could be Beastmaster.

the Epitome of Accuracy could be Archer

Of course those are just my ideas...I think collectively we could come up with awesome new titles.

A cosmetic change, I know....but its small and easy and would add a little spice, no?

Warrior Titles.

Sword -

Flail -

Axe -

Mace -

Staff -

Polearm -

Whip -

Exotic -

Dagger -

Spear -

Eh, marksman could be better than that. And Z brings up a good point, what about all the warrior titles?

Eh, this gives away their path options. Why give the enemy that info? They can learn the hard way. I would rather keep it as is.

It definitely seems like it would be a cool idea if coupled with making warriors more customizable earlier on. That alone seems to be a popular idea thrown around here every now and then...

Crusader gives away their stuff. Who cares, its RP....it doesnt unbalance anything.

Yeah hes right. how does that unbalance anything? considering you have to be IN COMBAT for warrior lore to actually work.

Not like its going to give away something that will affect them out of combat.

I like the idea

Personally I would love for them to have new titles. However I do not support those titles giving away the selections.

Yes, Crusaders DO give away selections, but you have to have actually had a Crusader to actually know what those are.

If I am a Warrior with flail mastery, I don't want that blademaster to know I will probably be using a flail against him. I want him to wonder. He will think to himself, "I need to play this safe, he might whip lock me!"

I like the idea, and just because you may have a certain warrior lore doesn't mean that you have another weapon anyways. Sometimes it's better to choose a weapon your opponent doesn't get to beat them than always fighting with your warrior lore weapon anyways. You're not really removing their advantage so much as adding flavor to a class that has a LOT of possibilities.

On a side note, you don't have to have played a Crusader to know what they get, as long as you've paid attention to past Crusaders and fought them/talked to them you'll know the titles based on what they chose and there's also other methods but it doesn't hurt them any by letting people know what path they chose either.

I like the idea, but comparing the knowledge to Crusaders isn't even close to accurate.

You know ONE skill that a Crusader has selected based on titles. If you're really, really smart, you may know a few skills that they've selected. You in no way know all of their choices based on that title.

Make it based on the weapon mastery choice, not the warrior lore. Then you couldn't be sure what it is. (with all those shield bash warriors dominating...)

Bingo. I like that.

Make it based on the weapon mastery choice' date=' not the warrior lore. Then you couldn't be sure what it is. (with all those shield bash warriors dominating...)[/quote']

You would.

Don't you know it.

You would.