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Blademasters

...I'll be happy to continue rolling up halfling blademaster Warmasters and showing you the error of your ways. ...

Can we still pretend you know anything about me, or my relative skill level?

Evangelion, it doesn't matter how you try to slice it: 4-5 attacks a round with a polearm is NOT fair. Polearm defense with that much offense simply blows when you're on the receivnig end of it. Warriors don't see that many attacks.

I don't need to cover any of the other 'goodies' that the class gets. That many attacks with a polearm says it all. IMHO, they should be reduced back to a maximum of 3 attacks per round with 2h weapons. Like every other non-warrior (baring some qclasses) melee...

Its time blademasters were introduced to the nerf bat....

L-A

Evangelion, it doesn't matter how you try to slice it: 4-5 attacks a round with a polearm is NOT fair. Polearm defense with that much offense simply blows when you're on the receivnig end of it. Warriors don't see that many attacks.

I don't need to cover any of the other 'goodies' that the class gets. That many attacks with a polearm says it all. IMHO, they should be reduced back to a maximum of 3 attacks per round with 2h weapons. Like every other non-warrior (baring some qclasses) melee...

Its time blademasters were introduced to the nerf bat....

L-A

Show me a log of a non-hasted blademaster getting five attacks with a polearm.

Even if it happens, it happens with such infrequency as makes no difference. You can't base an argument for toning/nerfing off of it, to say the very least.

LA I usually like and agree with most of what you say however, At pinn I rarely can hit 5 attacks with a two hander polearm or not on a pk battle in a round. Sorry to say but I dont agree with you.

And on top of that, again I ask, what successful, 200+ hour blademasters of at least 2 different races have you played?

While L-A is combing through logs in an attempt to prove his point...

I pose this question to you.

Riddle me this:

What class can blind like a shaman, has offensive spells that can be as powerful as an invokers, has the ability to lag any opponent, has the ability to dispel, has the ability to make running nearly impossible, has the defensive capability of a staff wielding warrior, and the offensive capability of raged berserker, while maintaining the regeneration rate of an untoned ogre, and the instant healing ability of an acupuncture class? Oh, and they have identify, detect invisibility, can tap into any non-throwable only vulnerability of any race, and happens to be one of the blademaster's primary banes.

Take your time.

Evangelionl, looks like you're wrong as usual:

Olom: [80]

l ler

You block Lerris's attack with your shield.

** Lerris's torrent maims you!**

** You parry Lerris's attack.**

** You parry Lerris's attack.**

** You block Lerris's attack with your shield.**

Lerris dodges your attack.

Lerris dodges your attack.

Lerris has some small wounds and bruises.

Olom: [59]

Lerris trips you and you go down!

Lerris's trip scratches you.

Lerris's torrent misses you.

** You block Lerris's attack with your shield.**

** Lerris's torrent decimates you!**

** Lerris's torrent maims you!**

** Lerris's torrent devastates you!**

Your beating misses Lerris.

Your beating misses Lerris.

Lerris has some small wounds and bruises.

And now I finally say "Holy cow, is he tripping me!?"

Olom: [79]

Lerris's torrent maims you!

** You block Lerris's attack with your shield.**

** You block Lerris's attack with your shield.**

** Lerris's torrent devastates you!**

** Lerris's torrent maims you!**

Your beating misses Lerris.

Lerris is in excellent condition.

Olom: [49]

Your poison scratches Lerris.

You block Lerris's attack with your shield.

** You block Lerris's attack with your shield.**

** Lerris's torrent devastates you!**

** Lerris's torrent devastates you!**

** You block Lerris's attack with your shield.**

Your beating devastates Lerris!

Lerris has a few scratches.

I'll add - just because you've played some blademasters doesn't make your some all knowing authority on the subject. Just because I have not doesn't mean I'm wrong in saying:

Five attacks per round with the defense of a two handed weapon is far, far, far too much for any class.

L-A

That's a spear, not a polearm.

Five attacks per round with the defense of a two handed weapon is far, far, far too much for any class.

L-A

I won't edit my previous posts - I did say polearm.

However, polearm or not...see above.

L-A

And like I said, it doesn't occur with enough frequency to be a cogent argument.

I'd love to hear from Nekky (Dregor) and the player of Janjara regarding this.

Blms do seem tough. If you had the choice, I'm sure you'd pick a Blm over a warrior anytime.

And then, as Zrothum found out with Brothem, and the player of Szaun found out, any decent warrior will clean your clock.

Not head to head.

In terms of survivability and pk prowess against all classes.

woops - thats my bad... look down.

Actually, Cylandas won both of our duels that we had when I played Lerris, with no real armor other than a fully charged staff. And I'd like to think, despite L-A's mutterings, that I'm at least somewhat competent with a halfling blademaster warmaster.

Alright let me give you my take on it.

I disagree with you.

These are my reasons:

A blademaster has to be the class with the most power potential in the game.

These are my reasons:

They have the potential to tap a large amount of mals in the game, repeatedly.

They can reliably lag where as other classes with SIMILAR potential cannot.

They have a set of stances that will set them up for any sort of combat situation - including long range shooting (tell me any other class that can do that.)

They get balance - which has the ability to wave all lag - or atleast a large portion of it.

Their onlsaughts are no mean tool - sure it takes time to build up to the large hits but all of them do damage - throw in a good disarm that hits nearly all the time and well - boom.

Being able to adjust their weapons - (foot work) gives even MORE ADAPTABILITY to a class already suited to kill everything.

Alright now you say this and this will kill it and you're right. They will. But the thing is its only this and this played by a good player, the point is that if that player played an invoker instead of a warrior or a battlemage instead of a berserker they would still probably take you down - they are that sort of player.

What I will finish up with saying is that Blademasters are an exceptionally powerful class and MORE SO FOR THIS SINGULAR REASON:

As of yet, no class has been engineered that is the ANTI-BLADEMASTER. Sure there are classes that will have an easier time but there is no class that will demolish them outright - as is the case with many other classes (well all of them - its called balance).

Perhaps it is not the strong abilities of the Blademaster in question, but rather their obvious lack of a WEAKNESS.

-Aulian

Now before you give me that crap of 'which blademasters have you played' realise this - I have been fighting this class from anywhere between 30minutes to eight hours a week since their creation. Starting from Chrinchton, who was not a blademaster to be sneezed at, until now - ground zero.

I would reckon in the log the BLM was in bladestorm... in which they should be doing 5 attacks. And yes they have really cool strikes but those strikes that tele-lock they dont last long enough to be really effective if you are 15% competant you'd run around untill you could get away...

You can completely nullify ranged combat with a lot of classes with a scroll come on now dude this is lame!

BLADEMASTERS HAVE WEAKNESSES!!!

Actually, I'll freely admit that I was in Shadowdancer.

And once and for all, Aulian, I don't care how many blademasters you've fought. It's just like vampires, liches, psions, druids, crusaders. Most people haven't played them, so most people don't know their weaknesses. Just because you've been fighting them doesn't mean you've been doing it correctly.

Blademasters have weaknesses, and they are NOT THAT HARD TO EXPLOIT. You just have to find them.

I think blademasters are exceptionally adept at fighting almost any class with few real weaknesses. Though I'm not saying they're overpowered as such, just really buff.

  1. Blms get so many little hitroll/damroll boosts courtesy of blood vow, battlesphere, and various stances that they can afford to pile on saves gear with little to no ill-effect to their hit-dam. This allows them to have massive hit-dam and still have excellent saves. This is not something many melee classes can do, being set to take melees and mages nearly 100% of the time. As Dregor I had hit/dam over 50 and -saves over 35-40 most of the time. Also they don't need to worry about damroll, as their hitting power is determined by their powerstrike skill.

  2. Blademasters get the defensive benefits of a polearm, and the offensive benefits of dual wielding. I noticed that I often got 4-5 attacks per round un-hasted with Dregor, particularly against mage classes. It wasn't as uncommon as you're making it sound either.

  3. Blademasters have a stance that allows them, in the same command, to disarm non-disarm weapons AND LAG at the same time.

  4. With the footwork command you can quite easily wear a nodisarm primary weapon and attack only with your left hand. This means that you are undisarmable, and still do 100% of your attacks with your offhand with no penalty to accuracy. I could wear a rusty blade primary, and dual a water vuln weapon, attack left handed and get the full benefit of the blade of tears with no chance of being disarmed like everyone else who uses them. Once again, footwork allows you to attack one handed, but you still do the same amount of attacks with that hand as you would if dual wielding that weapon.

  5. Unlike monks, the blademaster doesn't need to empower, or remain in offensive/defensive mode for a long period of time if they want to get in a certain stance. They just jump in at will, and they are then stuck with it for 8-10 hours.

Once again, I am not saying that blademasters are overpowered. I am saying that they are very buff in almost every situation. From the ability to easily get wicked saves and wicked hit dam, to the ability to lag/disarm in the same command, and their general ability to attack as though dual wielding with one weapon - they have great power with few real weaknesses.

P.S. Thanks Balinor for reminding us once again how much you rocked, and that you killed Suunmar. We're all very impressed.

Like I said - I have never had trouble with a blademaster save one - Rinthilaz and we were on the same side.

Blademasters are beatable, im not disputing that - I am merely pointing out in a CONSTRUCTIVE WAY (try it some time you hot head) that they do really have a lot of things going for them..

And if you want to play them then all the more power to ya - I hate training so I don't think thats an option for me