open only to war,ber, and mon. When you die or whenever else you find yourself naked, you can go visit the grizzled outfitter located in your guild or wherever he will be located. You pay 1 life, it doesnt actually kill you at that moment, just that 1 life is subtracted from your grand total and con loss will apply, if the life would have affected your con at that moment.
In return, your char is outfitted at about or slightly above the standard cabal outfit. Instead of an actual Outfitter mob/room, an alternative would be making it an Outfit skill attained at some point level 40-45.
Why is this useful? I sincerely believe people can have a lot of fun without worrying about his warrior's/berserker's/monk's conlife if he can at least get base gear at the cost of his life total. This would open up people actually playing the pure melee's with an option to play more freely, and yes they would condie somewhat faster. Also it's an option for a melee character to outfit himself in a situation where circumstances demand at least some base gear and he wants/needs to continue the session.
"But I'm Ub3R l33t and I can get base gear in 3 minutes
" To this I would say that choosing to outfit yourself has time and consequence advantages that even you guys would like.
What do you think?
