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Houses

How about, for a reasonably large price, people can rent or own houses in any major city, perhaps a few minor ones as well? If implemented with the notes idea, you could put mailboxes in front of houses, with keys to the house and mailbox given to homeowners.

Also, maybe we could actually have the Red Dragon Inn, be an inn? Be able to rent rooms, be served food, etc.

I remember this idea from way back. It could also feature a "chest" to store items in. No Rares, obviously. I always loved the idea of the realm expanding in a reasonable nature to include villages on the outskirts of town that would be populated by the pbase.

How about, for a reasonably large price, people can rent or own houses in any major city, perhaps a few minor ones as well? If implemented with the notes idea, you could put mailboxes in front of houses, with keys to the house and mailbox given to homeowners.

Also, maybe we could actually have the Red Dragon Inn, be an inn? Be able to rent rooms, be served food, etc.

I remember this idea from way back. It could also feature a "chest" to store items in. No Rares' date=' obviously. [/quote']

Ah... "Help locker"?

Eh, I wouldn't be shocked if it was implemented. That idea was floating around back in 1.0. I always loved the houses idea, nevertheless.

Ah... "Help locker"?

I kind of like the idea - I'm thinking differently than just a locker system, though. Maybe have a small cottage type area that can be purchased by a player and have the front door be lockable and no-pass... however, it can be picked.

This way, it is a relatively safe place to go back to, rest up, store some belongings, etc. However, with the right ally, the house can be broken into, the chest picked, the goodies robbed - maybe even be able to more effectively sneak up and kill you when you think you are safe. Mwahaha...

I dunno, it just makes things more dynamic. With no rare storage, the loss of items with a successful break-in would be relatively minimal, and maybe you could upgrade to hire guards who watch over the strong room. Thieves and ninjas have to go vis to pick locks, right? And when the guard aggros on them, you may get a scroll or message that your home is being broken into - giving you the choice to finish whatever you are doing and rush back to TRY to defend it, hoping the individual is not done and gone...

And then, of course, you also have the other coin, where enemies can try to use breaking into your home to lure you to them. I dunno... might be kinda dynamic. Thoughts?

anyone know if my house is still in game?

WC

Still in the same spot with the same little trap in front of it I believe.

They did have houses back in the day. This has always been on an application type basis. It costs a very large sum of gold.

Also, back in the day you could build it yourself on the test port. Not sure if the imm staff wants to be trusting and still do this however.