Watcher skills are a big help to all race/class combos that go Watcher. The problem isn't neccessarily the Cabal skills they get, but rather, the race/class the play, that determines how well they do. But some race/class combos will benefit more with these skills than others. Why? Taking the same example, look at a Stalker Feral Thief/Ninja. Trying to fight a vamp, damn tricky right? Should Stalker get a tweak because of that? No, because how about an Ogre Ranger/Warrior fighting the same vamp, combined with the Stalker skillset?
Just because Stalkers are sent to fight Demons/Undeads/Avatars doesn't mean that every race/class combo should be able to do it effectively. That's like saying that just because Knights have to fight Nexus, every single race/class combo that joins Knight should be able to do that task well.
I'm not sure if this is what you were getting at, and if not, I apologize - perhaps you could clarify? The Stalker skillset is a strong toolset for those out looking to do what Stalkers do best, infact, every single Stalker skill from Inductee to Elder is very useful (I can't say about Leader as I don't know what it does) and I don't believe anybody who says otherwise. As for Warders, I have seen only a handful of their skills (when used against me) and I know that a couple were pretty cool and helpful, but I can't say for sure on them. However, Warders are primarily the town-rampagers and I imagine their skillset is tailored to that type of thing, as opposed to the seeking and killing the unnatural people of Aabahran.
Dey
I've played both. I prefered Warder. But that aside. I was just talking to a few people and they thought there was a bit of an imbalance between the subcabals, I figured I'd bring it up on the forums. I don't think there's enough of a difference to warrant the trouble it would be to change things up, but I was trying to start a discussion.(as much as there can be without getting into things we can't talk about)
