This is probably going to sound like I've gone off the deep end....
But why don't warriors get a hand to hand spec?
I know its generally the monk thing.... but one would think the option should be open for them too, if they wished it, some might prefer a brawler route or something akin to it after all.
Sorry. Wild idea.
On a similar note, why not give them Bash/Trip mastery options. That would be cool.
there's already a bash specialty option for warriors, which is far better than a mastery in terms of just being over %100 a la mastery.
Hmm...I don't recall one for bash, just one for Mace w/ a name similar to such. However, I don't think +% to it is all it would entail, but perhaps a chance to push through Prot. Shield (1% chance or something nil, but random enough to be cool).
there's already a bash specialty option for warriors' date=' which is far better than a mastery in terms of just being over %100 a la mastery.[/quote']
bash and trip at 110% wouldn't be that much more useful. and prot shield would still stop it. and even if it worked 10% of the time, you'd still be lagging yourself to death while being spelled all to hell.
and thats if they dont dodge it.

It was a random idea, I haven't had a serious character in ages. I am just saying it would be neat to have it. I forget, but does Prot. Shield stop Bash damage too? I think it does. That could be the perk, it would stop the impact of smacking them, but not the physical blow itself. Or it could add a new action on the Bash, such as a sucker punch or stomp or something, if it did get through. Trip could be a kick for extra damage, etc. Just a thought. I am sure PKers would have more insightful input.
I wouldn't know, I simply don't PK. Hehe.
Yes' date=' prot shield stops bash damage as well... and I don't really see a point to making bashes do damage through it. Warriors already have kick for that. Personally, I don't feel that warriors really need a great deal of boosting... they're meant to be insanely strong when decked, fodder when naked, and possible to work well with while in middle-ground eq assuming good tactics and weapon choices, and I think they currently are doing well at all this.[/quote']