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Aging

i saw the title and absolutely had to say this after posting about this issue like 50 times:

how in the world would you punish players for basically playing the game? aging is one of those "unfortunate" segments of code that is still sadly with us. it will be a happy day when it goes.

ps- omg esp for monks, at least at the rate i train which is like 90 year in rushhour traffic.

yaaay!

Stop it! That's two in a row, guys. Stop giving in to Celerity's ideas. She's a dominatrix, trying to take over the MUD. This is man-territory. Let's not let the eye candy take over the eye sockets, or some other crappy analogy of that sort.

If it's man territory, why are you calling the shots?

Dey

Told you there was something up

Remove aging effects' date=' but maybe keep a max age where they die naturally.[/quote']

Haha, I could just see that, you're a human in the middle of an intense hour long pk, you're getting the upper hand and you're about to go in for the final blow... BAM, you hit 100 years old and die of old age.

But luckily we don't have to deal with that, since the almighty Irumeru is fighting our old age with his divine power

I will be honest when I say that part of the reason to Delete Zizelvik was because of the affects of aging. It cripples melers plain and simple. I thank all the Imm's for their openess to change.

I just saw that aging was removed in the changes post up top, and let me just say THANK YOU SO MUCH!!!

Meh. Yet another one of my ideas....Robbed.

Paint me pink and call me Tindal, why don't you.

A second layer of pink would be redundant, Zrothum.

Dey

A second layer of pink would be redundant, Zrothum.

Dey

Laughed out loud to this one...thanks Dey.