nods It's not her responsibility to know who is banned and who isn't.
Edit: And if you read the bottom of Tyorik's post, it was Bali's in the first place.
nods It's not her responsibility to know who is banned and who isn't.
Edit: And if you read the bottom of Tyorik's post, it was Bali's in the first place.
Well, if someone would ask me to post something for them, that would be the first thing I looked up.
"-Maledictives from a monk? I don't see someone who uses their body as a weapon used such shady techniques as a kidney punch, or groin kick, et cetera."
"chakera strikes" are the a big part of martial arts. Sure kickboxing goes for power over location, but for example Karate goes for location over power.
A common example is the soft point just below the rib cage just above the abdominals muscles. That one can make it hard to breath (you know using your lungs to get air). Floating ribs for example is a pain to get hit. Thankfully i never been hit on my kidneys, but i hear its a common location for street boxer to hit.
Most people never go for kidneys, because when you have the back it's prefered a rear naked choke, or a takedown.
Liver shots are ... "deadly", people can knock you down with a good liver shoot.
And liver internal bleeding can lead to death. Happens a lot i think in car crashes.
And groin kick is the "opener for fights", classic first move in karate. Not that it is a dangersouse strike (unless you planing on having kids), but it most times alows a few moments distraction to execute complicate low % tecknicks that can win a fight for you.
But some/most experienced (full-contact) fighters manage to ignore that kick based on andrenaline and pain supresion.
I fact most (some, depends) damage normaly onyl registers once you stop or some time passes. Adrenaline has a way of making your body work even when you should be dead/laying down. Classic example are sholdiers getting shot an running only to notice the shot once they stop and to faint right then.
A story i heard was of during the colonial war in africa was of a soldier (markmanship) pumping a full clip on someone running toward him and he keept comming. 24 G3 shot. Of couse the other one was pumped in shaman drugs but still you can see that after 4 round he was dead, but body would just not give in.
All this for argue for malediction, as damage outside combat. Not that i like the idea. I personaly think mals for monks is just uncool.
Also elemental strikes = extreme uncool for a monk.
If something give them the mental attacks.
Monk feighns and strikes at your soul.
Monks soul shater === Depresses === you.
And you can give them curruption after.
Also, you forget COUNTER fighting.
If something Monks should be the masters of counters.
Merriwren, please note the following from the Divine Mandates:
There is a good reason why people who are forum banned, for whatever the duration, are in that state.
EDIT: If he told you he "just couldn't log in from there", he's telling half truths. He can't log in from anywhere at present.
I didn't look it up because I didn't suspect he would ask me something like that.
Yes it was a half-truth I heard. It won't happen again.
I really like a lot of these ideas. The only suggestion that I would have, would be to change "Chii Bolt, Level 1". I think there's something to be said for a monk's inability to hit specific elemental vulnerabilities. It's what keeps the class balanced, in my mind. I think the fact that monks can strike with either magical damage, for giants/ogres/battlemages, and physical damage for halflings/dwarves/invokers, is enough in that arena.
i would suggest instead of kicking ppl to death.....weapon forms. For example in "Leopard Stance" only the use of "whips" are allowed to properly execute the stance. Or how about something like a tri-section staff made to suit monks?
See, I've always hated the idea of monks having weapons. They fight with their hands - why in god's name would they learn ANYTHING about weapons, except defense?
That's why I really like this weapon study skill, although I'd like to see what the IMMs think of it as far as balance goes.
well i was thinking more eastern monks since.....monks (shaolin monks) do use weapons...dunno just my thoughts
I can definently see where you're coming from. But for that kind of RP, you should try a ninja. Contrary to popular belief (coughInmekcough), they're usable for things other than assassinations.
I just think there's something very unique about our monks, in that they fight only, only, only, ONLY with their hands. It gives them a very esoteric quality, in that you never know how they're going to be fighting - something that doesn't hold true for other classes, since you can see what weapons they're wielding.
Evangelion
I can definently see where you're coming from. But for that kind of RP, you should try a ninja. Contrary to popular belief (coughInmekcough), they're usable for things other than assassinations. I just think there's something very unique about our monks, in that they fight only, only, only, ONLY with their hands. It gives them a very esoteric quality, in that you never know how they're going to be fighting - something that doesn't hold true for other classes, since you can see what weapons they're wielding.
well, as far as that's concerned it's way to simple to see that. It's called find a certain easily gotten potion, quaff potion, look said monk.
I can't say I'm an expert at PK with a monk, but I can say I've done well with surviving, and even killing a few who discounted monk skills. Still, for all the training monks take, I would have to say that the time put in compared to what they can do with their hands is unbalanced. Still, I love the idea of the weapon training, but even though it would be awsome to have mals, I don't think it's balanced. The entire point of monks here is that they are a pre-battle thinking class, moreso than any other IMO. Though, the more recent addition of BM's has kinda made them lesser in player eyes. My personal opinion still remains, they only need a little tweaking, and the weapons training will increase their creation enough for people to learn how to play them.
monks would be ton better if they didn't age, so would a lot of other classes. till then, it's cleric -ish city, like it's been for a good while now.
in fact i'm done until it happens.
Ah, fasting from FL. Its Goldbandmah Gandhi.
slight monk improvement
Im not suggesting any major coding or improvements, just a little something that will aid monks in their everyday life.
Since monks have to buy an assortment of pills and potions it would be good if they could HAGGLE. Most if not all of the other classes possess this skill and monk can find themselves in financial trouble more often than most.
Just a little improvement that i find would help somewhat.
I suppose the fact they can carry only 20k gold is a bt of a problem too huh?
the gold limitation is a minor inconvience at most...as you can withdraw and carry any amount of gold.
on the buying of potions / pills...alll the effects obtainable via "purchasing" such supplies can be obtained for free by gathering certain items.