Just had a bit of an idea. Nothing that I'd expect anyone to consider as a serious idea, but I'll post it anyway incase anyone is able to better expand on it or something.
FL's classes cover rogue types, warrior types, other melee types, but I think there is an area of mage/misc. type that is pretty much untapped:
The Alchemist
The alchemist's forté is taking ingredients and the like and mixing them together to make all kinds of mystical and magical concoctions. Potions that when quaffed, provide benedictions or healing. Potions that can be combined with the 'throw' skill (explosive vials to harm, or gaseous vials that can maledictify. Bear with me whilst I invent new words). Mixtures and substances that can be applied to weaponry (or even armor/skin), some permenant, some temporary. A skill similar to edgecraft where certain items can be reduced to their primitive form to gain ingredients in a pinch. They would have access to basic spells such as identify, locate object, and spells of that nature. The rest, are created from potions.
The Alchemist
Imagine a world devoid of civilisation. A world devoid of order. A world devoid of life as we know it. A world devoid of each and every slither of hope, apart from just one - The Alchemist.
He's suave.
He's mean.
He's tough.
And he's out for revenge.
(Coming to cinemas near you, Fall '06!)
I don't know. It's not an idea I'm proposing to the Imms or anything of that nature, I'm just venting a little idea-snippet I've had for anyone to discuss if they wish.
Dey