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Character History

Brief history would be like “desc2”. It would basically be another description with historical information about a character rather than just his, her, or its physical appearance. Because there is the economy in FL, I think it could be built upon. As an economy, it should contain media. The explanation of people being able to use ‘bio/info ’ to learn his or her past would be that because there is gossip, a herald library, and city record offices, the player with the history willing to show that history could express it.

Needless to say, this could be optional, and like most people’s descriptions, assuming the player even writes a history, would end up being treated rather lightly (It is a rare and beautiful sight when I see players involved enough to respect someone’s actual description and perform emotes/smotes in honor of that appearance, but it is never ultimately needed). As I mentioned before, a player doesn’t have to file his history at all, though in doing so, he, she, or it displays his, her, or its involvement in the mud to be more than just loyal, but devoted. Of course, it would give people reason to pray for approval, and reason for immortals to be more active (IC wise) with the cities’ politics and citizenry.

Further more, the history can be vague or detailed, depending on how much the player is willing tell people without direct, face-to-face RP. Even in being detailed, it would help the player who wrote it stick to his, her, or its character more firmly – and, just because there is a history for everyone to read doesn’t mean that player can’t tell his, her, or its history to someone else. It shouldn’t be treated as a way to eliminate the need for characters to tell stories about what they’ve seen and done, but as a way to help people immerse themselves further into the world. That’s where the most fun is anyway.

I really don't like this. Probably because I really don't have a history when I roll a character. Goals, yes. History? No. My reasoning is I really don't want to think that much through before I roll and start to play my char. I take bits and pieces of what I've RP'd in the past, make things up on the fly, and my history will slowly come together to form. Usually by 40th, I have a fairly substantial background for them, or enough of an outline to where if I were to apply for a cabal, and wrote the app in that way, I could. But by 10-15, I'm pretty bone dry unless there was heavy RP in those first few ranks.

The only exception (to some degree) would be if I were going for a restring. The exception being I would have a platfore to base it off of. Though most of the time, it's just that. A platform. Not even an outline.

Well, can't say I don't like it. I wouldn't use it. Not at creation anyway. Hell, probably not til pinn.

I like the idea, and thats the beauty of it, its never mandatory.

Well unless I plan on tattooing the history of my life on my back...I don't think anyone just looking at me will figure it out.

Your description can show the signs of your history in your appearance, but I don't think your character history should be in book form stamped on your face. If someone wants to know, then talk to them, and god forbid RP your character to where your history can unfold through people getting to know you.

I think for the same reason description should be purely physical, that any sub description should be the form of RP discourse. These fun bits of information are meant to be interactive and flow from your character in RP.

I'll give the same advice I give people who write descriptions. Don't tell me you are scary, and intimidating. Tell me what physical characterstics might make you look that way, and let me decide if that is scary. Don't tell me your character is beautiful, I might be an ogre and think an elf is hiddeous. Again, these elements are interactive. So along those lines...don't write your history out and serve it to me in a big chunk of lifeless text. RP what your history has made you, and hey, I'll ask more about it and then you can delve into your history.

I don't think its a horrible idea or anything, but we're playing a game, not reading a novel. Backstories don't just jump into my mind when I look at you.

--As an edit, where I do think it is a good idea is going a way that would either limit the viewing of these histories to the library or other location where one would have to go and read it. Even then I don't find it all that useful, and it would require so weird immortal approvals simply because I am sure many people

would come up with some far, far too grandiose histories regardless of their real impact/power in the MUD.

Perhaps where it might come in most useful is to make the 'History' portion of your character only viewable by immortals so that the all knowing can get a feel of what your character is standing for, and perhaps going...and can see it develop in your active RP.

I totally agree with you on the point that thinking about, and even better writing, your own history brings your RP up a notch. On any character that I've done that, I generally get a much better visual of my character's goals, experiences and it gives you a lot of material to work with in your RP. I support the multi-dimensional character that isn't just about getting X and owning all. So, I encourage people to write or at least think about their history, and let that history shine through in their RP and make it interesting in game...interacting with others.

The first line of Clown's post reminds me of a character I once made, a dark knight, one I'll probably give another try. He had words written from one arm, across his back to the other arm in a language that he (or anyone else for that matter) didn't know. I was never sure where I was going with that, but it seemed like a good start.

Needless to say, I like the idea.

Like I said, you shouldn't -have- to write one. You -have- to write descriptions, and it seems like a chore. If there's something optional in there, it makes the description thing seem less taxing. And, you can write it whenever you want, if its optional, long after you pinn’, or right at creation. Some characters start out at 300 years old or older. If you really wanted, say, if you were a citizen of Val Miran, and wanted to be "noble", you could make a cool little scroll-in-the-Val-Miran-bank-thing with, like, basic stuff. It could be more versatile than just a basic history; anything worthy of being in "info/bio".

It's a creative idea, but I dislike it only because it takes away from a character having to actually interact with another to know about them. I think it actually defeats RP rather than encouraging it, which I believe is your reason for suggesting it, Icor.

I'm all for encouraging more RP between characters, but I think this will actually do the opposite.

It's a creative idea, but I dislike it only because it takes away from a character having to actually interact with another to know about them. I think it actually defeats RP rather than encouraging it, which I believe is your reason for suggesting it, Icor.

I'm all for encouraging more RP between characters, but I think this will actually do the opposite.

If you meant that you thought I suggested it to encourage RP, you're right, however, it doesn't matter, because now that I think about it, I agree with you. It would eliminate mystery between characters and eliminate reasons to begin conversations.

If you meant that you thought I suggested it to defeat RP, I'm very offended.

I assumed the former, never the latter.

I agree somewhat, but I don't think it would nessecarily detract from rp. In many cases I agree with Icors original points of how it would increase rp. Althought I think random clown made some strong points about how it would be a hassle for the imms to decide which histories to approve and why. I guess overall it doesnt have pro over con to actually establish it.

I assumed the former' date=' never the latter.[/quote']

But yeah, I agree. It wouldn't work.