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"consider killing" improvement

So... when I'm trying to get in the first hit on a target, surprise them with the attack in those first crucial moments of the fight, I should first walk in, take the time to emote obviously threatening actions before I attack, or instead, take my time to do it during the fight when I could be doing far more useful things like making sure I kill you. Or I'm supposed to stick around your disgusting, rotting corpse, wait for your ghost to come back, and THEN emote glares at someone that I give less consideration to than I do an ant? For all you know, right after you died, I spit on and defiled your corpse, took what I found useful, sacrificed to my most powerful deity what I didn't need as a sign of my faith, and then left before you got back.

Why would you even wait for him by his corpse or try to talk to him? What reason would you have ICly for thinking he still existed?

Why would you even wait for him by his corpse or try to talk to him? What reason would you have ICly for thinking he still existed?

I was going to put that in at first, but people always seem to like to say that our guys see people brought back by their deities all the time and should expect it for the heroes of the land, or whatever... personally, I alternate whether my characters think they still exist or not.

EDIT: P.S. By the way, I'm not disagreeing that RPing kills is a great thing to do. I'll walk up to someone, apologize for the duty I must now perform, and attack. I'll explain my motivations later if they ask. But I've also played characters that couldn't give a damn for the opinions or feelings of the weaklings they slaughter and wouldn't bother speaking to them if they were paid for it. People I fought with them thought my characters had terrible RP, until one of their other characters, who wouldn't be an enemy, spoke with me, or someone they knew had a char that spoke with me, etc. Not sitting and talking with victims makes perfect sense from a killer's perspective. Not taking the time to emote just before or during a fight makes perfect sense because this is a GAME and timing makes a huge difference in PK. It's far quicker to type "s, dirt XXX" than "s, emote glares at XXX with intense hatred., dirt XXX". Some concessions must be made because this is a game and the more actions you do the more time you need for them. Sitting in Central Square and emoting you can take your time with it. In the middle of a fight, that time'll make the difference as to who dies.

Any goon saying the words "My character..." while in character' date=' makes Hulk want to smash.[/quote']

Hehe... just noticed this post. Love it.

So... when I'm trying to get in the first hit on a target' date=' surprise them with the attack in those first crucial moments of the fight, I should first walk in, take the time to emote obviously threatening actions before I attack, or instead, take my time to do it during the fight when I could be doing far more useful things like making sure I kill you.[/quote']

Obviously shows you care much more for pk than rp.

Obviously shows you care much more for pk than rp.

That shows you obviously don't know much about Pali as a player.

I said it before Warp, you're views on RP are your own and certainly are not the standard for all RP throughout the MUD.

Warp, I know your view on RP is centered but I always look at it as..

What if that's -still- just the character's RP?

How come you have to go through all the 'rp motions' ahead of time before fighting? You label that RP. How come a character's roleplay can't be, "There's a guy! He's dead!" If it comes from the character...it's basically RP, no matter if the char slaughters mercilessly or if they talk for a few hours about why they want to.

If you're going to think closed-minded enough on the topic, at least open the door a crack to allow -everyone's- RP, not just your own.

Double Post!

If a guy gets pissed because of something at work and decides to go on a shooting rampage, did he ever 'act it out' with those being shot? No, he shot them. Don't assume. This guy, for instance, did a whole bunch of 'background rp' to come to the decision that he wanted to murder those people.

The RP doesn't have to be with you to be defined as RP.

Course, but when people choose that rp over and over and over and over again and it becomes a good 80% of pbase, its a bit annoying.

He basically said he didn't want to do those emotes because they would cost him in his pk endeavors. That is putting the pk endeavors ahead of the emotes.

Personally, I think the emotes, along with other rp and character development, are more important.

Don't know any of Pali's chars, so you're comment is right, chayesh, but I am just going off what he says.

And I am -not- centering off one -type- of rp, I am centering off there being an rp. There is no action without emote in real life. There is no moment where something happens will millions of minute details could not be noticed. There is never a time you could not emote. I am not saying you should all the time, but its nice if people put in that kind of effort every once and a while.

did he ever 'act it out' with those being shot?

Yes. He did. Whether he realized it or not. I guarantee you the men noticed millions of minute details as they were being shot at. I guarantee you he emoted(yea, its an RL word, too) and I guarantee you there were things he did without notcing it which could be represented in emotes IG.

I understand your point, but you gotta remember it's a mud full of many lazy people (and some very active ones) and you can't really expect them to emote out details you claim happen involuntarily in RL. If a person can't notice those minute details in RL, you shouldn't expect anyone here to.

We can always hope though.

That shows you obviously don't know much about Pali as a player.

clears throat

Aww.

^_~