1 hour ago, f0xx said:
Dispel isn't a "win" button.
If you dispel someone without proper timing, he will just flee and put sanc back again, even if smoking in combat is disabled.
If you dispel and someone puts sanc right back on, this only means your timing sucks.
What is funny is that instead of trying to improve your timing, people try to change a game mechanic (smoking in combat) to compensate for their lack of skill (timing).
I am not sure most people even understand the concept of timing....
What blows my mind is they think this will HELP them...
Listen, the better players of this game are STILL going to be better. Changing this, or any aspect really, won't improve your success against those players. What it will do is make players that can already time their dispels that much stronger. These changes are proposed with, what seems to be, the mentality that top-tier players won't adjust for them accordingly.
I rarely put sanctuary back up in combat. In fact, I don't remember the last time I even did it. First of all, I HATE collecting consumables so you won't see me with black herbs. I'll have a glimmering staff. 100% of my characters will flee and put sanctuary back up. I told f0xx the reasoning behind this and the strategy involved. There is a VERY solid strategy behind doing it my way.
If you're putting sanctuary back up IN combat, you're doing it wrong - in my opinion.