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Avatars have a mild vuln to evil blessed weapons

Having played an avatar, once you get to a certain level it's not difficult to stay there.  I think something like a 10-15% vuln from "unholy" weapons is within reason and may help level the playing fields a bit.  Maybe something like this already exists but I was just thinking how we have a few holy vuln qrace/qclass but nothing with an unholy vuln.  Not that we need it, but that got me thinking to this idea and it seemed like maybe a good balance.

 

Edit: what got me thinking about this was Kyz's PK log of Rath vs. Courael.  Admittedly, some timing issues happened with Courael, but the biggest flaw he had was not using a cursed weapon.  If he did, I think you would not have been so lucky.  His damage output was so ridiculous compared to you.  No offense, it was a great read and W  :)

Edited

The following edges are able to be discussed:

Edge  Name                       RP


  1.  Ambidextrous Disarmer      75

  2.  Stalwart of Faith          50

  3.  Restful Body               50

  4.  Meet with the Landslide   100

  5.  Thrusting Shield          100

  6.  Hunter of the Virtuous    150

  7.  Hunter of the Damned      150

  8.  Hunter of the Dead        150

  9.  Zealous Faith              75

 10.  Strong Legs                75

 11.  Strong Mind                75

 12.  Unshaken Believer         100

 13.  Cunning Businessman       100

 14.  Thickened Skin             75

 15.  Strong of Flesh           150

 16.  Iron Grip                 150

 17.  Watchful Eye              100

 18.  Lucky Bastard             150

 19.  Quickened Feet            150

 20.  Strength of the Ox        100

 21.  Well Prepared             100

 22.  Expert Packer             100

 23.  Hunter of the Righteous   150

For more information: discuss help

HELP: Hunter of the Virtuous    You've learned the weaknesses of those blessed of light, thus your weapons easily slice through them.

In my opinion, Avatar suck and aren't that much powerful. The trend of adding vulns to everything isn't a fix all.  Specialty when mages can't take advantage of them.

22 minutes ago, mya said:

In my opinion, Avatar suck and aren't that much powerful.

Hmm. I never played one but I'm pretty sure they don't suck, and can become very powerful.

Play one.

Mya how can something that only adds benefits to whatever youre playing, suck?

Avatars have zero negative affects inherently.  There's a couple rp/pk style things to deal with but they literally do nothing but make your combo even stronger lol

I cover most of Avatar powers by default on my characters with items/consumables/saves. And the strongest one, that can also be covered with an item, is hard to reach and advantageous to only half the classes. The passive benefits are nice, but that's it.

On the reverse of all this, you have the most capitalistic zealotry RP that you are enforced to do, on fear of outcasting. Forcing you to kill people you don't wish to kill, but must because you are an Avatar. Not to speak of the neutrals, who you cannot ever kill or bring harm in any way and that have a cabal that half the objective is to murder you with prejudice. All that it takes is someone pissed rolling an neutral thief and you are guaranteed to regret having become an Avatar.

I had an Avatar. It totally sucked being one.

You presume here are evils they don't want to pk.  When I have played avatars I enjoyed the binary aspect of the classes rp/pk.  You're evil? I'm going to kill you.

There are some evils that do not wish to player kill.

That goes for goods as well though, yet evils hunt them.

Ehhhh - they def don't suck.  The level 3 ability is equally as nasty as the final one.

Yes, mya, you can get ALMOST everything they have via consumable.  There are a couple things you can't...and the ones that you can't...75% of those things are perm/auto on an avatar, so that trumps having to collect/use consumables.  One of the ones that you can get (the final one) only lasts a couple ticks with a useable, whereas the avatar one gives you much more.

 

All in all, avatars do nothing but make your combo stronger. Yes, you will have watchers coming at you, but since watcher seems to always a dead cabal, who cares.

The challenge with avatars is that they have to get kills to be stronger to get kills to be stronger etc etc.

 

It is a catch 22 that most people never get past, but when some do they power peak like a boss.

I wish I could play an avatar DK :P

On 9/9/2016 at 10:42 PM, mya said:

The following edges are able to be discussed:

Edge  Name                       RP


  1.  Ambidextrous Disarmer      75

  2.  Stalwart of Faith          50

  3.  Restful Body               50

  4.  Meet with the Landslide   100

  5.  Thrusting Shield          100

  6.  Hunter of the Virtuous    150

  7.  Hunter of the Damned      150

  8.  Hunter of the Dead        150

  9.  Zealous Faith              75

 10.  Strong Legs                75

 11.  Strong Mind                75

 12.  Unshaken Believer         100

 13.  Cunning Businessman       100

 14.  Thickened Skin             75

 15.  Strong of Flesh           150

 16.  Iron Grip                 150

 17.  Watchful Eye              100

 18.  Lucky Bastard             150

 19.  Quickened Feet            150

 20.  Strength of the Ox        100

 21.  Well Prepared             100

 22.  Expert Packer             100

 23.  Hunter of the Righteous   150

For more information: discuss help

HELP: Hunter of the Virtuous    You've learned the weaknesses of those blessed of light, thus your weapons easily slice through them.

In my opinion, Avatar suck and aren't that much powerful. The trend of adding vulns to everything isn't a fix all.  Specialty when mages can't take advantage of them.

A shame 'Hunter of the Virtuous' is just based on weapons. It would be good if your weapons and spells both got the bonus.