21 minutes ago, Brofessor said:
I am not saying it is an unstoppable mechanic, I am not saying it is easy. This is not a complaint that it's too easy, and op, and needs removed. I am just saying it stifles character interaction. That's all.
One thing I never understood is monks, and blademasters, have the anatomy skill. I tried to play a monk not long ago, and training anatomies was a pain. Same with a blademaster. You spend literal days mastering everything about a body to be able to poison, or weaken, or blind them. But a ninja can study relatively quickly without any prior knowledge of your anatomy, and you being armed to the teeth in gear (that's what it's for right, circulating rares off of super decked unkillable folks?). It never really made sense that you must completely master the body of a giant to unlock strikes to call out plague, or stun your opponent, but in about a game day you can kill them. Maybe ninjas need anatomy, and they can only assassinate the races they choose expertise, and mastery in, and the rest would be used to determine study strike damage?
Now that is a good damn idea.
