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Cut down rare count by half

As it is now, there are quite a few decked people. On average, there are 2-3 people in EACH cabal that are extremely decked. Being decked has become the norm. Why? Because there are too many rares in circulation. Instead of trying to cut the rare count, we are increasing it, thus making people who are not decked feel not ready to PK.

I suggest we make a long term experiment and cut the rare count number by half for an year or two (no massive crumblings, let them go down naturally).

Everyone says how nostalgic they are of the old days when people used to PK in mithril. Bring back those old days by making rares really rare again.

Edited

I agree with one adjustment.

 

We limit the amount of rares allowed. Otherwise you have one baddy dressed to the point they need to be ganged to be killed.

As it is now, there are quite a few decked people. On average, there are 2-3 people in EACH cabal that are extremely decked. Being decked has become the norm. Why? Because there are too many rares in circulation. Instead of trying to cut the rare count, we are increasing it, thus making people who are not decked feel not ready to PK.

I suggest we make a long term experiment and cut the rare count number by half for an year or two (no massive crumblings, let them go down naturally).

Everyone says how nostalgic they are of the old days when people used to PK in mithril. Bring back those old days by making rares really rare again.

 

I agree with one adjustment.

 

We limit the amount of rares allowed. Otherwise you have one baddy dressed to the point they need to be ganged to be killed.

 

Completely agreed with both points.

 

EDIT: I'm not even opposed to the idea of one baddy being decked to heck and back. As long as we allow ganging on that person while decked.

Edited

Agreed. 

 

Unique = 1 (several uniques have 2 or more copies out right now)

 

Rare = 2

 

Problem solved.

Edited

I've said this before and it may even be worthy of restating. I think the rare flag, over the years, has been liberally sprinkled around objects far too often.

 

Rares that were once awesome, aren't even basic eq anymore. Magic-multi plated girdle. Does anyone even use it?

Rare count being reduced would reduce the overall amount of Characters out there. Which is fine by all means, but some of us need more than one to keep the flame alive and not get bored on our 'mains.' So, if some players can't play three decked toons(or competitively geared as we say now), they may just ditch one or two characters.

 

Personally I think there are enough rare items out there that if one thing isn't in, you can find a comparable one somewhere else. This is not ALWAYS true, but usually. If people stop playing some toons as my above theory explains, it would be the norm.

 

Who out there is currently unkillable?

 

Going back to the good old days would be considered 'trashy PK' by 95% of our pbase.

Rare count being reduced would reduce the overall amount of Characters out there. Which is fine by all means, but some of us need more than one to keep the flame alive and not get bored on our 'mains.' So, if some players can't play three decked toons(or competitively geared as we say now), they may just ditch one or two characters.

 

Personally I think there are enough rare items out there that if one thing isn't in, you can find a comparable one somewhere else. This is not ALWAYS true, but usually. If people stop playing some toons as my above theory explains, it would be the norm.

 

Who out there is currently unkillable?

 

Going back to the good old days would be considered 'trashy PK' by 95% of our pbase.

 

 

I think players are allowed to have TOO many characters, personally. You even said yourself that you had a Tribunal Leader, Knight Elder, and a bard. I've seen all three of these characters in god suits. Personally, I think its bullshit. I don't think you should be allowed to hold onto equipment like that. Now, this is in no way YOUR fault, as you are just playing by the rules we are given, but it does take away from the game when you have 3 characters that each have 2 rings of accuracy. Now we don't have any. Great. 

 

 

If you are bored of a character then delete that character. Don't keep a character around just because you achieved a specific position. I think a true player knows when his character has lived its life or run its course. I think the player base can see that as well, just not as quickly.

No one should be allowed to have more than one character past T ranking within a cabal.

If you have the time to invest in three toons, Kudos to you. I can't commit to keeping three toons logged in for 20 hours each a month to keep spots in cabals/gear on them.

 

As far as my three guys that were decked, you are 100% right. I had a LOT of EQ spread between those three. And it does seem a bit unfair. That being said. PK me and take it.

 

I don't agree with you about the ranking Dale, but I would think about only being able to have two characters in cabals at the same time.

No one should be allowed to have more than one character past T ranking within a cabal.

I thought this was already in place?

If you have the time to invest in three toons, Kudos to you. I can't commit to keeping three toons logged in for 20 hours each a month to keep spots in cabals/gear on them.

 

As far as my three guys that were decked, you are 100% right. I had a LOT of EQ spread between those three. And it does seem a bit unfair. That being said. PK me and take it.

 

For sure. You're totally within your rights as a player to do it and you're also right that its my job to take it away if I want it. The game allows it to happen and you're not doing anything wrong. Do I think you can play those three characters to the level you are capable of? No, no I don't. I think you would sacrifice time/RP on one to play/RP with another, ultimately taking away from one of them.

Its good to be home. Kill them and take it. Sac it. Cleave it. Break it.

I'm curious as to how there are multiple people on this thread who always say equipment doesn't matter, but are asking for rares to be cut down.  It's all about skill, right?  

Edited

Oh I never said equipment doesn't matter. It does to a certain degree. Now, that being said, I can still pk you in Elemental Canyon gear.

I believe with fewer rares (Which I'm completely on board with btw), the PK overall has less potential to be what the pbase might consider trashy:

  1. Huge disparity in EQ between opponents would happen less often, which does away with the "His armors were cleanly inferior to mine and I sacced them all anyway)

  2. Would promote less silent PK just for EQ. Of course this would still happen, but far less often.

  3. Less punishing to die in general since most everyone's basic sets would be easily available, not by creating tons of beefy, OP eq, but by having an equivalent to mithril be competitive again. (At this rate, I don't believe it is competitive.)

  4. Less rare EQ could potentially change the PK climate, such as a common indignance towards ganging, harsh looting, etc. I know people hate ganging, but in a time where a Multiplated Girdle is the entire prize of a PK, group pks and wild yolo fights were fun at one time. 

 

I can even admit, I myself have been turned off my things like ganging, nasty repeated loots, but that's because you pay too high a price and logging off is always preferable. But if your badass enemy is beating your ass with a single Ring of Accuracy and a decent weapon plus a suit of common EQ, you really gotta step it up. What bothers me, and probably most people is that I was never competitive without at least getting a single bottom end rare in every EQ slot. Even then I was a shrimp to some of the bigger names. 

 

Suggestions I've heard and liked:

  1. All deso factions eq = rotdeath

  2. Fewer rares overall (Hasn't there been some sweet additions to common EQ in the past little while?)

3. *Only if a change in rares has occurred, *trial back to old rules of PK where the brawls were a lot more common and there are far fewer reasons to be disheartened by a single death/loot.

Well I find it comforting that people would say that gear doesn't matter, because I've never even been in a position to deck out a character, I've also never been good at pk...my skills now include the ability to run away. Ain't nothing wrong with elemental canyon gear!

Don't find it comforting Argo, because some people may say it but not believe it.

If we went old school that means gangs are allowed. Multi tagging is allowed, just consider ever room in the mud like an altar room. You will die. When our current pbase can't handle getting killed and having two items looted why would this be a good idea? There was no 'I will just take what I need,' back then. The was...

Get scroll back

Recite scroll

Order golem get all corpse

Sacrifice 1.

Sacrifice 1.

Sacrifice 1.

Sacrifice 1.

Sacrifice 1.

Also, making desolation items rot death keeps people from looting them on a well deserved pk victory. I don't like it.

I swear the player base is bipolar.

Dude, it's like every other day ppl are complaining about eq.

 

How long does it take you guys to get eq?  I can get decked with a character, over and over.  Sometimes it takes a while I won't lie, and I HATElosing it all.  But it's nothing man, your character has 62 lives, the most fun you have is WHILE LOOKING FOR EQ.  Now adays no one wants to go looking for eq, if you make things rotdeath then that makes this number even lower.  

 

My only suggestion regarding eq is make it so nothing rots on mob deaths.  If someone loots you heavy then take it as a compliment.  Raemus was heavily looted several times but cabal eq at level 50 isn't terrible and several easy to grab nonrares are in abundance, also a few rares no one seems to ever use.  If you aren't looted heavily then I strongly suggest grabbing what is needed, rethinking your strategy a little and trying again.  I find that being decked can often times make me rely on my better eq and fudge my strategy.

For the record, I don't want to be regarded as one of the complaints. I'm perfectly happy with the system it is now. I did however layout some things I found interesting with the thread. I hardly have time to do factions, so rotdeath would probably screw me more than anyone else. I just know that from my (even recent) experiences, if you take one thing from a guy he's probably gonna log off or spit on you when he gets back to his corpse. Who RPs being a ghost anymore?