Magick, do you honestly think I was not aware of the bazaar purchase?
Really, if you want to flaimbait me, at least make an effort 
My point was not that people are not supposed to know the IDs, but that they have to invest some work in the process - like making characters strictly for that purpose, or purchasing the spell with RPs, or making the binoculars and so on.
Ah, the catch of the forums. To flamebait or not to flamebait. If you do, it'll be edited by the Imms, so instead I just point out the hypocrisy of your statement and lace it wish sarcasm. 
And just to be clear, that was intended with good natured humor. But I'm reminded that the road to Hell is paved with good intentions. Ah well. Damned if you do, damned if you don't.
The way you worded your post looked like if you didn't have identify, you don't deserve it even when there are a number of ways you can go about getting it. Just saying.
This:
In short, PLEASE continue to share your ideas. But don't assume they'll be implemented just because.
Throwing out ideas is fine and doesn't always mean that someone is complaining about something. It's how the game doesn't stagnate, even if it's just cosmetically. When was the last time you plugged in a game that hasn't had any sort of update (or interesting mod) in the past year? Three years? Five or more? What's the ratio of those games to the number you actually own? To those that you actively play? If that ratio is high, it just means you're resistant to change. Games that stagnate, die.
Also, it's how great ideas come about. Perhaps the idea is ahead of its time. Just because someone posts an idea that probably won't make it doesn't mean that something truly spectacular won't come from it either. Brainstorming for the win.
I'm all for having all items and their stats on a website. Yeah we used to be pretty hardcore, but there's not a lot of gamers out there that have the same ambition as we once did. Look at any game. It will have a wiki with item stats, whether it's an online game, or a console rpg. Does it hurt the game? Not really. It takes some of the enjoyment out of exploring and discovery but that's just not what people want. They want to browse for a mace that fits their toon and then look forward to getting together a group and going to get it.
Well put.
What's the difference between gathering 10 years worth of ID's and having them given to you other than one allows you to stand on the moral high ground? You open your database (in your head or in a txt is irrelevant), pick what items you need or want for your toon, and you get them.