The idea is simple. It comes from myself and Chesta and is basically explained as:
Lesser Bounty(50k-250k OR 50-100cps) = 1 item gained. --- OR no item at all.
Medium Bounty(251-500k OR 101-300cps) = 2 items gained. --- OR 1 item.
Heavy Bounty(501k+ OR 301cps +) = 3 items gained. --- OR 2 items.
The reason for this is simple. When a new player or someone that isn’t as good at PK is bountied its a heavy burden for that player. They now have to fight their war, Syndicate hunters, and anyone else wanting that bounty. They lose their equipment randomly and they die. A HUGE thing to consider when you’re a new player. I think a “rating” system for loot should be added.
Syndicate Elders/Leaders know who to refuse a bounty on. 50k for Thulgan is realistic and in the same token throwing 50k down on a newbie that just got some rares you want isn’t either.
I think it’d make placing bounties a little more time involved and less of “ I don’t like him SO, here’s 50k. “. That’s a trip to Blackwatch.
Every cabal allied with Syndicate or wanting to get in their good graces bounties every enemy or anyone that could get them favor from Syndicate do so. That leaves a huge issue for cabals that can't utilize this system because of alliances or it doesn't fall into the spectrum of their cabals ideals.
It makes it hard for people to get on their feet, as it were.