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Ebacha [NEXUS T] and Skinoske vs Ashuga [KNIGHT E] avatar

We had a few good fights when I was Courael, but I think you actually landed the only kill.

Weapon lock is very effective against other melees. Especially a staff.

I think an exotic would be the best bet against an ogre if you are a specialist. Your massive prof advantage means you chew through defenses, regardless if they are another melee. Exotics tend to hit hard and have nice flags/oprogs as well.

Although honestly, when dealing with some super ogre combo, just make life very annoying. You'll be far more effective pissing off the player into mistakes than simply trying to win through a game mechanic advantage, because almost certainly, the game mechanics will favor the ogre. Drain those cps, supplies, and the opposing player's will to live by walking that fine line between easy-to-ignore-passive and looted-corpse-aggressive. You might never get a kill if the other player never messes up, but they will pay a very heavy resource/time price.

I've never met a player who never messes up though. I know Thulgan took some needless deaths through teleporting in a panic as well a couple cases of affect mismanagement. When I played Lugrek (fire warrior lowbie tribunal), I got a kill on a powerful pre-Thulgan demon warrior in the same vein because of his (lucky) chaos weapon mismanagement. That was against a character that should've smoked me at Lugrek's developmental stage.

On the flip side, f0xx used it to great effect against Anamus with his Nashmurlan (syndi DK mystic). It was an easy fight in my favor that became dangerous because of very effective aggressive skirmishing techniques. I never got a kill on him and he never avoided a fight. In fact, he got closer than anyone on a PK vs Anamus--I survived through only luck. One of Zoichan's monks was also very good at skirmishing, maybe it was Atsula or perhaps the next incarnation.

When in doubt, skirmish. Let them mess up. When they mess up become very, very aggressive. Press the advantage. No, don't stop to get your affects back up unless you need them. Don't try to catch that tick to sleep. Get the kill. A lot of the trick of high level PK is knowing when you are going to win and push, push, push. That switching from a normal skirmisher into an aggressive finisher is what shocks the kill in.

If you don't die and are given enough time, you will win. Always.

Edited

Very good advice there, Celerity - I know I loved using those tactics on my paladins.  Dance around, play it safe, and eventually the other will over-extend in a frustrated attempt to land the kill.

he got closer than anyone on a PK vs Anamus--

 

Even closer than when we ganged you?