I think there's some more skills/spells that could be added to the list of purchasable abilities for roleplaying points.
- Peek: I am not sure if this would affect PK too much, but I've often found myself wanting this skill to see if keys/items/etc are in a mob's inventory (esp if the items are level 51+ or nolocate).
- Remove curse: A convenience thing, sort of like identify and locate object. Makes you a bit more self-sufficient without really affecting much of the game.
- Create food/water/spring: Aborting long trips because you ran out of food/water is super annoying.
