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Affects list timer that shows when created weapons will crumble

Things like ranger staff/bow.  It's always lovely when your flight drops same time as your weapon crumbles and you get lagged without a weapon.

This was suggested before and if I recall a lot of people deemed it unnecessary. I live the idea though.

Why would people deem it unnecessary?

But then, people are stupid.

Anyway, I like the idea. The only problem I see is with having multiple such items i.e. having more than one ranger staff or more than one prayer beads. How do you suggest this issue to be handled?

Hmm, the only thing I can think of is that the timer resets upon creating the newest one.

 

 

You are affected by:

 

ranger staff:   18 hours

ranger bow:    14 hours

druid staff:   blah blah

chaos blade:   20 hours

 

...these are the only ones I can think of off top of my head.  I forget if the Nexus skill already has a timer.

Edited

Class created items can be created multiple times, from the ranger/healer/druid staff to prayer beads.  I don't like the idea of an affects timer on them as it could show your enemies when your weapons crumble.  

Instead, put it on the weapon when it's examined.

My 2¢.

Lol Magick.

That's like saying "I don't want to use Sanctuary, because my enemies will know when it falls."

Also, I don't like your idea, because one might want to create multiple sets of said item.

True, but that doesn't mean they have to know when your weapon fails too.

 

As for your multiple sets of said item, you can still tell them apart:

 

exa staff

exa 2.staff

exa 3.staff

...

 

If they were in your affects list, you wouldn't know one from another.  At least with mine, you know when each one fails.

Edited

My apologies, I read wrong.

Putting the timer on the item itself does seem like a more logical idea, not because your enemy might detect the timer, but due to the multiple nature of it.

Takes away the inherent danger of these items. You're not supposed to have an easy way to know when your stuff is gonna crumble. Power gamers can code it into their zmud or whatever, but timers for these items weren't included for a reason

Actually, what egrier said.

Fair enough.

with these sort of things, I always find it best to make one... wait a few hours (or until you can make another) then create a second and use that... if you're paying attention or check your inventory often enough, you'll know when you're about to lose the second with the crumble of the first.   that being said, I quite liked the idea... even if it gave detect magic users some added insight. 

Hey stop summoning your inner Virigoth. It's Egreir.