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Select -skip-

When one has multiple selectable skills and types "select", he goes into his first selectable skill. He can either:

 

 

quit            :Returns you to normal mode

        help            :Shows this help file

        help    :Shows help on topic

        select  :Selects the skill and adds it to your skill set

        forfeit         :Permamently skips the category, in case of no valid

                         choices in given group.

                :Dispaly the SS screen and avaliabe choices

 

[edit] Wtbh, only half of my post got posted.

 

Anyway, I suggest the implementation of the "skip" command, that will do the same as "forfeit", without actually forfeiting the choice, but will just enter the next selectable skill. It's rather annoying now, that one has to do all his selectable skills in order if he wants to select his last one.

Edited

Whhy would someone want to wait and skip selecting their skills as they level up?

When I play warriors, I don't know which weapons to select as my expertises. I want to wait and see how I fare at pinnacle. I can't though, because I can't continue to my lore unless I have both expertises selected.

 

Same with blademaster, I can't select my race mastery unless I select my both my expertises.

How would you learn a lore or race mastery without having an expertise?

How would you learn a lore or race mastery without having an expertise?

Is this some joke, or you are trying to get me to flame you?

 

Going to comment on the actual suggestion?

Edited

As a frequent to the warrior class, I concur that sometimes I dont feel like picking my skills till pinn.  Sometimes I end up picking, making pinn, and deciding I wanted something else and rerolling.  At least I know it's not just me now.  A skip function would be nice for us less OCD players.

Just dont select anything until you know what you want

Besides, with enough RP points, you can reselect the warrior lore

Is this some joke, or you are trying to get me to flame you?

 

Going to comment on the actual suggestion?

 

I don't believe this was intended as a snarky comment. Unless I'm reading it wrong, it was a comment on the language of the choice; i.e., novice -> adept -> expert -> master, so how can one be a master without first being an expert?

 

I realize there's history there that colors the exchange, but let's keep it civil fellas, and try to cut each other some slack. As for your suggestions, I personally don't see this as a common enough issue to warrant a change, and RP points do offer an alternative where planning fails. If it happens that this issue does have wider appeal - either by the players or other administrators - it will be examined further.

 

Now a note to all. This is not directed at any one person or party but it needs be said, so it might as well be said here;

 

Forum members are enirely permitted - in fact, encouraged - to initiate dialogue and share their opinions. You (as in all of you) may certainly question and/or challenge the content of a post. However, you may not attack the poster or their integrity. Aside from making your own argument weaker, it's the basest form of argumentation and doesn't contribute anything meaningful to the discussion.

 

I'd like to urge everyone to consider their responses in this manner; am I responding to the person, their words, or their idea? If it's the person, whatever I have to say is best left unsaid. If it's the words, consider a.) a possible misinterpretation of tonality (it's hard to read intent and emotion over the internet, and it's an easy mistake to assume malice where there isn't any) and b.) is my response a meaningful contribution to the topic or an attack on HOW something was said?

 

Finally, if you are responding to the content or idea of a post, expound upon your contrary opinion, don't attack the post - the difference being, the first fosters discussion and coordial cross-talk, while the latter breeds defensive behavior and kills a conversation dead.

 

Thank you for working towards keeping our community open and accepting.

-The FL Staff

A great formula for appropriate forum discussion.

 

"Keep it classy, Aabahran."

How would you learn a lore or race mastery without having an expertise?

 

Just dont select anything until you know what you want

Okay then, lets presume you have no idea what you are talking about, although you've played more warriors than I have.

 

As a warrior, you can select:

2 weapon expertises

1 weapon mastery

1 warrior lore

 

You warrior lore is defined by your weapon mastery i.e. you can not pick a spear lore if you have already selected a staff mastery. That being said, your weapon expertises are not connected to your weapon mastery - you can select axe expertise, sword expertise, and then you can select staff mastery and go with the staff lore (I believe this answers your questions Ghrundor - it is the weapon mastery that matters for warrior lores, not the weapon expertises).

 

 

The same goes for blademaster races - you can select:

2 race expertises (+10 prof)

1 race mastery (+20 prof)

 

The race expertises you choose are not connected to the mastery. You can choose elf and slith expertises, and then you can choose giant mastery.

 

 

Now back to the suggestion itself - many times when I play a BLM, I know what mastery I want, but not what expertises. This is a problem though, because I can not select the mastery without selecting every single selectable category before that - when you type select, you enter the selection booth of the skill with lowest rank, and there is no way to skip it and proceed to the next skill, unless of coarse you use "forfeit" which is not an option.

 

A skip command will fix this, allowing you to enter the selection booth of the next selectable skill in the line without permanently skipping the selectable before it.

JMO: I don't think there is much of a point in having a forfeit, skip could/should be reworked in its place... 

on a side note, I don't see why all selectable skills/spells couldn't be reappropriated with enough rp points. no sense in limiting it to just warriors. shrug

I never understood why forfeit wasn't skip in the first place.. who is going to forfeit a choice?

Help File said:

...in case of no valid choices in given group.

Just in case.

If we ever have a selectable skill available to a character and there are no valid choices to make... that's bad design.  I completely agree the forfeit option should be a skip option instead.

If we ever have a selectable skill available to a character and there are no valid choices to make... that's bad design.  I completely agree the forfeit option should be a skip option instead.

 

Absolutely true.

However:

IF 1 then 2

ELSE 3

ELSE 4

ELSE null (forfeit)

 

I do agree with a skip option, though.

Can we get some immortal input on this, please?