What if there was a command that allowed you to go incognito.
This would allow your character to hide his:
Guild from the Group command.
Elzorath's group:
[50 War] Zuranok 89% hp 82% mana 99% mv 549026 xp
[50 Bmg] Elzorath 99% hp 68% mana 99% mv 627443 xp
to:
Elzorath's group:
**[50 Inc] **Zuranok 89% hp 82% mana 99% mv 549026 xp
[50 Bmg] Elzorath 99% hp 68% mana 99% mv 627443 xp
The god you worship.
You receive 27 experience points.
A swirling dervish hits the ground ... DEAD.
Elzorath sacrifices the corpse of a swirling dervish in the name of Knowledge.
to:
You receive 27 experience points.
A swirling dervish hits the ground ... DEAD.
Elzorath sacrifices the corpse of a swirling dervish in the name of something.
We could also hide the character title with something unflattery like:
[ Elf ] [KNIGHT] (Hope [V]) Elzorath Illumirin the Scourge of the Battlefield
[ Minot ] Zuranok Zarr the Master of War
To:
[ Elf ] [KNIGHT] (Hope [V]) Elzorath Illumirin the Scourge of the Battlefield
[ Minot ] Zuranok Zarr the Uncommitted
Or to:
[ Elf ] [KNIGHT] (Hope [V]) Elzorath Illumirin the Scourge of the Battlefield
[ Minot ] Zuranok Zarr the 50 th of his guild
As it is now if you wish to disguise yourself as another class, you have to either be a bard or a thief. And even then, disguise is not available at low levels and only works 100% of the time (no cool-down) well after 30's.
Also the changing of titles, gives you away, as it should since it's a PK skill.
For god hiding we 'can' remove auto sacrifice, but it's leaves things so much messier in game.
We could also apply for the skill disguise ... but as I said, it's not 100%, with PK power for a RP thing.
Anyhow this was something I remembered to aid with RP.
You could attempt to pass your Human Dk for a Paladin. ![]()
A DK for a Warrior.
A shaman for a Cleric.
Another limitation would be the Alignment.
We can't really have a hide alignment spell because, who group would immediately show you of to your opposed alignment.
Although it could work...
Spell "Hide alignment"
-
It would hide the alignment message from the consider command.
-
It would mark you as neutral for the Who Group, Who PK code.
PK limitations would work, because Goods are required to not blanket attack neutrals.
Group limitation would work, because Evils/Goods can just decline any offer to join a group leader of opposite alignment.