There is a difficulty with seeing CP costs of cabal skills.
Someone suggested that they should appear in skill list, just like spell cost appears in spell list.
I think this would be to much work.
I think they should appear in the help file of "Help cabal skill".
Or in "Help sub-cabal" list of skills.
Example:
Help Gladiator
Gladiator
Gladiators are a bunch of boyscouts that have marshemelow parties by the fire.
Skills:
Unducte: Run fast 10 cp
Menber: Hide mkII 1 cp
Veteran: Smell the roses 5 cp Delay action 17 cp
Trusted: Hellstream 12 cp
Elder: Slay 1 cp
----**** ************
Another thing now about Elven Blademasters.
It is known that elven anatomies is best kept at 120%, with giants at 110% and beast (minotaurs) at 110%.
And that you get 110% on their own race for free.
But if you are a Elf BLM, you need to put your only mastery on the elf anatomy spot, in order to get above 110% ending up with 130%.
Which means most elves will go 130% elf, 110% Giant+beast.
Other races will go 120% elf, 110% giant+beast, 110% self race.
But what if we made racial auto-mastery a mastery instead of a expertise.
That way we could have sliths running around with 120% beast, and avians with 120% flying.
So those three races I consider the most valuable and wise to invest
anatomies in:
Giant - 110
Elf - 120
Beast - 110