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Locked Exotic Mastery

How about making the chance to disarm cursed weapons a little better. Its hard enough to deal with getting some strong exotics, as there are very few strong ones and ALL of the strong ones have ethos restrictions. Monks in dragon and blms in ironarm have almost 0% chance of failing, yet a warrior solely dedicated to exotics will fail about 50% of the time. Most exotics in themselves are disarmable and 95% of them are avg 25 and less. Would be nice to make the selection a little more viable. IMO the disarm should be equivalent to blm/monk disarms.

I agree here, i have had instances where would not be able to disarm someone in 4 5 tries, at that rate may as well kill this selection and go something else since it wont work that well anyway. Plenty of other things someone could do besides the wasted rounds for failed disarms for something that is supposed to have a little better disarm. Not to mention that when I have been disarmed by a blademaster (which has been every time they have tried in that stance) not only am disarmed but stunned for either a quarter round or half round lag.

My experience with it on Halloween shown me that it ALWAYS fails first try.

This is one the most OP skills in the game if it still is the same as it was in Halloween. If you remove this warning, it will be a total massacre when someone who knows what he is doing uses it.

Also most common exotics are cursed by default, and easy to get. The other ones are already to much powerful to be cursed.

Big difference between monk and blm disarms is that the weapon doesn't automatically go into your inventory. There needs to be some equalizer to prevent it from being a broken skill.

The fact that Fire Giants now have a stronger tool to fight against Invokers is huge in itself

Monks in dragon and blms in ironarm have almost 0% chance of failing' date=' yet a warrior solely dedicated to exotics will fail about 50% of the time. Most exotics in themselves are disarmable and 95% of them are avg 25 and less. Would be nice to make the selection a little more viable. IMO the disarm should be equivalent to blm/monk disarms.[/quote']

I can't speak about monks, but BLM's disarm fails quite often (I would say around 50%), even the bladerush disarm while in ironarm. I have many logs to prove it.

Secondly, the exotic pool is so huge and some of the best weapon in the lands are exotics (rod of stars, arctron, soul forge, Kreyis, solar grasp).

Thirdly, the exotic mastery is one of the best for a warrior. A disarm the brings your opponent's weapon in your inventory? I remember fighting Mindflayers stone giant Elder Tribunal warrior (Grum), such a huge pain to fight him, solely because of that mastery.

And lastly, people who try to spread misinformation intentionally in attempt to change something should be penalized in some way by the the IMMs. You've been doing this over and over so many times, that you are even surpassing Mya. Shame on you.

Yeah, this mastery is fine. They gave warriors Iron Arm.

I'm sorry, but exotic mastery has been buffed up already. This is denied.