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CPs

What does everyone think of being able to give CPs somehow someway to someone else within their cabal? You can give gold. Why can Warmasters not give blades? Or Nexians souls?

Allow them to be looted too....

L-A

I like this idea. I always wished there was a way to transfer CP's to a cabal mate. Good thought.

Dunno about having them be looted though... Maybe if it was a member of your cabal that killed you, but not cross cabal, and even if you were to do that, I'd say it should be like a 100 CP max or something. But I don't like the steal CPs on kill idea honestly.

IKFL

I like this idea. I always wished there was a way to transfer CP's to a cabal mate. Good thought.

Dunno about having them be looted though... Maybe if it was a member of your cabal that killed you, but not cross cabal, and even if you were to do that, I'd say it should be like a 100 CP max or something. But I don't like the steal CPs on kill idea honestly.

IKFL

Why? They can be hard enough to get, and you burn through them in some battles. Getting a few more here and there can only be a good thing.

I like the idea of a maximum of 100 cp though. Perhaps don't allow them to be looted from Inductees or Members either.

I wouldn't mind that idea, but CPs shouldn't be lootable based off of the types each Cabal use. I could see a loss of CPs for each death after say 2000cps that you obtained, that way when you die you lose CPs regardless. I remember once I had something like 40k+ or so on one character and I had nothing better to do than use the Cabal services to beef me up further than what I was already. Perhaps boost the amount you receive per kill and not just base it off of what rank in their Cabal they are.

As far as the original idea goes, I wouldn't mind that as in the past I've wanted to do that especially if I was wanting to Cabal Leave. Perhaps give this option and make it a 10% transfer rate.

I could see a loss of CPs for each death after say 2000cps that you obtained' date=' that way when you die you lose CPs regardless.[/quote']

This would do little but hurt the people who already die the most and help those who already die the least. Perhaps an alternative would be to reduce cp gain over time based on how many cps you currently have, so it's harder to just stockpile... say, your gain rate goes down a bit every 1000 you've got, so 0-999 takes less time than 1000-1999, which in turn takes less than 2000-2999, etc.?

EDIT: Here's a semi-related thought... how about instead of life-insurance having a fixed cp cost, it has a base cp cost that increases based on how many cps you have, so that (for example) if you've got 10k cps saved up, using LI would use something like 3k of them instead of 500 for the purchase/death coverage? It'd cut into the cps of those who need them the least.

Not if A) It's limited to deaths caused by Vendetta'd Cabals, It's only like 10 cps for 2000cps and say 500 if you have more than 30k. Then you have two things going for you. Life Insurance becomes slightly more costly because you're spending 1000cps if you have more than 30k CPs and actually gives you a chance to run out or run low and also those CPs could go to your enemy giving them that much more to spend themselves.

So if the CPs you lose go to the enemy killing you it would give it to them as 50% of the CPs lost by the player, the other 50% would go towards either A) Cabal coffers or all the players in your Cabal who are online at that time. If you're alone the 50% will go to the Coffers unless the coffers are full, then it will just go no where. If you have 4 friends online and say you killed someone with 30k CPs, 250 will go to you for the kill and the other 250 would be divided by 4 and given to each of them.

Now lets say that the person you killed was below 2k, then you'd just get the base amount of CPs per kill that you'd normally get so no calculations are made. A dual measure can go in to make it so that anything under 100cps gained from a kill will also give you the base CP gain for killing your opponent on top of the 100cp gain. So if you were going to get 60CPs for killing them anyways and you are going to get 100CPs (200cps in reality but you're getting 50% of the total) you'd get 160CPs and the other 100cps goes to either Cabal or Players online.

This doesn't hurt people who have low CPs by any means, I think 2k are actually pretty generous for the most part. I only ever had over 10k on characters who were very survivable as was. You don't have to buy anything from your Cabal unless you want to, and having no CP loss under 2k and most items costing anywhere from 1CP to 2000CPs, this isn't a problem. Cabal skills/spells use CPs so unless you're rocking it hard and managed to save up a ton because you can kill people very easily or because you don't use a lot of them in general. This seems like it'll hurt people much more for those who can save up CPs easily compared to those who have a hard time getting a lot of them. On classes that I have been in a Cabal with, the only ones I got a ton on was a Healer and a Ranger. The Healer at one point in time had something like 42k CPs and my Ranger sat at about 20k for a brief period. I eventually just spent them all on certain Cabal abilities and never worried about it.

Original idea was to give CPs away to members of the same cabal.

That sounds logical, although it will be abused by OOC connections.

This happens to an extend already, with coups and cabal EQ, but CPs are more than cabal EQ and coups are easy to track.

I am all for the idea if Life Insurance is removed.

As for the other idea (loothing CPs from corpses), as much as I like it, it will only hurt the less experienced players. We already gain CPs from killing cabal enemies, no need to hurt the guy who is already losing gear from the death. Not just that but, it makes no sense from RP point of view - imagine Knight hoarding souls?

Original idea was to give CPs away to members of the same cabal.

That sounds logical, although it will be abused by OOC connections.

This happens to an extend already, with coups and cabal EQ, but CPs are more than cabal EQ and coups are easy to track.

I am all for the idea if Life Insurance is removed.

As for the other idea (loothing CPs from corpses), as much as I like it, it will only hurt the less experienced players. We already gain CPs from killing cabal enemies, no need to hurt the guy who is already losing gear from the death. Not just that but, it makes no sense from RP point of view - imagine Knight hoarding souls?

I agree with all of that 100%.

Something to further consider is intercabal exchange between allies, and perhaps NAP/Trade.

A notion I'm also not opposed to. This would create a cabal point economy, which would effect, mature, and ripen

the political spectrum of the game and allow diplomacy to be a way to effect the world around you instead of

the dude with the biggest hammer doing all the effecting.

Everyone knows you can do guild quests and gain like 50 CP's for a hard quest, right? Also, there's nothing preventing a cabal'd char purchasing cabal gear for another cabal'd char.

...wow. I've been playing since 2.0 and I never knew that.

heh, very few people do in my experience because very few pinns bother doing guild quests.

I think it's a relatively new feature. I only found out a few months ago.

I think it's a relatively new feature.

Indeed.

Also' date=' there's nothing preventing a cabal'd char purchasing cabal gear for another cabal'd char.[/quote']

This is usually how I have been "given" and "given away" CP in the past. After a while, it is clear which pieces most benefit x class or y race. A 1000 CP piece is a VERY nice gift to receive and is also a nice way to show appreciation for that new guy who is coming in and trying to do the business to that Vendetta'd E as an Inductee. "I've seen your steadfast valor and I feel moved to bestow upon you this (shiny object)," Knight Elder says to Knight Inductee. Even if it is a higher ranking member who might just not be holding many CP for whatever reason. Nexus could do it out of an "enemy of my enemy" sort of thing. Warmaster for varying reasons considering any align could join as well as Savant. Watcher because no one wants a toothless wolf in the pack. Syndi as an investment in the betterment of the Family, though the RP would take a little more in my mind. Something like an agreement to do X for the giver by the receiver. That deeper RP could apply to any cabal though now that I think a little bit.

This is usually how I have been "given" and "given away" CP in the past. After a while' date=' it is clear which pieces most benefit x class or y race. A 1000 CP piece is a VERY nice gift to receive and is also a nice way to show appreciation for that new guy who is coming in and trying to do the business to that Vendetta'd E as an Inductee. "I've seen your steadfast valor and I feel moved to bestow upon you this (shiny object)," Knight Elder says to Knight Inductee. Even if it is a higher ranking member who might just not be holding many CP for whatever reason. Nexus could do it out of an "enemy of my enemy" sort of thing. Warmaster for varying reasons considering any align could join as well as Savant. Watcher because no one wants a toothless wolf in the pack. Syndi as an investment in the betterment of the Family, though the RP would take a little more in my mind. Something like an agreement to do X for the giver by the receiver. That deeper RP could apply to any cabal though now that I think a little bit.[/quote']

I actually had this happen on two occasions as my current character, after (as an inductee) killing three of my high ranking enemies. Two other higher ranking members of my cabal bought me items. It felt very nice to know I was appreciated.

IKFL

I actually had this happen on two occasions as my current character, after (as an inductee) killing three of my high ranking enemies. Two other higher ranking members of my cabal bought me items. It felt very nice to know I was appreciated.

IKFL

So dope! It's really good to hear the community is reaching out to each other, making the game a little more fun for each other, and most importantly showing some love in a world of blood, hate, and indifference. I'm sure more creative minds could come up with other good ways to show your crew how important they are to your character.

Question is why was this never allowed in the first place?

There are no rules toward buying and giving away cabal gear. Which is the main use of cps anyway right?

I see this as a way to make it easier. A way to make cps more talked about between cabal mates.

Don't know why occ connections got involved in this. Everything else in the game can be sold, bought, and exchanged through ooc connections the very same way. Sounds silly to me.