forums wiki bugs items changes map login play now

Life insurance idea

This idea makes sense in the context of the new change that destroys items at death.

I'd also be for removing life insurance.

It is a stupid idea, one that was not voted on or tested extensively by the pbase, one that has always been hated, and one that is the ugly child of one of the Imms. If we remove imms and remove life insurance and remove alignment.. problems solved.

It exists...its called GodWars MUDs... good luck with them, they are absolutely infested with trolls and cheaters.

Like' date=' making insurance more expensive if you are stronger than your enemy, and making it less expensive if you are weaker, and facing multiple opponents.[/quote']

How do you measure multiple opponents?

Just vendetta'd cabals? Or if you're a stalker does it consider the demon, vampire and avatar thats on too?

Realise that all those checks all the time are going to slow the mud down a hell of a lot?

This idea makes sense in the context of the new change that destroys items at death.

I'd also be for removing life insurance.

It is a stupid idea, one that was not voted on or tested extensively by the pbase, one that has always been hated, and one that is the ugly child of one of the Imms. If we remove imms and remove life insurance and remove alignment.. problems solved.

How do you remove someone who owns something? And grants you the PRIVILEGE to play here for free?

If you have such a problem playing here Mali, just piss off already.

It's usually decked guys that don't need to loot anyway that use life-insurance though.

How do you measure multiple opponents?

Just vendetta'd cabals? Or if you're a stalker does it consider the demon, vampire and avatar thats on too?

A formula can be made. The immortals can include in it whatever they feel like, from vendetta'd characters present, to allies present, cabal rank of both, deckedness of both, even PK ratio, whether they are unnatural, whether you are bountied or not, whether you are wanted or not. Creating such a formula will of course take some time, like a week at most.

Realise that all those checks all the time are going to slow the mud down a hell of a lot?

Now that just made me laugh.

The staff agrees that if were life insurance were to go, something needs to be done to address the underlying game play problems before life insurance is taken out, otherwise people will be forced to quit out even more than they are now.

In other news, some time ago, we worked out and agreed to a new life-insurance cost formula. This formula includes the number of online enemies, how long ago the purchaser died and when was the last time the purchaser bought life-insurance. Overall, it will be more expensive than now. The other big change we agreed to was that it would limit looting, so only a number of rares can be looted from and by the insured person. These two changes result in a substantial weakening of life-insurance.

When this change is put in, the final formula will be made public.

These changes come in gradually, and crumbling is just one step towards solving the bigger life insurance question.

The staff agrees that if were life insurance were to go' date=' something needs to be done to address the underlying game play problems [b']before life insurance is taken out, otherwise people will be forced to quit out even more than they are now.

In other news, some time ago, we worked out and agreed to a new life-insurance cost formula. This formula includes the number of online enemies, how long ago the purchaser died and when was the last time the purchaser bought life-insurance. Overall, it will be more expensive than now. The other big change we agreed to was that it would limit looting, so only a number of rares can be looted from and by the insured person.

When this change is put in, the final formula will be made public.

These changes come in gradually, and crumbling is just one step towards solving the bigger life insurance question.

That's a great step in the right direction, and thank you for sharing some of your plans with us. I myself have worked on a formula for a floating LI price for some time, but I stopped when noone showed interested in the idea when I poked it a few times.

Perhaps I should post the state of my current formula. Including a check for "how long ago the purchases died" and "when was the last time the purchaser bought life-insurance" is something that didn't come to my mind though, and is quite smart.

There can also be another check for "deckedness", taking numbers from the "value" box of rares/uniques.

If you have such a problem playing here Mali, just piss off already.

I have played here quite some time and contribute in a manner that does not insult anyone. When I suggest firing people, it is a constructive criticism that I feel would enhance the state of the mud.

Now I suggest you stop trolling and go back to petting your sheep heavily and peacefully.

As for life insurance, it is a poorly designed concept that addresses an issue that never existed. It would be extremely simple to remove it altogether and replace it with nothing.

And grants you the PRIVILEGE to play here for free

In my opinion the game needs the players more than the players need the game. This is why we all come together and throw ideas in the mix - to make it attractive to vets and new players alike, and to maintain a fun and friendly gaming environment.

Your not grasping it lol.

You wanna loot your opponent, you go in without insurance an kill them, they have insurance. So if you DO die, they got insured and cannot loot you. As it stands now any evil cabal can have basically free life insurance. Run around pking to get CP, then insure when you fight a person twice a week who will loot you.

The thing with this is that, overall even less cp is used and less looting takes place. It doesn't matter which one of the players uses LI and which doesn't. If that decked E/L who always uses LI against me is using it now, then I won't use it since I know if he kills me I won't get looted. So I save my 500 cp for later and keep my gear.

When this change is put in' date=' the final formula will be made public.[/quote']

Halleluya!

I have played here quite some time and contribute in a manner that does not insult anyone. When I suggest firing people' date=' it is a constructive criticism that I feel would enhance the state of the mud.[/quote']

Except that even on the thread you started entitled "Fire all the imms", you never gave an actual argument as to how that would improve anything - something that I consider quite essential for a post to qualify as "constructive". And on the thread regarding removing alignment that you started, you didn't give an actual argument of any sort regarding why you wanted this done until 3 pages in - an argument that didn't address the primary criticisms of the idea that were floated by many (Crypticant addressed the question regarding how difficult it would be, but nobody responded to the argument that it would drastically change the game world to something unrecognizable as FL).

Your criticisms in the past were a lot more constructive than the ones I've seen you give recently, Mali.

+1

Actually life insurance cannot be taken like that, because every change has it's affects on other things.For example if you are outnumbered and it is quite sure that you will loose, of course that you have to put life insurance up, else it would be suicide.IF you take life insurance completely and you are outnumbered by hostile cabal members you have two options:

1.Die with dignity.

2.Quit the lands.

Removing completely life insurance in my eyes will simply make the people quit more when outnumbered and will cripple seriously cabal warfare, Erana is right here.Insurance should be changed, but not taken completely.Just modified a bit.

To Mali; I myself, do not agree with the immortals most of the times, I have been punished several times sometimes right sometimes wrong, but to post "fire them" is just childish.

Wow, I could smell this from over there. I knew better than to look, and now I have stepped in it;

Lets look at the elephant in the room if we can for just one moment. Am I the ONLY one who sees that Life Insurance in its current form stands paramount the opposite of what we claim as a mud to be rule number one?? Avoid Death.

It is written that a properly played character would care more for their life than their equipment. Yet here we have LI that protects the equipment. IMHO I think LI should work more like a certain crusader ritual, and protect the "life" of the character and not the material things that theoreticly he could not take with him into the next life.

Pali, it is true that sometimes my ideas are radical. That is because I am rad as well. If everyone was as obsessively analytic as you or as sauce as Aulian, then nothing would get done. This world needs movers and shakers.

In any case, this thread is not about me, It is about life insurance. I am in support of the original idea presented, and the subsequent idea to remove it all together. I commend your post, clarity, and commitment. -Amaruil

The argument against removing LI completely has always be the many vs one scenario & the ninja studying you while you fight someone else one.

As Erana said, we worked something out that should make it a lot more interesting, giving the underdog still relatively easy access while making it harder for decked chars who seldom die anyway to purchase it constantly. (=It will lead to LI being used less than it is now.)

That together with the crumble change should make rare circulation better, not worse.

Edit: our formula is worked out already, however if you think you have something to add, post SOON and we'll discuss working it in.

The simplest solution is usually the best. It should just be removed altogether, with no additional changes, rather than instituting a new change that will probably crash the mud a few times and lead to new issues.

Mali, you're lucky I'm not an imm

Pali' date=' it is true that sometimes my ideas are radical. That is because I am rad as well. If everyone was as obsessively analytic as you or as sauce as Aulian, then nothing would get done. This world needs movers and shakers.[/quote']

facepalm What is this, the Charlie Sheen defense for bad FL ideas?

EDIT: You're not being rad, nor moving nor shaking anything - you're just blowing smoke out your ***. If it makes you feel better, fine - but don't fool yourself into thinking you're being constructive or helping in any way.

Trust me ladies and gentlemen, the imms have a much more diabolical, and sneakily evil method of rare circulation that completely negates LI, rare crumbling and the like. You should be happy they've only been testing it on a select few members of the P-base and that everyone hasn't had to endure it.

Trust me. It isn't fun or pretty. But it damn sure is effective.