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Let's look at the Knight Commandants


A detailed copy of the original, this slab of granite is very similar to

the one that is supposedly found in the Castle of the Knights. It seems

that whoever made this made it for a reason; the following lines can be

seen:

Let not there be Weakness, only Strength.

Let not there be Fear, only Courage.

Let not there be Slaughter, only Mercy.

Let not there be Doubt, only Faith.

Let not there be Pride, only Humility.

Let not there be Greed, only Charity.

Let not there be Disgrace, only Honor.

You judge a slab of granite to be in perfect condition.

commandment

  • a command or mandate

  • the act of power or commanding

  • something that is commanded


Judging from its definition the word commandment is very authoritative and restricting. It’s the portrayal and effect this has on player's character development that I'm concerned with and I’d like to gather your thoughts on it.

A problem with a lot of goods, or Knights for that matter, is that the character ideas seem to be fairly limited when compared to the roleplay of evils. I believe that the commandments here help to reinforce this. With these commandments Knights seem expected to have no weaknesses nor any flaws. However, we all know that it is the flaws within characters that make them all the more real, and all the more entertaining.

This is why I feel we should review the commandments a bit, to allow a bit more flexibility. Perhaps the commandments should focus upon the mission of the Knights and not necessarily the characteristics that personify each character.

A few examples to show what I mean:


Knighthood is service to Aabahran

Service to the people

Protecting the innocent

Courage in the line of duty

Search for the King

Uniting Aabahran once more

Etc. or perhaps simply the word commandment should be reviewed. Other ideas that come to mind can be guiding principles, policies, approach, stratagem, etc.

The roleplay of Knights does not mean the roleplay of all goods has to be in line. I personally don't think it needs any modification.

I think the Knight Commandments are what each Knight should strive to be/ fullfill. It does not mean a knight cannot have character flaws. This is a good way to get into an interesting rp with a vice, self-reproach, perhaps even self-loathing as the char fails to meet one of these commandments. How he then deals with it is also a good way to create rp.

I do not think the commandments need any modification, either.

The problem is that not every player interprets these commandants as guidelines. It eventually leads up to characters being all-good encompassing pure mortals who cannot be questioned for flaws that they declare they do not have.

That is not a problem with the commandements, which are not just guidelines but the heart of KNIGHT, but a problem with a player's rp. The commandments are what each Knight should strive for.

I agree with Anume, I don't see a problem with the commandments.

While I do not see that particular problem with the commandments, i find them accessory. Last time I was in Knight no one cared for them. They are outdated feature of some long dead RP. As is the stupid search for the king.

The king even makes less sense than the commandments.

Somehow I have a impression that the Knights is a cluster of Dragon Lance "knights of the crown" and LoTR lost king Aragon.

I think that the Knights and FL would benefit from a change of RP purpose/mission statement. To something more in line with reality. Perhaps the opposition of the invading nexus demon hordes. AKA witch hunters.

While I do not see that particular problem with the commandments, i find them accessory. Last time I was in Knight no one cared for them. They are outdated feature of some long dead RP. As is the stupid search for the king.

The king even makes less sense than the commandments.

Somehow I have a impression that the Knights is a cluster of Dragon Lance "knights of the crown" and LoTR lost king Aragon.

I think that the Knights and FL would benefit from a change of RP purpose/mission statement. To something more in line with reality. Perhaps the opposition of the invading nexus demon hordes. AKA witch hunters.

The "search for the King" is nothing more than a search for a Leader who could live up to the Standards set by King Corim, rest his poor poisoned soul. No one has to recognize him as King, much like King Arthur was not recognized by all as King, except for the Knights.

However, I do think there should be another good-aligned/neutral aligned cabal.

The problem is that not every player interprets these commandants as guidelines. It eventually leads up to characters being all-good encompassing pure mortals who cannot be questioned for flaws that they declare they do not have.

Could not a similar complaint be raised regarding Tribunal, that every Trib is an all-lawful purist who never breaks the laws and that this stifles RP?

In my opinion... if your character doesn't have some kind of flaw, regardless of align/cabal/whatever, you aren't RPing. You can win every single PK you even sniff, but if you don't have something going on beyond that... you are boring.

"Flaws" are just an excuse to avoid alignment restrictions.

Alignment restrictions are just an excuse for complaining when someone owns you.

...But...but....but... you're neutral! I'm telling mommy!

In my opinion... if your character doesn't have some kind of flaw' date=' regardless of align/cabal/whatever, you aren't RPing.[/quote']

Define "flaw".

Alignment restrictions are just an excuse for complaining when someone owns you.

...But...but....but... you're neutral! I'm telling mommy!

I guess we just log in with our neutral ninjas and randomly start studying/assassinating people who fight others then?

This is not counter strike you know?

Define "flaw".

One of a billion things. Poor self-confidence. Placing oneself on a pedistal. Don't tell funny jokes. Basically if your character is some kind of perfect model for every single strength a being could possibly have... your RP is very poor in my book. Anyone can pretend to be God...

Anyone can pretend to be God...

But to do it well and convincing, now that's another story...

KRins, if someone's able to convincingly pull off a perfect person... I give them serious props for RP, because that's ridiculously hard.

Perfection is an opinion...so arguably, no one could ever do this.