I agree that some disclosure on things is needed. And this does not come from me wanting to know everything. It comes from the fact of I have friends interested in this game, a couple have tried it. You know what the resounding opinion was?
"It's fun, a lot more interesting than I thought, but I know NOTHING, I get lost, the Wiki map doesn't help, and when you aren't online, I just don't log in because my character has finite lives."
I'm para-phrasing of course. And the fact remains that some people will tell me that the people just won't fit in with the community. I think the community should be able to adapt and fit the new people in.
Qclasses/Races are earned things, they are things that SHOULD remain secret, but the standard race class combos should have more in depth things listed.
Perhaps not even listing the unique items. Heck, I'd be impressed with some detailed mapping of areas and notations like "Mithril can be found here!" or "This place hosts monsters that are great for training." even things such as "There is a flaming polearm wielding monstrosity here. Careful!".
It still makes you do some of the work, but it also makes it easier for someone to be LESS overwhelmed with the task before them. Trying to compete with ten year veterans when you don't have ten years of experience means they are ALWAYS going to be ten years ahead of you in the learning curve. The skill curve is something I think would be better to work off of.
I'm rambling, but training is something that I think could be toned down a bit. And I think the flow of information could be a little better. But that's just me.
