I like the current exp/gold/cp design for quests. I think you should be able to have a fourth set of quests outside the exp/gold/cp ones. Easy, Medium, hard, and reward quests. Reward quests should issue quest points, that can be used to purchase things ranging from Quest Armor/Quest weapons/RP houses/cabins/areas (with approval of course). The items could be temporary, a number of RL hours, or permanent based on total cost. House areas would require "upkeep" in the form of quest points. Failure to upkeep means the area goes away (to prevent shelving/deleting from mucking up the game with loads of now irrelevant areas)
The points could be restricted at lower ranks, similar to malform, and sader weapons are, to prevent it from being farmed at a lower rank to use at a higher rank. I think this could give alot of people goals beyond armies, ctf, and would give us something to do in the OMG I AM SO BORED time that seems prevelant.
Those houses could give more RP too. Have dinners, and parties, and break-ins, families etc etc. I really think it would be a sweet addition.
Side note. If any of you asshats say no, please say why eh? Try to flesh this out so it is an idea that is worth implementing.
