We are rewarded for RP with experience points or an increase in proficiencies, at the very least, which offer an added incentive. What about offering as much to the players that spend time playing FL? If you don’t get enough hours, you are reprimanded, rightly so, however, those players that spend countless hours keeping FL alive have nothing to show for it other than what they MIGHT HAVE accomplished. Should we not reward them, ever so slightly, for that time? It could be something as simple as a boost in experience gain for said amount of hours played…1000 exp for every other hour played or 1% increase in a skill/spell (for 50‘s). Really it could be anything along these lines, whatever seems reasonable…anything that could cut down on time spent ranking or training so that more time can be spent role playing! It’s just a thought.
Nothing but TIME...
You do not need to be 50 to roleplay.
You can have a very accomplished character at 30.
You do not need to be 50 to roleplay.
You can have a very accomplished character at 30. That isn't what I meant at all. You could role play at rank 1 without ever worrying about ranking, if that is what you want. However, it is a PK world just as much as it is RP, so unless you want to stay at rank 1, you are going to have to focus on things that take away from a more immersed role play. Such as training, ranking, gear gathering...all of which can and should be RP'd, but a minute incentive to help players rank and keep them active, isn't asking much. It was just a thought, by no means an important issue.
I kind of agree with you.
With the new xp pens the most played combos now take longer to rank. While this favors uncommon combos, the truth is that as a player base we now spend more time grinding XP.
XP grinding with low player base is deterrent to our fun.
um i dont know about the time factor when it comes to a new XP pen/reprieve but i am for rewarding somehow for a character that has over 400-500 hrs. and i mean it doesnt even have to be big, some custom named gold encrusted gauntlets would be epic- you know, Im not the big PK fan- so I think that would be more for the RP directed characters.
a ninja's two cents.
So... I should be rewarded for the time I spend in-game, even if all I'm doing with that time is sitting off in the middle of nowhere interacting with no-one?
O__o
Why are you sitting off all by yourself?
Talk to Lia dammit!
Pali's point is that he COULD do that and still reap a reward if it is strictly based on a char's hours. I doubt he would, but the possibility exists if it is an automated time check kind of thing.
this means people who powergame up those 1 prac FG clerics, 1 prac zerks are getting more incentive to keep doing it.
I really thinkt here should be a QP system. Quest points. You can undertake quests for exp/gold/cp or QP. QP would accumulate, and allow you to buy things. +to skills (Only up to 95 like cabals maybe?), titles (Imm approved only), "restring" tokens. Maybe these would let you restring an item? Not owner only of course. I think it would give us more to do in the downtime at pinn more than anything, or when waiting for a Qrace. Tell me it would not be neat to have restrung EQ? It would make it more fun, isnce you dont really know who has the adeptus torso, you do know Grum has the Spiked Fullplate of Unstoppable Order though.
Also I would move to say that these things should in no way be cheap, so it takes alot of trying to get to it. Can't just grind out half an hour to get +10 to ressurection.
I for one would actually like to see some sort of reward system for every five hundred hours logged. You can all cry about how easy it is to hit 500 hrs, but I can cut and paste hundreds of deleted qthing wannabes that could not hold out for a measily hundred hours. 500 hrs is a milestone, 1000 hrs is rarely ever rached by a character. Yes, Pali could go play by himself in some dark room for 500 hrs and "cheat the system", but that may be the boring RP he brings to the table. IRL, some people are boring. Maybe Pali's suposed character is too. Meanwhile, he avoided death in the end, from his opponents, or from taking his own life as so many of us do. So complain and raise hell, but I like the Idea of rewarding characters who take the time to grind out 500+ hrs.
maybe;
500 hrs earns you a personal title
if you attain 1000 hrs the immortals could rename the guildmaster in your hometown after you if you condeath
Should you achieve 1500 hrs you should attain Legend status, and be granted a personal owner only item
Just some thoughts.
While the incentive program might get those people that don't rp to do so a bit more, I'm still of the mind that you should not do something for the reward of doing something. And if you DO get something out of it, it just makes what you get that much sweeter.
this means people who powergame up those 1 prac FG clerics, 1 prac zerks are getting more incentive to keep doing it.
This was more my concern.
In the end, most people aren't going to stay logged on because they know that for every X hours of doing so they're going to get a couple extra percentage points on a skill - they WILL stay on, however, if we can give them interesting things to do during that time. I've long thought that more intricate quests designed to be done solo would give people reason to stay logged on even if it's only them and two others.
While the incentive program might get those people that don't rp to do so a bit more' date=' I'm still of the mind that you should not do something for the reward of doing something. And if you DO get something out of it, it just makes what you get that much sweeter.[/quote']
Sadly it just isnt the way it works. People want rewards, they want porsche's, they want mansions. In general people DO want tangible benefits for there work. A pat on the back, and self satisfaction quit working AGES ago
Sadly it just isnt the way it works. People want rewards' date=' they want porsche's, they want mansions. In general people DO want tangible benefits for there work. A pat on the back, and self satisfaction quit working AGES ago
[/quote']
Yeah. I know. Doesn't meant that I can't have my little dose of fantasy some time in this land of reality.