Alright, so the thread about paladins got me thinking, and it occurred to me, "Why don't we just give paladins selectable paths." And then I thought to myself, "Self, if we do that, we're just going to end up with clerics and warriors in paladin form."
So then I got to thinking, why don't we do a little rework?
Now, bear with me, because I know I'm the elephant in the room. But I'm going to suggest that we drop three classes into one... TWICE. Are you ready?
Alright. We take paladins, and we combine them with clerics and healers. Then we take dark-knights and combine them with clerics and shamans.
Give each class three selectable paths:
Paladin -> Warrior-Knight, Healer-Knight, and Templar-Knight
Dark-Knight -> Maledictive, Afflictive, Melee
Pali
Warrior-Knight: Give them an extra weapon and forth attack, at the cost of flamestrike and cure critical (leaves them with cure serious)
Healer-Knight: Give them resurrect, dispel undead, and heal, at the cost of mounted combat and wrath.
Templar-Knight: Give them a holy weapon (malform-esque), at the cost of that holy shield whatever, and perhaps cure critical.
DK
Maledictive: Up the spell level of their maledictive spells, and give them blind. Take away iceball and charm person.
Afflictive: Up the spell level of their afflictive spells, and give them hurricane and perhaps something like firestorm. Take away plague, energy drain, and charm person.
Melee: Give them an extra defense (dual parry?) and forth attack. Lower their spell level, and take away plague and iceball. Perhaps something else, too.
Anyway, I know this idea sounds a little crazy. But it's what I came up with. Enjoy tearing it apart. ![]()