WagesofSin Posted July 5, 2007 Report Share Posted July 5, 2007 I can't seem to find any information on how a healer should act. The post in the Divine mandates section is actually more confusing than helpful . Can somebody give me the low down on who a healer should/shoudln't act? What if cabaled? Does a tribunal healer get to pursue criminals? Do you get to "agressively defend" if attacked? Any help is welcome! Link to comment Share on other sites More sharing options...
Aulian Posted July 5, 2007 Report Share Posted July 5, 2007 They can agressively defend. They can hunt the undead/lich/vampires all they like. They cannot persue other characters not of undead/lich/vampire capacity. In a cabal ussually they have to take the pansy route, aka a healer cannot be a Praetorian, they have to be sigil; the more passive option. They can persue criminals, but must leave to ajudicator if there is one on. On another note, why the hell do you want to be a healer? Link to comment Share on other sites More sharing options...
L-A Posted July 5, 2007 Report Share Posted July 5, 2007 Don't play healers. You don't want to be multi-killed, do you? :eek: L-A Link to comment Share on other sites More sharing options...
WagesofSin Posted July 5, 2007 Author Report Share Posted July 5, 2007 I'd like to make one to help me get to know the lands better. That and I've never played one before. What about necromancers? Can a healer hunt them down without remorse? Link to comment Share on other sites More sharing options...
Tom Posted July 5, 2007 Report Share Posted July 5, 2007 By observation I've seen they can hunt them to kill their zombies, but can't actively try to kill the necro if the healer initiates. Link to comment Share on other sites More sharing options...
Questioner Posted July 5, 2007 Report Share Posted July 5, 2007 *cracks his knuckles* Healers can: -attack and chase any undead (vampire, or lich as well) to the ends of this world. -defend against any assailers who would dare touch a healer (how aggressive you are in defending depends solely on the ethos and roleplay of the healer) Caballed: Tribunal-find and apprehend criminals all you want, but depending on your ethos, you may want to apprehend those that come in the cities only. Most of these Tribunal healers should tend to be more regal and diplomatic in what they do. Knight-attack anyone who attacks the castle. If that pesky warmaster thief wants to toy with the knight defender, I believe you have the go ahead to introduce him to Chayesh. Healers in Knight are tricky as they can go several ways. Like Crisnae you can get outcasted and attack all evils/nexus. Or like Ecasio, you can attack only specific characters. Ecasio was a bit awkward because he borderlined the outcast line. However, as long as you have a good explanation for every corpse that litters the lands, have fun. Healers are great for learning the lands, equipment, and basic running skills. And by running, I do not mean gating to the farthest mob you can think of. Put up all your spells and allow that ax-wielding ogre to chase you across the dead seas. I certainly learned a lot. Necro: Ecasio attacked anything that was undead. Zombies are no exception. Just make sure that if you kill the necro, it was only because he kept attacking you after you fled at least once. This would remove any doubt that you were aiming to kill the necromancer instead of his zombies. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.