EyeSeeU Posted August 15, 2007 Report Share Posted August 15, 2007 Agreed! Or assassins creed!!! Link to comment Share on other sites More sharing options...
Tantangel Posted August 15, 2007 Report Share Posted August 15, 2007 My brother hooked it up and played it too much. Apparently either he didn't plug it in all the way leaving it partially connecting probably causing the heat to be so intense and it melting or it was a defect in the system itself. I'm guessing my brothers playing it nonstop pretty much all the time was probably what caused it, though he gets really pissed off at me if I even suggest it might be him since my mom input the thought that it was a product malfunction and not his fault. I blame brother. Link to comment Share on other sites More sharing options...
goldbond Posted August 15, 2007 Report Share Posted August 15, 2007 i share the same concern about there not being a MUD at all in the medium-near future. this is because i look at right now what some people are yelling about and it was a lot like this back when byrntryst closed the MUD down years ago. the imm's now are indeed getting worn down just like that time. the only difference on the positive side that i see right now is that there isn't near as much bitching and full-out ugliness on the forum as the last time the MUD was shut down. i did plenty of the bitching and ugliness under my old name then. needless to say i grew out of that. wanna avoid this? then you need to understand something: we're all older now and have real lives. MUD takes multiple hours each session. you diehard auto-full-loot people need to get with the program and start using discretion and common sense. it's not about how fast you assume the other guy can requip. it's about that other guy not having the time (+frustration) and/or opportunity to requip, taking him and his character out of the playing pool. if everyone still wants to be a hardass, pretending as if this were 2000 all over again, back when you had all the hours in the world to play MUD, then barely anyone will be playing and then you can be a hardass all by yourself with about 4 other people and then i guess it's Mission Accomplished. about the crap RP and IG attitude, personally i see that as a symptom of this inbreeding. this lack of newbies and slow attrition of the vets. but it is somewhat blown out of proportion from reality. i really do think it's overreported, but it still does exist and could get worse if we all fail to simply chill the hell out. Link to comment Share on other sites More sharing options...
Dead Voodoo Doll Posted August 15, 2007 Report Share Posted August 15, 2007 best post you've ever made goldbond Link to comment Share on other sites More sharing options...
Celerity Posted August 15, 2007 Report Share Posted August 15, 2007 Yes, serious steps need to be taken to improve the newbie friendly aspect! Very few of us would have kept playing if we had started in these present conditions of PK skill and aggressiveness. But how to do it....I dunno really.. Link to comment Share on other sites More sharing options...
Ex-D&Der Posted August 15, 2007 Report Share Posted August 15, 2007 Remember there are new players coming in who are young--you can't necessarily infer that the average age of the p-base is increasing just because you're getting older. Also there's nothing wrong with full-looting, really under any circumstances (that's not to say I do it--I usually don't). If you hate someone enough to kill them, you hate them enough to take their things after they're dead. Annoyance at this should not be lumped in with legitimate concerns about RP. I wonder if the uptick in role-play is related to the establishment of the new HoF. It makes clear the kind of models people should be aspiring to, especially if they wander in from an MMORPG and think racking up a score is the way to play. That is, the dominant PKer who only kills when called for by his role-play (or when provoked). This was the model for most of the HoFers. Link to comment Share on other sites More sharing options...
Tantangel Posted August 15, 2007 Report Share Posted August 15, 2007 I think it's kind of a mute point really. Some of us believe in the hardcore ways of 1.0 where anything went, and some of us believe in a more sympathetic means of regaining a much larger pbase, and some of us believe in something in between or not at all. If someone says to up the PK standard meaning they have to state a reason why to PK all the people who are good at it or even moderately good at it will be outraged because they've learned how or are learning how to become better at it. If you want to lessen any PK rules meaning if you're the silent PKer type with no RP whatsoever you'll thrive, but then all the hardcore RPers would come out and start complaining about how it would be completely unfair to them. I think a way to really solve it would be to find a happy medium between all persons. If you were to hit PK somewhere, RP standards would have to rise, if you hit RP standards, PK would thrive more. It's one of those things that if you change either really it would change the outcome of the game. With the core of players we have I doubt we'd lose everyone by changing rules even if some people didn't like them, they'd still play, they're too far addicted to the place. To be honest I think players themselves would have to be the one wanting to change, not just have rules or stipulations put in place. Hell, even Viri had his moments by placing the no-ganging rule for a while there. Maybe bring that back but set guidelines as to what it exactly is. I know in 1.0 I never had a problem with ganging it wasn't until 2.0 that I was actually introduced to it and Cabal war gangs don't really count because people will do that regardless of any rules I think and aside from that if you attack to get standard you're asking for it, retrieving to get it is something else but it'd still happen. Rules can easily be instilled and then removed when appropriate though, permanent changes never have to actually be put in place, it could even help newer players stay longer to a point. Link to comment Share on other sites More sharing options...
Iconz Posted August 16, 2007 Report Share Posted August 16, 2007 I guess ill put in my 2 pesos... The ego thing was always a problem from what ive seen. Even since 1.0...Everyone wants to be the badass. People roll power combos b/c they want to kick a** and be the feared guy or gal. My question is this... why not roll something other than a drow cleric or ogre ranger or vampire or demon dk or whatever the buff combo of the day is? I have always found that people who roll combos thinking about their pk strength are always the first to delete;delete after theyve taken that first death... whenever i roll something... i try to think about what has the most fun rp potential. Alot of us who play here are vets... so pk really shouldnt be that much of a problem if you dont play a powerhouse combo. We should work on our banter too... the original poster has a point about the whole "you suck" banter that people do while PKing. Now sometimes that is proper RP... but most of the time you can feel when it is the other player just trying to gloat. With my last character... whenever I was in a PK.... win or lose... id try to think of something silly to say b/c the character i was playing was not that serious. If i killed someone... i wouldnt gloat... and if i died... i would find an RP way to congratulate them... Trash PKing is a problem too... its a term that i try not to use b/c i think its been overused... but ive seen way too many people pk first then think of a reason to justify it. Shouldnt we have our reason first before we attack? The other day some guy jumped me and after we talked while i was on the run... he established some great rp with me... but the thing is that this was after the fact. I mean... i know pk tactic is important and all... but why cant we sacrifice some of that for the sake of rp? Some of my favorite enemies have been the people who i talked to first and we just rubbed each other the wrong way (pause) and then became enemies... I guess what im trying to say is that i think we need to try more. If you see a guy with poor RP... try to get them to develop their RP... some of us who have played here for 5+ years should really be better than this. __________________ Iconz - Old enough to remember that not everyone...himself included... came to this MUD with the best RP... but w/ effort anythings possible Link to comment Share on other sites More sharing options...
Iyorvin Posted August 16, 2007 Report Share Posted August 16, 2007 What the heck?!?!?!! Where did this yellow bellied crap come from? People still run back to their corpses? Hell, I just log off and go for a smoke(unless we got some RP going on). I don't want my equipment. This guy just kicked my ***, he DESERVES the reward, and I deserve to get tougher. Where do you decide to loot or not? Oh, I like this guy, I should leave him his ****? If I have a RP reason to PK someone, I damn well better full loot or thats just bad RP. Hell I think I can quote Viri on that one(call this a cop out but he's the godfather). I respect this guy for his prowess? Damn rights, and if he is that good, he deserves the respect of being fully looted. That's my greatest honour for me, coming back and being *** naked. Means I scared him enough to loot me. He comes back while I'm trying to equip to try again? Again, means he's scared I'm going to get preped again. The problem does not lie in being full looted, it lies in the above post by IconZ. Even the intial post had some very good points. This MUD is a PK mud first and an RP mud second. Want to change it more? Start handing out better RP rewards, and do it more often. See someone doing the 'right' thing for this mud, then reward them. Keep them going down that path. Otherwise, they will fall in this whirlpool and are just trying to keep their head above water. And what is with this extreme crap about the mud dying. I don't know if it is the updating of code, but we have more new players at every turn. Have you typed who lately and seen the count? Lets throw this bitter crap out the window, I really don't want to see another post about how the mud is dying, or how you don't vision a mud in the medium-near future. I don't want new players looking at this thread at all. It sickens me. I don't want them coming here, looking through this, and going, might as well move on cause this mud is dying. JUST STOP. STOP POSTING THIS NEGATIVE CRAP and your 'ideas' of how crappy ****s gotten. Ask Ghrisy, want an old OLD time vet explain what he sees in the mud now? I agree with him. Want the RP then TAKE IT. Set the standard yourself, pray/note people who are doing that crap. Imms can see IP, they can watch various characters, they can help up the RP, but the PLAYERS NEED TO HELP. Sorry Kyz, I see points in your post but this thread does nothing. I interacted with Ellylldan LOADS, and LOVED the char. We need players like you to set that standard, because you dont' even realize what kind of influence you have on others. Don't believe me? I give you props, you helped develop my char, Wyslign Zithermon Link to comment Share on other sites More sharing options...
J.Twendrist Posted August 16, 2007 Report Share Posted August 16, 2007 Just worry about increasing your own standard of RP. If each person does that instead of worrying about everyone else, the entire RP of the MUD will grow even more. Link to comment Share on other sites More sharing options...
kahlos Posted August 17, 2007 Report Share Posted August 17, 2007 Nice one Festy. Link to comment Share on other sites More sharing options...
goldbond Posted August 19, 2007 Report Share Posted August 19, 2007 that's great that you don't bother going back to your corpse. the whole point, though, is that most of the players here now are indeed the old folks. however you want to imagine that. we got things to do, and running 2 factions and visiting a few other people isnt something that most of the base isnt going to want to do vs. many other things in their day or night. basically you've effectively taken someone else out of the pool with a full loot. unlike 7years ago when everyone had more time and also felt differently about MUD in general. it's simple, use discretion, you're quite good enough to know that you can beat someone at most given times even before the fight is over. you know most cabal skills, his class, your class. just relax. might as well keep that poor warrior around to fight you another day, why take everything in an era where competitive 50's who stick around are something that is sought after more than any other time? discretion. Link to comment Share on other sites More sharing options...
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