killalou Posted August 26, 2007 Report Share Posted August 26, 2007 Hey, hey its been a fun summer with this 3 year old character and im mad im not dead yet AGAIN ( I really hate leaving a game unfinished) but I will be experiencing some severe downtime. School has started and with me finding a job before graduation, applying for grad school, taking grad school exams, being a RA, and holding done a full time job my time is very limited to say the least. I originally started playing again because a close friend of mine started filling my head with our past adventures in FL 1.0 (man that was some good times...) and suggested that we roll up some new characters and have fun. Having time this summer due to an internship ( I really should have been studying for the GRE *mutter*) I agreed. To make a long story short that bastard of a friend of mine ended up power ranking his character to 50 leaving me in the dust (I guess my 2~3 hours a day on weeknights wasnt enough) and then deleting So I remembered I had valadis and luckily guess at the password. I ranked him to 50 (was ~45 at the time) and joined Warmaster thanks to Amune (heh....made me fight Jevrax to get in, damn imms ) and that was that. I had some really good times, although this wasnt suppose to be the character that I was to have fun with it was akin to my first character here 7 years ago of not knowing where I was going (stupid game changed a lot, I especially hate that there is no more shandor and that temple near it), the difference between kill and murder, remembering my ranger skills, and reequiping with the new fl 3.0 items (since fl 1.0 and 2.0 items suck, they seriously need to be updated). It was fun though!!! I will try to log on when I can each week. To all I who I interacted thanks for playing with me. Special thanks Brynspherus (sp?) for being my explore/id buddy, Kongol ( I miss you!!) for being my winter guide and my source of information for eq that I didnt know where to get, Draklor for collecting my bounty that one time when I first joined WM...that was a good tactic I didnt expect that, got me totally got me by surprised...too bad it never happened again but then again I never did get my revenge and you deleted, Thriathrix (sp?) for showing me avalon, Amune for inducting me, The Lich Isil-something (too bad our alliance against the Savants didnt workout, and Jevrax for not full looting me P.S. 1.Warmasters need to either have their skills lower in CP's and MANA, or be able to accumalate cp's quickly. 2. It's too hard to conqueor lands because Savant armies are too strong it takes roughly 4 WM elite troops to kill 1 elite Savant troop. 3. Ram needs to be a practicable skill, have a help file, and work more often. I know this is a remnant of an old fl 1.0 skill that was practicable....maybe its still there because of a glitch or bug in the code. I will try to log on and play with all of you when I can!!! ~Valadis/??????? Link to comment Share on other sites More sharing options...
Tantangel Posted August 26, 2007 Report Share Posted August 26, 2007 Very nicely played. You had me worried on one of our challenges that you would've beaten me and it was VERY close and you probably would've too if I hadn't done what I did. As for armies, that's how it goes for just about every Bastion or so, in some cases I've used 5+ to kill them, it helps a whole lot though if you have some things against the opposing Cabal and it'll go by a bit faster if you have two of you. doing armies and I never noticed any WM really working on armies a whole lot to make much progress. Hopefully you'll still hold out on him from time to time if you can make the time, otherwise school and such are much more important than the game. Link to comment Share on other sites More sharing options...
Questioner Posted August 27, 2007 Report Share Posted August 27, 2007 You may want to edit that cause it is still a cabal skill and not allowed on the forums. Link to comment Share on other sites More sharing options...
Celerity Posted August 27, 2007 Report Share Posted August 27, 2007 The strength of your armies depends on how much land you own. You can always try leading them yourself by standing in the same room. They will do much better! Link to comment Share on other sites More sharing options...
Evangelion Posted August 27, 2007 Report Share Posted August 27, 2007 I have been telling the IMMs for two years that the CP cost on WM skills needs to be lowered, or they need another way to accrue CPs, to no avail. Link to comment Share on other sites More sharing options...
Celerity Posted August 27, 2007 Report Share Posted August 27, 2007 WM cp rates have been changed twice since 2.0...that I can think of both for glads though... Link to comment Share on other sites More sharing options...
tassinvegeta Posted August 27, 2007 Report Share Posted August 27, 2007 I agree with all of your points. When I had Zehava I also brought up a few more. Link to comment Share on other sites More sharing options...
Tantangel Posted August 27, 2007 Report Share Posted August 27, 2007 I thought CP gains for WM were rather easy due to obvious needs to progress through ranks in the first place. As for CP cost, Barbarians probably need a reduced cost now since I know Glads were reduced at least once, WMs usually use their skills enough to give a good drain on them, while many of the other Cabals don't really need to use theirs to be totally efficient, WMs, especially Barbarians, would use their skills a lot more than any other Cabal aside from maybe Syndicate and your neighborhood Nexus Reavers. Maybe an idea post in the prayer forum so as not to get too specific on Cabal skills would help out more than a public forum where not everyone knows the skills. Link to comment Share on other sites More sharing options...
Evangelion Posted August 27, 2007 Report Share Posted August 27, 2007 WMs have to spend CPs on everything though, which is something other cabals don't have. Curatives (can't use temple healers), cabal skills (some of which can be costly, others of which prevent you from gaining CPs), and then the kicker, life insurance. I think, at the top of Taeim's career (my longest lasting WM), I had something like 2k CPs, and that was after taking every bit of land the WMs could, fighting over 100 challenges, etc. It was crazy. Link to comment Share on other sites More sharing options...
killalou Posted August 27, 2007 Author Report Share Posted August 27, 2007 Man what I wouldnt do for 2k CP's :eek: Link to comment Share on other sites More sharing options...
Evangelion Posted August 27, 2007 Report Share Posted August 27, 2007 And remember, that was at the peak of his career. ;-) Link to comment Share on other sites More sharing options...
Kyzarius Posted August 27, 2007 Report Share Posted August 27, 2007 If your having issues with CP cost 1) try seeing what locations might offer a discount when casting a spell/using a skill. 2) Do quests. 3) Dont piss it all away on the armor. Link to comment Share on other sites More sharing options...
Evangelion Posted August 27, 2007 Report Share Posted August 27, 2007 Those "solutions" aren't going to help a WM. With Taeim I did all three of the major quests with CP rewards. I still struggled for CPs over his entire career. Most Gladiator skills either have A) a CP cost, or a minimum amount of CPs to be activated. These are important skills, and they make up for the sacrifices that Gladiators make when choosing that particular subcabal. Not to mention, unlike all other cabals, they do not have any comparable duration, that makes it so they only have to be used infrequently. Nine times out of ten, you spend anywhere from 50-100 CPs in a single fight, and if it's a challenge, and a cabal enemy, you're only going to get about 20-60 back. Link to comment Share on other sites More sharing options...
Questioner Posted August 27, 2007 Report Share Posted August 27, 2007 Don't warmasters gain from challenges as well? Link to comment Share on other sites More sharing options...
corpsestomp Posted August 27, 2007 Report Share Posted August 27, 2007 So fight challenges without using cps? Link to comment Share on other sites More sharing options...
Evangelion Posted August 27, 2007 Report Share Posted August 27, 2007 Trust me people. This is why it's so hard for Warmsters to overturn Savant when they're full and active. It's so hard to keep CPs, that you can't use any of your skills, and particularly when you're a Gladiator, that means you're gimped as ****. I can't go into much more than I have here, but if you've ever played a Gladiator, you probably know what I mean. Link to comment Share on other sites More sharing options...
Tantangel Posted August 27, 2007 Report Share Posted August 27, 2007 Yeah, never use CPs in a challenge. If you lose, you gain CPs, if you win you gain CPs, and if you do it without the one skill as a Gladiator and you know it's only to the stun, you gain CPs the entire time in battle as well as for winning/losing it. Not only that, but if you win, you might be able to use that tactic in the future when facing someone and you don't have it up for some reason or another. If you kill a Cabal enemy at minimum you're usually getting 60cps and at best over 100 (I think like 120 or so for an Elder alone) and they don't even have to be your Cabal enemy, just in a Cabal and you get them. So if you challenge a Cabal guy and you win, you got your CPs there, then you kill them, and you get a minimum of 60CPs more. Granted they'll hate you the rest of your natural life, but hey, you got CPs. Quests just add way more to it, and if you do the quests I'm thinking of while in the Cabal, you'll get heaps. Not to mention Guild quests also give you CPs, maybe not a whole lot, but some so you can't really complain there. No one to challenge, do those quests and you get some CPs. If you take your opponents standard, you gain more CPs as well as are able to gain more CPs per tick if they don't get it back. Armies help a lot as well with them, sure it takes a bit to kill one, but if you have some things going your way it'll take even less. The problem is though that Savant is usually a powerful force to be reckoned with. All it takes is one decent Savant to come around and WM is pretty much rocked over, while it takes 2+ WMs to come about and be able to rock over Savant so that WM can rise into a more dominant power. When I get into a Cabal I try to refrain from using CPs at all, not unless I have a minimum of 1000CPs. Chances are as a WM you aren't going to be decked anyways, so why bother with life insurance? Just go in basic gear and if you can PK in that you're set because a basic set of gear takes 15 minutes to get. Get a couple of mundane weapons to dual wield and then a couple of magical weapons and run from there and you just saved yourself a whole lot of CPs. Only time I'd ever use life insurance is if I'm decked. I had one shortly after they opened up in 2.0 and back then it was something like 40+ cps per challenge, and I didn't bother with using any. I believe in the end I had somewhere around like 4k CPs and that was back when there hadn't been any cp drops. Fact of the matter is, Savant powers (at least to me) need to be tweaked more than WM cp costs. Link to comment Share on other sites More sharing options...
Evangelion Posted August 27, 2007 Report Share Posted August 27, 2007 You get about 20 CPs for losing, 40 CPs for winning, and 60 CPs for killing someone in another cabal. But let's look at this logically. If you're a Gladiator, you can't kill someone after a challenge, unless they didn't state it was to the stun (which they always do, for that exact reason). There goes 60 CPs or your RP. I don't know why a Warmaster wouldn't get decked like any other character... I always had pretty decent EQ with all of my WMs, except after full loots. If you're decked, and you're going to fight an opponent and expect them to leave you alive... you're a dumbass. That's why, unless I was fighting a Knight, a cabal ally, or a cabalmate, I always fought as hard as I could, and didn't hold back at all. I fought to win, and that's why more than 2/3 of Taeims record is wins. If you're fighting at any less than 100% capacity, why are you in WM? I'm not going to fight a challenge without my cabal skills. That's just dumb. Link to comment Share on other sites More sharing options...
Tantangel Posted August 27, 2007 Report Share Posted August 27, 2007 Then you challenge your fellow WMs to duals where one time you lose, one time they win so that it changes equally when there's no enemies on. There you add up your CPs at a decent pace, and even if it's not a stacked challenge, you still gain CPs no matter what and you don't lose anything because you're both WM and why would you screw your own Cabal mate over when you're not in a huge advantage against opposing Cabal anyways? Just because you don't fight at 100% doesn't mean you shouldn't be in WM, that's a close minded way to think. That's like saying, "Just because I don't have the standard, I'm not going to fight because I'm not at 100%." And it depends on who you're fighting when you expect to be left alive. If you challenge an Evil, yeah, I'm expecting a full loot if I lose. If I challenge a good, I expect to be alive at the end of it, especially if I'm another Good or even a Neutral no matter how decked I am. As a WM you don't want to kill your challenges unless they're Savants because you can use any friends you can get just to re-EQ after a Savant slaughters you or someone else does. Other than that though, I'd still only fight select people because I know my limitations based on my class I'm playing at the time. I wouldn't even aim to try and make the PK more in my favor if it's just a challenge. I mean either way I'm getting CPs, and if I die, well lesson learned, don't ever fight that person again. You lose, you're up 20cps, you win, you're up 40cps. If you win a challenge and it's a Savant, you're up 40cps and another 60 at least which is 100cps right there. subtract say 40cps for using skills in PK, well you're still up 60cps more than you were before. Now if you lost, well you're out 20cps and if they took your standard, well go get it back, you're now up 10cps. If you can play a game where they can't PK you but can take your standard, you can play tag and get a bunch of CPs and if you manage to keep it and take theirs and kill them, that's 85cps minimum from the kill and capture, 45cps saying you averaged using the 40cps that fight. Not to say it'll be an easy fight, but hell, cp gains aren't that bad if you can keep armies going strong and all. Problem is I never see any WMs gain anything more than the Ford. I think once before I got Egui into Savant WM had it all the way to Emerald Forest, but within like 2 weeks all of it was Savant again because WM stopped being a power house. Like I've said in past posts (maybe not this thread exactly but some thread), make a post in Prayer forum stating how much it costs on average for a PK (true PK, challenges aren't an actual PK because no one will actually die unless you make a reason for you to be killed) and say what you think it should be lowered to and why. Hell, we've already probably said way too much as is so I'll try and refrain from posting here in the future about this. Link to comment Share on other sites More sharing options...
Raargant Posted August 27, 2007 Report Share Posted August 27, 2007 Paragraph breaks are your friend. Link to comment Share on other sites More sharing options...
Tantangel Posted August 27, 2007 Report Share Posted August 27, 2007 Yes, well so are periods. I think some of those sentences are paragraphs unto themselves. That and unless I'm really paying attention or just want to get the thing posted I wont bother making any sort of paragraphs and will just post. If I see a paragraph like that I usually don't bother reading it though. Link to comment Share on other sites More sharing options...
Evangelion Posted August 27, 2007 Report Share Posted August 27, 2007 When I had Taeim, WM had every piece of land it physically could, right up to Savant's doorstep. Link to comment Share on other sites More sharing options...
Segoy Posted August 27, 2007 Report Share Posted August 27, 2007 Hi guys, I have played quite a few Warmasters, and more recently Therask. He is my first character back for two years of no playing. About three weeks ago I placed a rather large post in the Prayer forum constructively disecting Warmaster (particularly Gladiator). The problems included the use of CP's, some of the skills, even the nature of the Ford, the items etc etc. My understanding is one of these issues has already been dealt with and I believe WM is definately on the list of Immortal things to do. So if we are patient, I believe it will become a much more viable cabal soon. Link to comment Share on other sites More sharing options...
corpsestomp Posted August 27, 2007 Report Share Posted August 27, 2007 Rompkei didn't have any problems rolling anyone in his way...and don't say it's because ogre regen was overpowered... Link to comment Share on other sites More sharing options...
tassinvegeta Posted August 28, 2007 Report Share Posted August 28, 2007 Actually it was because he was a very strong pk'er. The regen was a large part of it though. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.