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Goliath?


Kinicky

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The only reason paladins find it hard to kill thieves is because they can hide. Same with a ninja. Should a paladin catch a thief in a situation whereby they can't hide, a paladin will outmatch a thief in combat (in theory). The thief must rely on hit and run, and hope that a certain trap works in their favour to get the upper hand on a paladin. Generaly speaking it makes it an extremely long fight that usually lasts a round or two at a time until the thief hides to sleep or the paladin flees to put up spells and cure. This goes for many classes VS thief though.

Paladins really suffer against blademasters and warriors, specifically against magic resist and/or neutral and/or giant-sized (in the case of warriors).

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That's not true. Mounted paladins on a store bought' date=' or Goliath, can be tripped. And no, not by an air thrashing monk.[/quote']

A mounted paladin is immune to a standard trip. For example, some thief using their trip ability against a mounted paladin - goliath or storebought mount - will see the "their feet aren't on the ground" message even if the paladin isn't flying.

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English Lad hit the nail on the head.

I hate that ability. More because it hurts ridiculously than that it allows a mage class that can already kick the *** of just about any class that won't almost always be flying to LAG THEM.

No, I was wrong, I hate that it lags more than that it hurts ridiculously.

And yeah, it's the lag that sucks, because you can actually parry/shieldblock/dodge/whatever the actual attack but still be lagged. But then again, such is the manner of a huge axe/polearm swiping at your legs (or your horses)

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Strange i never recall getting lagged when fighting Morchial.

And that is what i was refering. It is quite unfair that Monks and caster of Hurricane can allow Paladins to be triped.

In fact i think monks tone up was quite powerfull. I do not recall my monk being able to L3 bolt protective shield while fighting. I recall that i always fleed to land the bolt.

But if you want to talk about unfair. "Corruption" is the real pain. I hate when those Forsaken Lands mobs things do this. I mean an Area Attack of 200 damage and Blasphemy.... I swear that that place is cursed at night.

The only thing worse i could think of would be to have someone cast curse you without you getting a saves check-roll. :rolleyes:

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Monks could always bolt in combat, no matter what level chii. And monks could always thrash/trip a mounted pally.

And you are right, the monk tone was powerful, but you also have to realize playing a monk takes a LOT of finesse. It took me...I think three monks before Atsul before I actually got the hang of it, and Atsul still got waxed all the time.

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