Roykagh Posted November 23, 2007 Report Share Posted November 23, 2007 The only reason paladins find it hard to kill thieves is because they can hide. Same with a ninja. Should a paladin catch a thief in a situation whereby they can't hide, a paladin will outmatch a thief in combat (in theory). The thief must rely on hit and run, and hope that a certain trap works in their favour to get the upper hand on a paladin. Generaly speaking it makes it an extremely long fight that usually lasts a round or two at a time until the thief hides to sleep or the paladin flees to put up spells and cure. This goes for many classes VS thief though. Paladins really suffer against blademasters and warriors, specifically against magic resist and/or neutral and/or giant-sized (in the case of warriors). Link to comment Share on other sites More sharing options...
Mindflayer Posted November 23, 2007 Report Share Posted November 23, 2007 Paladins.... when you see Goliath... Link to comment Share on other sites More sharing options...
mya Posted November 24, 2007 Report Share Posted November 24, 2007 You sir, have issues. Link to comment Share on other sites More sharing options...
Pali Posted November 24, 2007 Report Share Posted November 24, 2007 That's one of my favorite Fresh Prince scenes... such a great show. EDIT: And I agree, Goliath is always worth using. Link to comment Share on other sites More sharing options...
The Forsaken Posted November 24, 2007 Report Share Posted November 24, 2007 Trip immunity comes with the mounted combat skill and works on any steed' date=' not just Goliath.[/quote'] That's not true. Mounted paladins on a store bought, or Goliath, can be tripped. And no, not by an air thrashing monk. Link to comment Share on other sites More sharing options...
The Wayward Knight Posted November 24, 2007 Report Share Posted November 24, 2007 I was never able to be tripped when I was on Goliath. Link to comment Share on other sites More sharing options...
Valsgarde Posted November 24, 2007 Report Share Posted November 24, 2007 Same here. Link to comment Share on other sites More sharing options...
The Forsaken Posted November 24, 2007 Report Share Posted November 24, 2007 I was never able to be tripped when I was on Goliath. You were able to be tripped, you just never were. Or maybe you were and never noticed. Actually, I'm positive you were on your pally. Link to comment Share on other sites More sharing options...
The Wayward Knight Posted November 24, 2007 Report Share Posted November 24, 2007 Only when he wasn't mounted. I would frequently see 'Your feet aren't on the ground.' at the start of fights with people who had the trip skill. Link to comment Share on other sites More sharing options...
English lad Posted November 24, 2007 Report Share Posted November 24, 2007 BMG's can trip a Paladin, thats about the only thing I can think of. Link to comment Share on other sites More sharing options...
The Wayward Knight Posted November 24, 2007 Report Share Posted November 24, 2007 I hate that ability. More because it hurts ridiculously than that it allows a mage class that can already kick the *** of just about any class that won't almost always be flying to LAG THEM. No, I was wrong, I hate that it lags more than that it hurts ridiculously. Link to comment Share on other sites More sharing options...
Roykagh Posted November 24, 2007 Report Share Posted November 24, 2007 That's not true. Mounted paladins on a store bought' date=' or Goliath, can be tripped. And no, not by an air thrashing monk.[/quote'] A mounted paladin is immune to a standard trip. For example, some thief using their trip ability against a mounted paladin - goliath or storebought mount - will see the "their feet aren't on the ground" message even if the paladin isn't flying. Link to comment Share on other sites More sharing options...
The Forsaken Posted November 24, 2007 Report Share Posted November 24, 2007 English Lad hit the nail on the head. I hate that ability. More because it hurts ridiculously than that it allows a mage class that can already kick the *** of just about any class that won't almost always be flying to LAG THEM. No, I was wrong, I hate that it lags more than that it hurts ridiculously. And yeah, it's the lag that sucks, because you can actually parry/shieldblock/dodge/whatever the actual attack but still be lagged. But then again, such is the manner of a huge axe/polearm swiping at your legs (or your horses) Link to comment Share on other sites More sharing options...
Roykagh Posted November 24, 2007 Report Share Posted November 24, 2007 Sorry, yeah, I see. I was just talking about the trip command itself. Link to comment Share on other sites More sharing options...
The Forsaken Posted November 24, 2007 Report Share Posted November 24, 2007 That's what you get for talking Dey. BUAHAHAH YOU THINK BECAUSE YOU GOT IMM'D YOU ARE FREE AND CLEAR FROM MY CHILDISH BANTER! THINK AGAIN! BUAHAHAHAHAH! Link to comment Share on other sites More sharing options...
Kyzarius Posted November 24, 2007 Report Share Posted November 24, 2007 anyone with wand skill can easily drop anyone who is flying. edit : drop as in get them on the ground so they can be tripped. Link to comment Share on other sites More sharing options...
The Wayward Knight Posted November 24, 2007 Report Share Posted November 24, 2007 I think I know why you thought I could be tripped, you used air thrash, which does work against mounted paladins, it knocks them off the horse just like if they were flying. Link to comment Share on other sites More sharing options...
The Forsaken Posted November 24, 2007 Report Share Posted November 24, 2007 No...I was referring to you fighting Morchial. Link to comment Share on other sites More sharing options...
mya Posted November 24, 2007 Report Share Posted November 24, 2007 Strange i never recall getting lagged when fighting Morchial. And that is what i was refering. It is quite unfair that Monks and caster of Hurricane can allow Paladins to be triped. In fact i think monks tone up was quite powerfull. I do not recall my monk being able to L3 bolt protective shield while fighting. I recall that i always fleed to land the bolt. But if you want to talk about unfair. "Corruption" is the real pain. I hate when those Forsaken Lands mobs things do this. I mean an Area Attack of 200 damage and Blasphemy.... I swear that that place is cursed at night. The only thing worse i could think of would be to have someone cast curse you without you getting a saves check-roll. Link to comment Share on other sites More sharing options...
The Forsaken Posted November 24, 2007 Report Share Posted November 24, 2007 Monks could always bolt in combat, no matter what level chii. And monks could always thrash/trip a mounted pally. And you are right, the monk tone was powerful, but you also have to realize playing a monk takes a LOT of finesse. It took me...I think three monks before Atsul before I actually got the hang of it, and Atsul still got waxed all the time. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.