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get rid of the Wizi command

I think this alone would do wonders, and encourage rp. People always act a bit different when an Imm is around. Besides if you are busy you could just RP something about what you are doing

Anume "I am weaving elf tendons into a blanket, far too busy for YOU!"

Zhokril "The timestream has flooded, trying to carve a new river"

Malch - slay

Jacobis- "The forces of darkness are assaulting my astral home"

Gradrel- "I am far too busy picking flowers, and dancing."

You get the idea.

Wizinvis allows us to monitor cheaters.

Yeah I agree a little... The mud does seem a little... Devoid of Imm activity of late.

Sure you can tell us thats not true. But we dont SEE it...

Shrug... First time in a while I get the idea maybe FL is dieing.

Wizinvis allows us to monitor cheaters.

Yes ofcourse. But I have seen probably 3 immortals for a total of 5 hours (maximum) over the last 2 - 21/2 months.

I'm not looking for a bandwagon torch and pitchfork thing, but I've noticed it too.

I like to make my own RP, but I start to feel more linear and more like a statistic or a gameplan than a character, when the world feels less ambient. It's the little **** I'm talking about, like when a lavawalker started talking mad trash to a group of three pinns. He swiftly died after some banter but it was SO entertaining-made the place feel real.

**** off!

If this was my mud, I'd have banned you all just for suggesting that.

You're all so lucky you have this staff.

Valek I will commit suicide, and I will haunt you.

Valek I will commit suicide' date=' and I will haunt you.[/quote']

Okay. You can join the rest of the skeletons in my closet.

I can see sometimes the need for monitering cheaters, but on the same note I think imm prescence can curb that as well. I would think if there is an imm on people are going to be alot less likely to cheat, and go ooc. Where as with them invis, you can be tempted to breech character.

How many times have you seen someone who normally logs off in warfare stick around because their Imm is present? I know it seems like serious RP flows a bit more freely when Imms are on, both for the brownie points, and for potential exp rewards if nothing else. Hell I was rping with mobs and you yourself showed up and made a shopkeeper scream about me being a rabid, diseased hobo that was going to bite you. I got a golden apple too........

It is not at all me trying to say you guys are doing anything wrong at all. You guys do a great job here, and dealing with a rowdy, whiny like us is not easy task. You guys know what is best. It is just my opinion on what I see out of people.

Indeed.

Indeed.

That one word, in game, out of game...I hate it. It's so damn creepy.

That one word' date=' in game, out of game...I hate it. It's so damn creepy.[/quote']

As if he were sitting on a Throne of Bone, clasping his fingers and grinning maliciously.

The other day I got transfered to an IMM room just to see like 3-4 IMM in there while noone was visible. They were having fun with each other I tell you...

People always act a bit different when an Imm is around.

How many times have you seen someone who normally logs off in warfare stick around because their Imm is present?

Exactly right. Its pretty easy to act the model citizen when an IMM is around or RP if you know you are being watched. And then as soon as they think they are "alone", its a semi-OOC comment here, lack of RP there, etc. If I'm watching someone for something like a promotion/application, chances are I'll be judging them heavily on the time they don't know they're being watched just as much as the time when they do. This is the case pretty much across the board, as it goes.

Seeing as most of a character's time is spent not being watched, we need to know they are up to snuff during those times as much as the few times they are watched.

I guess my only real thought on this is the following:

Instead of trying to catch people breaking rules, why not present an environment where breaking rules is alot less of a temptation? Human nature as it is pushes us to find loopholes, and "cheat the system". So instead of making people more apt to try to cheat, why not make them more apt to force themselves to stay in character, force them to RP and keep that standard going. I know right now that had I not RPed with Chayesh as my undead wannabe, I probably would not have had half the zeal that I did strictly because he ripped my arms off.

I guess my only real thought on this is the following:

Instead of trying to catch people breaking rules, why not present an environment where breaking rules is alot less of a temptation? Human nature as it is pushes us to find loopholes, and "cheat the system".

No, it's not human nature to "cheat". Perhaps if you buy into the religious idea of "we're born with sin", which I never have, then you'd have a valid argument.

However, one's mental discipline is the only factor in whether or not one cheats. It's a choice.

Well it is human nature to want more, to have better, to want to be doing more than you are. That is what drives basically everything. Mental discipline is a concept that exists because someone decided to curb their natural inclinations

For example take someone with no discipline, set them in a park, throw a wallet on the ground and leave. What do you think is gonna happen? That wallet will b e gone, or empty. Now put that in front of someone who has the discipline to curb their natural desires to take that money, and voila. You have a person who has been disciplined to be that way.

Noone comes out of the box 100% care giving, and nice. We are made that way by our surroundings.

shrug If you had ever met my parents or any of my family, you'd never know that's where I came from.

I shrug off all ideas of "this is what's supposed to be" or "I'm the way I am because of my surroundings" and you can say I'm the exception, not the rule, but I deny that line of thinking, too.

However, it's just philosophy.

After spending time in great, and horrible places. I can tell you right now that alot of people are products of their environment. Not saying that is an excuse, but it is truth. Being born and raised in a drug, and gang infested area, you are going to have ties with either, or elevate yourself, by choosing to curb your surroundings, and discipline yourself.

Same thing goes for upper class. Most upper class kids have never even seen crack, let alone seen someone wandering through the street begging for change to buy the junk. So those are the people who are far less likely to be associated with drugs, gangs, and blue collar crime.

I came from a very abusivie, alcohol tied family life. My stepfather was very abusive, until I was bigger than him, and it shows on me as I get very edgy, and ****ty around offensive drinkers. I also have a much higher understanding for people being addicted to substances because of where I am from. I have friends in Prison, and jail. A few of them dead, or n ot going to stop til one of the 3 happens to them. Basically I am saying we DO adapt to what surrounds us, but it is, 90% of the time, our choice to stay in those surroundings. It can be a reason you have done things,but never an excuse for them

It can be a reason you have done things' date='but never an excuse for them[/quote']

Exactly. But between a playerbase with several superb moral players and a terrific IMM staff, it doesn't have to be that way, and we don't have to get rid of wizinvis to do it.

People have to learn to be self-sufficient, and thus far we have done several things to make this possible.

However, doing away with wizinvis, especially with a staff that cannot cover all timezones and can't be on at all times (who the hell can?), this only encourages the possibility of cheating even more. Why? Because then the environment they're provided with is "If you don't see an IMM, there is no IMM." And then people who are on the fence about cheating, they'd DEFINITELY be tempted.

EDIT: And please, don't even think about mentioning getting more IMMs. It's not that simple.