Kyzarius Posted January 8, 2008 Report Share Posted January 8, 2008 So, are paladins just the bane of evil clerics? I am playing my first ever cleric now (yes yes, I went shaman before cleric..heh) and I find that paladins give me more trouble than even most BLM's or Monks. Any advice? I have tried several spell setups with varying success but nothing has been consistent. Link to comment Share on other sites More sharing options...
English lad Posted January 8, 2008 Report Share Posted January 8, 2008 I would have actually said the advantage should be more on the side of the Evil Cleric - However if your talking about Pamiyn remember Dey has played 154612418432 Paladins, and Pamiy is an Avatar. Remember your first Paladin Dey? I used to feel like such a badass on my first ever character fighting you Shame you got so very much better than me! Edit - Oh and I'd recommend setting up Svs Aff to 35 or so (to stop Firebreaf blind) and then going Hps/AC. Link to comment Share on other sites More sharing options...
Deykari Posted January 8, 2008 Report Share Posted January 8, 2008 A paladin with good saves can do very well against all but the most well-equipped evil clerics, but will find it very hard to finish them off without curse. We have superior melee, so we can make it hard for you to land spells and damage us easily (saves) whilst we have melee to land on you, and also drain your mana and/or damage you by dropping spell-turning and landing wrath. Try to keep that curse from landing for as long as possible, and in the process keep yourself well healed so you can stay in combat and land/cast your spells. Good saves will help in that respect, as it will lessen the damage from our prayers whilst bolstering your protection to curse and flamebreath, which is what gives us nightmares. Dey EDIT: Remember your first Paladin Dey? I used to feel like such a badass on my first ever character fighting you Verniere VS Loric, those were the days. You bullied hell out of me. If I would have had my old PC still I could have gotten the log of our first battle... Link to comment Share on other sites More sharing options...
mya Posted January 8, 2008 Report Share Posted January 8, 2008 Holy hands. Paladins are often at disadvantage vs Paladins. Link to comment Share on other sites More sharing options...
Kyzarius Posted January 8, 2008 Author Report Share Posted January 8, 2008 is path of deceit considred afflictive? I know dispel and summon are mental....spells that do damage and proc for effects however...quite confusing . Link to comment Share on other sites More sharing options...
English lad Posted January 8, 2008 Report Share Posted January 8, 2008 Path of Deceit has 2 saves checks - an afflictive and a maledictive. The Aff for direct damage, then if following that the maledictive for Poison/Plague/Blasphemy. EDIT A few spells are like that, Flamestrike is another bit of a weird one, two aff saves, one for damage and then an easier one to save against for Firebreath. Link to comment Share on other sites More sharing options...
Kyzarius Posted January 8, 2008 Author Report Share Posted January 8, 2008 hmm so a certain arena helm would hinder part but buff the other...interesting. Link to comment Share on other sites More sharing options...
English lad Posted January 8, 2008 Report Share Posted January 8, 2008 I'm not 100% sure, but from what I remember It seemed like the Maledictive check didn't happen if you saved against the Afflictive one. Link to comment Share on other sites More sharing options...
Pali Posted January 8, 2008 Report Share Posted January 8, 2008 Pretty sure that's not true. I'm fairly certain I've had people save against the damage yet still be blinded. Link to comment Share on other sites More sharing options...
corpsestomp Posted January 8, 2008 Report Share Posted January 8, 2008 Are we talking path or flamestrike? Path won't do a mal unless they fail the aff save. I think the blind from flamestrike has a chance regardless. Link to comment Share on other sites More sharing options...
Pali Posted January 8, 2008 Report Share Posted January 8, 2008 I was talking about flamestrike. Link to comment Share on other sites More sharing options...
mya Posted January 8, 2008 Report Share Posted January 8, 2008 Correct: Flamestrike can blind even after you saved for damage. Ray/Path appear to not mal, if you save the damage. Also Ray of Thruth was broke many years, and that is probably the main reason why Good Clerics never got the reputation of Evil ones. Adding to the fact that sermon was also broke, but in a good way to evil Clerics. Only thing i still dont know is if ray does Light damage or just basic magical one. Link to comment Share on other sites More sharing options...
Pali Posted January 8, 2008 Report Share Posted January 8, 2008 Ray does light/holy damage. Link to comment Share on other sites More sharing options...
Calron Posted January 8, 2008 Report Share Posted January 8, 2008 Light and holy aren't the same. Link to comment Share on other sites More sharing options...
Pali Posted January 8, 2008 Report Share Posted January 8, 2008 Yeah, sorry... I mistyped that. I meant to say it does EITHER light or holy... I can't remember which. Either way, it's a bitch to undeads/illithids. (EDIT: Which I suppose would probably make it light damage... either way, it's not basic magic damage) Link to comment Share on other sites More sharing options...
Celerity Posted January 9, 2008 Report Share Posted January 9, 2008 Ray does light damage again these days... Link to comment Share on other sites More sharing options...
Guest emp_newb Posted January 9, 2008 Report Share Posted January 9, 2008 from my understanding of path, you get two saves for it, and both are independant. Link to comment Share on other sites More sharing options...
Calron Posted January 9, 2008 Report Share Posted January 9, 2008 You have to fail the aff save for the mals to have a chance. Its not exactly difficult to test anyways... Link to comment Share on other sites More sharing options...
English lad Posted January 9, 2008 Report Share Posted January 9, 2008 Yeah I was talking about Ray/Path as thats what the original question was about. Link to comment Share on other sites More sharing options...
Marc Posted January 11, 2008 Report Share Posted January 11, 2008 I always used spell turning against a paladin. That way they could blind themselves Although a good paladin would use dispel evil until it drops. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.