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a Warning!! (caution..rant..)


Kyzarius

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I hope not. There is a bit of a disturbing trend of the big names deleting after they take a death/loot at the moment, or at least going inactive and not playing much afterwards. It seems a little rough. As a rather poor PKer, with what is equip knowledge that is only just starting to get there, I find I spend a huge amount of time getting my butt kicked by people, with very little I can do, due to equip differences. The likelyhood is that those people, being more skilled than me would have won anyway, but at least I would have been able to have a bit more fun, bit of a chance if they weren't suited up to the eyeballs.

I'm not aiming this at any one character, but one thing I've seen lately a lot is I'll hear IG that one of these big name, supersuit characters has died, and taken a full loot, and as a player I'm sitting here thinking, finally, maybe i'll stand a chance, maybe I can actually start dishing it back out. Instead what happens is I don't see that character again, however shortly after there is a new character played in a similar way with a similar set, romping all over the playerbase again. When your a decked/skilled player you make a lot of enemies, who are all hoping to hand it back out when your not so decked, I feel its only common courtesy to let them have their shot once you take that death.

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When your a decked/skilled player you make a lot of enemies' date=' who are all hoping to hand it back out when your not so decked, I feel its only common courtesy to let them have their shot once you take that death.[/quote']

Thats the key right there. They make a lot of enemies, and talk a lot of trash both legit ic and that shifty ooc you suck kind of spout. Then, someone gets them, they are shown no mercy and *poof* all that braggard like rp gets turned into ego deflating badness of doom, and they delete. :cool:

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Thats the key right there. They make a lot of enemies' date=' and talk a lot of trash both legit ic and that shifty ooc you suck kind of spout. Then, someone gets them, they are shown no mercy and *poof* all that braggard like rp gets turned into ego deflating badness of doom, and they delete. :cool:[/quote']

Exactly. You finally lose your shinies and everyone who you've slighted in the least chases you all over creation to get their 'shot' at you.

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Exactly. You finally lose your shinies and everyone who you've slighted in the least chases you all over creation to get their 'shot' at you.

Good! Im with English Lad, Youve been on top, you got beat. Now enjoy the struggles everyone else has to deal with. Trying to re equip while people hunt you, your uber, so dont delete, get back on top again.

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Good! Im with English Lad' date=' Youve been on top, you got beat. Now enjoy the struggles everyone else has to deal with. Trying to re equip while people hunt you, your uber, so dont delete, get back on top again.[/quote']

The problem is a lot of people don't. What I see time and time again is characters I've never heard of turning up suddenly decked (a lot easier to get gear groups etc when you haven't made any enemies) who rock the Playerbase for a bit, then when the die they disappear, and like magic a new character I've never heard of turns up decked to hell within 2 weeks or so, who then rocks the playerbase for a few weeks.

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Good! Im with English Lad' date=' Youve been on top, you got beat. Now enjoy the struggles everyone else has to deal with. Trying to re equip while people hunt you, your uber, so dont delete, get back on top again.[/quote']

Does it really mean anything if you kill someone when they've got a light and weapon? Do you feel that much better about yourself that you beat an under-equipped person?

Personally, I don't feel any sort of accomplishment when I beat someone who's just taken a full-loot, and they've managed to scrape together a blood candle, a gnarled magius staff and a pile of mahn-tor eq.

It's tough to 'get back on top again', when all those people who want their shot attack you relentlessly, giving you no chance to equip or get the necessary consumables. And if you do kill them, and full-loot them, it's just an endless cycle of not having any fun, thus, the character remake.

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I get why people don't like it, I don't really like trying to re-equip with Decked Cabal enemies on either, but to me, thats the price you pay, sometimes your up, sometimes your down, if you just remake everytime your down then its pretty unfair on all those people who you walked over while they were equipping when you were up.

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Does it really mean anything if you kill someone when they've got a light and weapon? Do you feel that much better about yourself that you beat an under-equipped person?

Personally, I don't feel any sort of accomplishment when I beat someone who's just taken a full-loot, and they've managed to scrape together a blood candle, a gnarled magius staff and a pile of mahn-tor eq.

It's tough to 'get back on top again', when all those people who want their shot attack you relentlessly, giving you no chance to equip or get the necessary consumables. And if you do kill them, and full-loot them, it's just an endless cycle of not having any fun, thus, the character remake.

oooo!!! and we get back to the origional RANT of my thread!!!!

BWUAHAHAH!!

GEAR DOESNT/SHOULDNT MATTER!!

Unless its to get that one of a kind rare, the fact that your naked or decked shouldnt influence whether or not your character gets killed.

If your the giant ogre guy slaying people in your "Im ta uberest" armor suit, then die and get looted. Then so be it. You really think your enemies, people you have KILLED are going to be merciful because your in your bathrobe getting the newspaper?

No they wont, so you were th buffest, yeah, so you had a nice suit ok. Killed a bunch of people and basically peed on their little parties. K, so you slip and have no armor, that DOESNT change that you killed these people.

We make our own environments.

Lethennon was HATED by so many, and yeah I died a lot, but I also made that bed I slept in ya know. I didnt expect someone to just "ohhh its ok poor thing, we will let you get your nifty gear back" no, I lept at them naked or not.

The fact is that its not your armor that killed them its you (not you particularly corpsestomp heh, you as in whomever is decked) , your the one who ended their life may it be only 1 in 60 you still did it.

In Fl there is no direct consequence for murder, but just like IRL you build up karma, and eventually all those whom you have wronged will come back to smite your ***. :cool:

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In Fl there is no direct consequence for murder' date=' but just like IRL you build up karma, and eventually all those whom you have wronged will come back to smite your ***. :cool:

*Smiles and carresses the head of Lethennon in the backpack* :P

(And that was when he was decked, wouldn't have been half as satifying to kill him naked.)

To the thread, some class - race combis are EXTREMELY gear dependant, as in you will be a terror if decked, you will suck badly (jk ;) ) if you have poor gear, you will be okish in mediocre gear. Others basically just need a shield to pk with, as Olom showed the unbelievers so nicely back in the days of Messa and him roaming around.

If you have a vuln, you need to balance that. Therefore any vuln race will be more eq dependant than others, more so the more easily that vuln can be accessed.'

I agree with the player of Kyzarius that you shouldn't expect mercy just because you are naked, happened before, will happen again. (Think I took the most deaths on Messa and Askarran both after I got looted, usually died another 3 to 5 times till I was decked again, no big deal.)

If you realize someone is NEW or trying to get the hang of pk at 50 still you usually can make up some rp not to kill or not to loot them much pretty easily if you put your mind to it.

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I'm not saying you should wait a week between attacking someone, but if you kill someone and full-loot, why humiliate them a dozen times over?

On Ferastil, I rarely chase any WM down who's just been killed by another Savant. If we have their standard, they're going to come for it, and I'll get my fight. But killing Talas(not picking on you, you've had a rough go of things since Inductee) over and over will probably just make him delete.

It just isn't fun to be killed and full-looted over and over, and if all I manage to scrape up is a staff and light before the person who just killed me comes back to do the same thing again, I won't play.

Life at 50 should be harsh, but it shouldn't be so harsh as to be pointless or not fun any more.

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I agree with the player of Kyzarius that you shouldn't expect mercy just because you are naked, happened before, will happen again. (Think I took the most deaths on Messa and Askarran both after I got looted, usually died another 3 to 5 times till I was decked again, no big deal.) If you realize someone is NEW or trying to get the hang of pk at 50 still you usually can make up some rp not to kill or not to loot them much pretty easily if you put your mind to it.

Very true.

Recently when I lost all my eq with Dumela I got raped. Repeatedly. There wasnt any respite at all, if I was online, I was hunted and brought down by whatever it took.

Lol I think I took more deaths in that week then I ussually take in a month BUT! The name of the game is I stuck with it. If you don't rage delete you WILL make a comeback. You WILL get some eq back and start carving up some flesh.

Everyone always complains about how unbalanced eq is. But IMO it doesnt matter because the skilled players (the ones usually to win the pks anyway just based on skill) will always get UBER sets again. How long does Triathix stay naked for before he gets a set back? ;)

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Everyone always complains about how unbalanced eq is. But IMO it doesnt matter because the skilled players (the ones usually to win the pks anyway just based on skill) will always get UBER sets again. How long does Triathix stay naked for before he gets a set back? ;)

Not as long as Dumela. Oh snap! Oh snap!

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Personally, unless a person is DECKED or has gangbanged me I will not full loot. If I am decked and you have a basic set, expect to keep it all except the gold, backpack, and neat stuff. If it was a cheap kill, I won't even take that.

If I know you have been killed recently, I won't kill you. And if you are requesting or half naked, I won't kill you. That is of course unless you have done it to me.

I understand why people full loot all the time and why those same people think its great, but in my opinion looting the guy in mithril and opal rings is just OOC spite to the player behind that character. I want people to add to the game, not stop playing it or waste their time re-equipping over and over again.

Unfortunately I don't see a way around this except for other players to take the initiative to give other players a break sometime. Part of the joy of FL is taking down that guy you hate... and hard.

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Not that I disagree with the philosophy you are proferring, but technically, leaving things is the OOC part. However, the reality is that FL is a game, and it is silly to narrow-mindedly trudge on under the banner of good RP when all it does is damage the game. Every single person playing FL sets aside parts of "good RP" because carrying them out simply don't make sense (Otherwise healers would spend their lives fighting undead mobs, etc).

There is no reason to loot someone in bad equipment because it makes someone disappointed for no reason. The looter is not gaining anything (directly or indirectly), while the lootee is upset and over a prolonged period of time is likely to be put off from the game in general. The one "change" I would like most in FL is to see more players, and I think just about everyone agrees. However, that will only happen if everyone does their part.

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There is no reason to loot someone in bad equipment because it makes someone disappointed for no reason. The looter is not gaining anything (directly or indirectly), while the lootee is upset and over a prolonged period of time is likely to be put off from the game in general. The one "change" I would like most in FL is to see more players, and I think just about everyone agrees. However, that will only happen if everyone does their part.

When you are 1v4 knee deep in a cabal war there is a reason to take anything they have - the 20 min they spend getting it back buys you that long to kill off the other three and get your standard. Simple as that. You don't want to fight off two of them and have the guy who you just nailed run in and take you down while you're hurt. Then full loot you.

Sometimes there isn't a reason to full loot - however, when there are 381258739017498371493 clerics about who are happy to attack you with a light and a shield prepared to roll the dice to see if they can get a cheapie kill after which they will full loot you - you just figure that you might as well remove every plausible advantage from anyone just in case.

That being said, the times I don't fully loot are generally with respected cabal enemies who I have a long history of battles with. If you're an upstart t*rd who mouthes off or has been chasing me for my last four ranks while I killed mobs then I believe it perfectly acceptable for you to expect me to be invisible next to your cooling corpse so I can follow you around until you unghost. Then kill you again.

Count on it.

L-A

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My issue isn't with people looting. Yes I hate getting looted when I'm in re-equiping, but I see that as part of the game.

The issue i'm talking about is what corpsestomp called the "recreate." Where people make a character, get a sweet set, destroy the playerbase for a month or even longer, before taking a death and a full loot, and then disapper, only to do the same thing with a new character.

To me this is totally OOC, as people are avoiding the IC consequences of their having been a powerful character. It smacks a little of pure pkers as well, who just want to have that powerful character, at the top of his game, and because they can rank and train quickly, find it easier to just make a new character to satisfy their PK needs than to deal with the fact that they made a lot of enemies who will make re-equipping hard for them.

If your going to be a PK monster and stomp all over people when your equipped - then stick it out when you die and take a few deaths re-equipping also. Aulian mentioned a perfect example of this, Triathix, who is a beast when he's geared up, and destroys most of the playerbase, but rolls with the punches when he dies and pks/re-equips in a basic set for awhile until he can get back on top. To me this is how it should be.

I guess its because people like what they like, and those people only feel the game is fun for them when they're fully equipped, and they know it will be damn hard to get full equipped on a character that has a lot of enemies, but consider this, how much fun is it for the people you stomped over when you were in your good set if you just disapper when you get looted, and come back on a new character a week later and stomp on them again in your high-end set. At least give them a chance to get their own back on the CHARACTER who killed them after it takes a death.

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You know what I think the problem is?

1. People arent lazy enough - Jesus, I dont even train my characters besides the bare minimum... I hate it.

2. People have to much spare time - Get a job you lazy bastards. If you have the time to run around and roll a new character you have the time to grab some equipment.

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