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Adventurer


Goru

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Ok so I just played my first ever adventurer thinking that when you get to rank 30 you choose your guild and continue from that rank (dident read help files)

So unless your new to the game what is the point in being a adventurer?

Dam that sucked waiting four days for my description to get approved rank to 30 then have to start all over.

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The intended purpose of adventurers is to help newer players explore the MUD with a decent skillset without having to worry about being player-killed. Once you get a feel for items, equipment, and other basics, the player can then choose a class and play that class from level 1. Therefore, you cannot ask what the point outside of the point is - that IS the point, get my point? :D

Although some people that are not new use it to train certain skills that the character will remort with. In my opinion, that is not worth it.

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I think you also get extra practices that way, like if you get Dodge to 90% and remort, now you saved 2 (or however many) practices on Dodge. Maybe I'm full of it, because I've never played one either. Tempted to try it right now.

One thing I do know: your quests don't reset, so if you like using quests to get some XP, make sure you remember you can only do them once!

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You get negative trains is you use them to update your characters.

At least i used to.

You cannot also convert practices into trains, if i recall correctly.

The benefit you get from being able to remort with skills mastered is ofset by the fact that you get a lower max roll at character creation.

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You get negative trains is you use them to update your characters.

At least i used to.

You only lose as many trains as you used as an adventurer.

Say you roll up a human adventurer. You add your rolled points and...

You have stats of 21, 20, 20, 20, 15. You are 5 trains from max.

You get to level 10, putting all your trains into CON thereby maxing your CON.

You decide you're done playing an adventurer, so you remort into a warrior.

You now have -2 trains (You used 5 as an adventurer, and you get 3 at level 1. -5 + 3 = -2.)

/explanation

If I go adventurer, I usually pick up a pair of pets. Up until Emerald/Tombs 'o all k ' means really fast experience. Also, a great set of non-rare stuff.

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Guest emp_newb

I agree 100% with aulian. I see absolutely NO reason to waste 30 ranks. Those are the crappy ones too. No real pk action, no real eq to gun for. Those are the ones you grind out quickly. So I see no reason for a char to have 80 levels. Hell I delete sometimes if I have a 20k exp hole in those ranks.

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I think adventurers should be able to learn anatomies' date=' even if they can't use them for anything.[/quote']

anatomies are a core strength for two classes, allowing those classes to, in utter complete safty, complete their anatomies would be to....easy.

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