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Goods: The new endangered species


goldbond

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Backing to a comment that a healer/cleric should own a vampire... um' date=' no. As Wellaby (elder knight -decked- halfling healer).. I had all kinds of trouble with Uhril. One certain skill is not savable despite the wicked saves I had on Wellaby. Another skill would take away my above 50 lvl. charmie easily. Divine Ret did little against him and landing a mastered turn undead was all but impossible. The constant night makes Vampires, REALLY, REALLY tough.[/quote']

Skills are normally not saves affected. DELETED.

PS:Spells are afected by saves. :P

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The point being Mya, is everyone says Clerics and Healers should OWN or do very well against Vamps.

Rogue is stating it isn't so, despite in game and here on the forums others say otherwise. He also isn't talking out his *ss as he was the Knight decked Elder halfling healer with the mucho gusto friend, that beats the Evilness out of many players by itself.

So riddle me why everyone continues saying this.

He is right. Nothing works well as described above, DELETED. Don't make us have to lock the thread., well,,, almost :)

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You know, if you asked Wotharg, i bet he would say the same thing.

Personaly from what i see i would take:

Healer < Cleric < Paladin < Warrior vs a Vampire.

Perhaps what would work better for goods, would be to have a Good god that is Bias toward evil. Someone who can champion this side of the sandbox. Because from the looks of it most gods are Dark inclined (or neutral).

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Re Killalou : Thanks for calling me childish, so mature of you to discuss something bý insulting people. :rolleyes:

As you seem to have trouble to imagine what I am talking about, here an example of what I called annoying other goodies:

I play a hope. Now I listen over clan talk to two people who are CONSTANTLY telling each other something like, blabla is really hurt, almost got him, he went to Val, go sit at his recall and kill him once he arrives next. Then you hear the very same people whine and bitch when some skilled person comes along and manages to kill one of them, then demand that person is hunted down and ganged so they get their eq back over clanchat.

If I was an evil I'd now go and kill them. Repeatedly.

As a good I have to ignore them making me puke, tell them no, I won't join in on their little gang fest and eventually turn off clanchat as they now are calling me a weak coward.

I do not call goods broken, I merely stated that I - personally - do not like playing them much.

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Re Killalou : Thanks for calling me childish, so mature of you to discuss something bý insulting people. :rolleyes:

As you seem to have trouble to imagine what I am talking about, here an example of what I called annoying other goodies:

I play a hope. Now I listen over clan talk to two people who are CONSTANTLY telling each other something like, blabla is really hurt, almost got him, he went to Val, go sit at his recall and kill him once he arrives next. Then you hear the very same people whine and bitch when some skilled person comes along and manages to kill one of them, then demand that person is hunted down and ganged so they get their eq back over clanchat.

If I was an evil I'd now go and kill them. Repeatedly.

As a good I have to ignore them making me puke, tell them no, I won't join in on their little gang fest and eventually turn off clanchat as they now are calling me a weak coward.

I do not call goods broken, I merely stated that I - personally - do not like playing them much.

Im sorry if you felt I was insulting you, I didn't mean it in that context. However I do understand your example. The thing is, that happens with all alignments good or not. Now like I said you can easily ignore them and take a stand. Thats what I do. But I am slowly beginning to realize that what my way is just that, my way and that might not be the best of options for everybody. I guess in the end, just be yourself. *shrug*

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I think there is a difference between organizing a gang to kill someone and being like a roving spy for your side. If I have a hope, sacred oak, cartel, or whatever...you can be sure I'll holler if I notice an enemy to our cause battered all to hell and hiding, provided I can't take the fight to them myself. If thats considered poor RP or whatever...I counter with the fact that I joined a structured organization with the express purpose of eliminating the opposing faction at any cost. Particularly warmasters, knights, and tribunals...they have a military like structure in my mind, and I will report enemy troop movement as the forward observer. I would prefer some well placed artillery shells...but I work with what is available.

Regarding an imbalance to goods vs evils...how many people are truely good in the real world? If I can manipulate a situation, within my own personal morales (i.e. I won't kill someone to get a promotion at work and the like), I will because it is survival of the fittest...maybe not as scary as the Sahara on the mean streets of Orlando, but if you don't take an opportunity...its gone to someone else. I can't consider myself a saint, hence I would have to judge myself as lawful neutral or chaotic good depending on my mood and the proximity of the authority figures. Sure you hear about great humanitarians and activists everyday, but they air that show Lock-Up Life Behind Bars like 16 hours a day or something rediculous like that for a reason...a multitude of subject matter.

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Yes, clan talk between most cabals and that of Knight are alot different. I kept hearing things like 'I just fought him, he's over here, now I think he's over there.' 'Is he? I'll be right there.' or 'I just finished fighting so and so, i'm hurt. come help me.' 'Ok I'm here where'd you go?' I saw him on his way' etc etc. It just made me want to scream!!

However it's a different world being in a Knight and adds a totally different rp angle for your character. Some aligns and cabals just aren't for everyone, which is why I keep coming back to this game :D .

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I see nothing wrong with talking over clan chat. It's supported by RP, to do other wise would be taking into account your OOC knowledge(i.e. That players consider ganging cheap) In FL, as in the real world, you're going to do what it takes to survive. Ganging is a part of that. I find it silly when I see the Knights taking on Traithix one by one, seriously folks, his power is too unbalanced, ganging is the equalizer.

I'd like to see the US military see how well it would manage without it's advanced communication: Sir, enemy tanks at 9 o'clock shall I fire? No, no, Kowalski, that wouldn't be fair, I'll attack him alone.

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I think right now Knight needs all the cheap kills they can get.

But yeah, I always found it kind of silly in anime how the bad guys will always split up and fight the hero one at a time ("you guys go on ahead, I'll take care of this trash!"), and they lose every time, and they never learn. Sure, OOCly it's cheap, but in character you're supposed to band together with your allies to vanquish whatever powerful enemy you have. If I'm fighting one of two enemies, I fully expect the other one to be camped out at my pit.

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People its just a game, most Knights are nice people, who are civil and will not gang. Nexus are also civil and do the same.

If ganging started Knights would have more to lose than to gain.

This is something i do not understand how can you have fun smashing someone you know has no chance just to get a kill. I certainly do not have fun that way.

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This is something i do not understand how can you have fun smashing someone you know has no chance just to get a kill. I certainly do not have fun that way.

Oh how I wish you could've been a 1.0 Savant trying to deal with Kentry solo... nobody's endorsing "Hey, let's gang all of them". They're endorsing "Hey, none of us can handle this guy alone, let's try a 2-1 to even things out a bit."

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Yeah, well when kentry wasn't around, you savants sure did not waste much time "selectively" ganging the crap out of Razul. I flee from one to go and try and get some basic eq, and low and behold here comes another at me, man that irritated the hell out of me, but all in all, I felt it made me try that much harder to hopefully take down one of you bastards.

Also, I myself find it extremely difficult to play goods. My current project has become stagnant and I have not logged on for over a week. Don't get me wrong, I have an awesome rp story (IMOP) and I really like the character, however I just have to be in the right mood to want to play him. And alot of the times, I would rather just play a quick skirmish of C&C3 or Supreme Commander. I finally have decided to roll up another character, but I really am trying to motivate myself to continue playing this good, but I'll be damned if I really have trouble motivating myself to want to play him. Even in D&D my campaign worlds are always very dark, and my general rule is that you have to role up two characters before you can play. I find it more interesting I suppose to play evils, although, I will at the same time desire more interesting goods to fight and all around loath the lack of the numbers of good.

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The point being Mya, is everyone says Clerics and Healers should OWN or do very well against Vamps.

Rogue is stating it isn't so, despite in game and here on the forums others say otherwise. He also isn't talking out his *ss as he was the Knight decked Elder halfling healer with the mucho gusto friend, that beats the Evilness out of many players by itself.

So riddle me why everyone continues saying this.

From my own personal experirience: halfer clerics are the best way to deal with vamps. anyone remember Ellowyn? Savant vamp who stomped her way through the lands? a powerhouse played by a elite player, Carth.

here's a snippet of a post made by Carth himself April 25, 2002

Eat white

You are sanctuaried.

Cast a spell. Doesnt work of course. Flee

Dienne's ray of truth BEATS YOU SILLY!

Cast a spell. Doesnt work of course. Flee

Dienne's ray of thruth STEALS YOUR LUNCH MONEY!

Cast a spell. Doesnt work of course. Flee

Dienne's ray of truth brutally RAPES YOU!

You sure are bleeding.

flee flee flee get the heck out.

aff: still sanced

Conclusion: Ouch. If I cant kill you, better get someone who can. ;)

This last part was referenced to my 8 million gold bounty. She would log off when I logged on. Oh, and I was uncaballed.

As for healers, meh, never played one. Healers suck.

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Yeah' date=' well when kentry wasn't around, you savants sure did not waste much time "selectively" ganging the crap out of Razul.[/quote']

I'm pretty sure you and I were always one on one in our few fights... ah well. Good times all the same. ;)

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